Move files to exp_legacy

This commit is contained in:
Cooldude2606
2024-09-23 15:55:28 +01:00
parent 446e87b610
commit 65145b5d34
266 changed files with 73 additions and 0 deletions

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--- This contains a list of all files that will be loaded and the order they are loaded in;
-- to stop a file from loading add "--" in front of it, remove the "--" to have the file be loaded;
-- config files should be loaded after all modules are loaded;
-- core files should be required by modules and not be present in this list;
-- @config File-Loader
return {
--'example.file_not_loaded',
'modules.factorio-control', -- base factorio free play scenario
'expcore.player_data', -- must be loaded first to register event handlers
--- Game Commands
'modules.commands.debug',
'modules.commands.me',
'modules.commands.kill',
'modules.commands.admin-chat',
'modules.commands.admin-markers',
'modules.commands.teleport',
'modules.commands.cheat-mode',
'modules.commands.ratio',
'modules.commands.interface',
'modules.commands.help',
'modules.commands.roles',
'modules.commands.rainbow',
'modules.commands.clear-inventory',
'modules.commands.jail',
'modules.commands.repair',
'modules.commands.reports',
'modules.commands.spawn',
'modules.commands.warnings',
'modules.commands.find',
'modules.commands.home',
'modules.commands.connect',
'modules.commands.last-location',
'modules.commands.protection',
'modules.commands.spectate',
'modules.commands.search',
'modules.commands.bot-queue',
'modules.commands.speed',
'modules.commands.pollution',
'modules.commands.train',
'modules.commands.friendly-fire',
'modules.commands.research',
'modules.commands.vlayer',
'modules.commands.enemy',
'modules.commands.waterfill',
'modules.commands.artillery',
'modules.commands.surface-clearing',
--- Addons
'modules.addons.chat-popups',
'modules.addons.damage-popups',
'modules.addons.death-logger',
'modules.addons.advanced-start',
'modules.addons.spawn-area',
'modules.addons.compilatron',
'modules.addons.scorched-earth',
'modules.addons.pollution-grading',
'modules.addons.station-auto-name',
'modules.addons.discord-alerts',
'modules.addons.chat-reply',
'modules.addons.tree-decon',
'modules.addons.afk-kick',
'modules.addons.report-jail',
'modules.addons.protection-jail',
'modules.addons.deconlog',
'modules.addons.nukeprotect',
'modules.addons.inserter',
'modules.addons.miner',
'modules.addons.lawnmower',
'modules.addons.logging',
-- Control
'modules.control.vlayer',
--- Data
'modules.data.statistics',
'modules.data.player-colours',
'modules.data.greetings',
'modules.data.quickbar',
'modules.data.alt-view',
'modules.data.tag',
-- 'modules.data.bonus',
'modules.data.personal-logistic',
'modules.data.language',
--- GUI
'modules.gui.readme',
'modules.gui.rocket-info',
'modules.gui.science-info',
'modules.gui.autofill',
'modules.gui.warp-list',
'modules.gui.task-list',
'modules.gui.player-list',
'modules.gui.server-ups',
'modules.gui.bonus',
'modules.gui.vlayer',
'modules.gui.research',
'modules.gui.module',
'modules.gui.landfill',
'modules.gui.production',
'modules.gui.playerdata',
'modules.gui.surveillance',
'modules.graftorio.require', -- graftorio
'modules.gui.toolbar', -- must be loaded last to register toolbar handlers
--- Config Files
'config.expcore.command_auth_admin', -- commands tagged with admin_only are blocked for non admins
'config.expcore.command_auth_roles', -- commands must be allowed via the role config
'config.expcore.command_runtime_disable', -- allows commands to be enabled and disabled during runtime
'config.expcore.permission_groups', -- loads some predefined permission groups
'config.expcore.roles', -- loads some predefined roles
}

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--- This file is used to setup the map starting settings and the items players will start with
-- @config Advanced-Start
--- These are called factories because they return another function
-- use these as a simple methods of adding new items
-- they will do most of the work for you
-- ['item-name'] = factory(params)
-- luacheck:ignore 212/amount_made 212/items_made 212/player
-- Use these to adjust for ticks ie game.tick < 5*minutes
-- luacheck:ignore 211/seconds 211/minutes 211/hours
local seconds, minutes, hours = 60, 3600, 216000
--- Use to make a split point for the number of items given based on time
-- ['stone-furnace']=cutoff_time(5*minutes, 4,0) -- before 5 minutes give four items after 5 minutes give none
local function cutoff_time(time, before, after)
return function(amount_made, items_made, player)
if game.tick < time then
return before
else
return after
end
end
end
--- Use to make a split point for the number of items given based on amount made
-- ['firearm-magazine']=cutoff_amount_made(100, 10, 0) -- give 10 items until 100 items have been made
local function cutoff_amount_made(amount, before, after)
return function(amount_made, items_made, player)
if amount_made < amount then
return before
else
return after
end
end
end
--- Same as above but will not give any items if x amount has been made of another item, useful for tiers
-- ['light-armor']=cutoff_amount_made_unless(5, 0,1,'heavy-armor',5) -- give light armor once 5 have been made unless 5 heavy armor has been made
local function cutoff_amount_made_unless(amount, before, after, second_item, second_amount)
return function(amount_made, items_made, player)
if items_made(second_item) < second_amount then
if amount_made < amount then
return before
else
return after
end
else
return 0
end
end
end
-- Use for mass production items where you want the amount to change based on the amount already made
-- ['iron-plate']=scale_amount_made(5*minutes, 10, 10) -- for first 5 minutes give 10 items then after apply a factor of 10
local function scale_amount_made(amount, before, scalar)
return function(amount_made, items_made, player)
if amount_made < amount then
return before
else
return (amount_made * scalar) / ((game.tick / minutes) ^ 2)
end
end
end
--[[
Common values
game.tick is the amount of time the game has been on for
amount_made is the amount of that item which has been made
items_made('item-name') will return the amount of any item made
player is the player who just spawned
hours, minutes, seconds are the number of ticks in each unit of time
]]
return {
skip_intro=true, --- @setting skip_intro skips the intro given in the default factorio free play scenario
skip_victory=true, --- @setting skip_victory will skip the victory screen when a rocket is launched
disable_base_game_silo_script=true, --- @setting disable_base_game_silo_script will not load the silo script at all
research_queue_from_start=true, --- @setting research_queue_from_start when true the research queue is useable from the start
friendly_fire=false, --- @setting friendly_fire weather players will be able to attack each other on the same force
enemy_expansion=false, --- @setting enemy_expansion a catch all for in case the map settings file fails to load
chart_radius=10*32, --- @setting chart_radius the number of tiles that will be charted when the map starts
items = { --- @setting items items and there condition for being given
-- ['item-name'] = function(amount_made, production_stats, player) return <Number> end -- 0 means no items given
-- Plates
['iron-plate']=scale_amount_made(100, 10, 10),
['copper-plate']=scale_amount_made(100, 0, 8),
['steel-plate']=scale_amount_made(100, 0, 4),
-- Secondary Items
['electronic-circuit']=scale_amount_made(1000, 0, 6),
['iron-gear-wheel']=scale_amount_made(1000, 0, 6),
-- Starting Items
['burner-mining-drill']=cutoff_time(10*minutes, 4, 0),
['stone-furnace']=cutoff_time(10*minutes, 4, 0),
-- Armor
['light-armor']=cutoff_amount_made_unless(5, 0,1,'heavy-armor',5),
['heavy-armor']=cutoff_amount_made(5, 0,1),
-- Weapon
['pistol']=cutoff_amount_made_unless(0, 1, 1,'submachine-gun',5),
['submachine-gun']=cutoff_amount_made(5, 0, 1),
-- Ammo
['firearm-magazine']=cutoff_amount_made_unless(100, 10, 0,'piercing-rounds-magazine', 100),
['piercing-rounds-magazine']=cutoff_amount_made(100, 0, 10),
--[[
['construction-robot']=scale_amount_made(1, 10, 1)
]]
},
armor = {
enable=false,
main = 'modular-armor',
item = {
{
equipment='solar-panel-equipment',
count=16
},
{
equipment='belt-immunity-equipment',
count=1
},
{
equipment='battery-equipment',
count=2
},
{
equipment='personal-roboport-equipment',
count=1
},
}
}
}

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return {
admin_as_active = true, --- @setting admin_as_active When true admins will be treated as active regardless of afk time
trust_as_active = true, --- @setting trust_as_active When true trusted players (by playtime) will be treated as active regardless of afk time
active_role = 'Veteran', --- @setting active_role When not nil a player with this role will be treated as active regardless of afk time
afk_time = 3600*10, --- @setting afk_time The time in ticks that must pass for a player to be considered afk
kick_time = 3600*30, --- @setting kick_time The time in ticks that must pass without any active players for all players to be kicked
trust_time = 3600*60*10, --- @setting trust_time The time in ticks that a player must be online for to count as trusted
update_time = 3600*30, --- @setting update_time How often in ticks the script checks for active players
}

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--- Lists all bonuses which can be used, name followed by min max
-- @config Bonuses
return {
--[[
TODO
force bonus
quick health regeneration
Base point is equal to the amount of standard value in each parameter.
CMMS CRS CCS CISB CHB CRDB PBR
STD 30 90 32 20 16 12 60
= 260
MAX 60 180 64 40 32 24 120
= 480
]]
pts = {
base = 260
},
gui_display_width = {
half = 150,
label = 70,
slider = 180,
count = 50
},
conversion = {
['cmms'] = 'character_mining_speed_modifier',
['crs'] = 'character_running_speed_modifier',
['ccs'] = 'character_crafting_speed_modifier',
['cisb'] = 'character_inventory_slots_bonus',
['chb'] = 'character_health_bonus',
['crdb'] = 'character_reach_distance_bonus',
--[[
['cpdb'] = 'character_item_pickup_distance_bonus'
]]
},
player_special_bonus_rate = 300,
player_special_bonus = {
['personal_battery_recharge'] = {
-- 1 MW
value = 6,
max = 12,
scale = 1,
cost_scale = 4,
cost = 40,
is_percentage = false
}
},
player_bonus = {
['character_mining_speed_modifier'] = {
value = 3,
max = 6,
scale = 0.5,
cost_scale = 1,
cost = 10,
is_percentage = true
},
['character_running_speed_modifier'] = {
value = 1.5,
max = 3,
scale = 0.25,
cost_scale = 1,
cost = 60,
is_percentage = true
},
['character_crafting_speed_modifier'] = {
value = 8,
max = 16,
scale = 1,
cost_scale = 1,
cost = 4,
is_percentage = true
},
['character_inventory_slots_bonus'] = {
value = 100,
max = 200,
scale = 10,
cost_scale = 10,
cost = 2,
is_percentage = false
},
['character_health_bonus'] = {
value = 200,
max = 400,
scale = 50,
cost_scale = 50,
cost = 4,
is_percentage = false
},
['character_reach_distance_bonus'] = {
value = 12,
max = 24,
scale = 2,
cost_scale = 1,
cost = 1,
is_percentage = false,
combined_bonus = {
'character_resource_reach_distance_bonus',
'character_build_distance_bonus'
}
},
--[[
['character_item_pickup_distance_bonus'] = {
value = 0,
max = 20,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['character_loot_pickup_distance_bonus'] = {
value = 0,
max = 20,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['character_item_drop_distance_bonus'] = {
value = 0,
max = 20,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
}
]]
},
force_bonus = {
--[[
['character_mining_speed_modifier'] = {
value = 0,
max = 6,
scale = 0.5,
cost_scale = 1,
cost = 10,
is_percentage = true
},
['character_running_speed_modifier'] = {
value = 0,
max = 3,
scale = 0.25,
cost_scale = 1,
cost = 40,
is_percentage = true
},
['character_crafting_speed_modifier'] = {
value = 0,
max = 16,
scale = 1,
cost_scale = 1,
cost = 4,
is_percentage = true
},
['character_inventory_slots_bonus'] = {
value = 0,
max = 200,
scale = 10,
cost_scale = 100,
cost = 2,
is_percentage = false
},
['character_health_bonus'] = {
value = 0,
max = 400,
scale = 50,
cost = 4,
is_percentage = false
},
['character_reach_distance_bonus'] = {
value = 0,
max = 24,
scale = 2,
cost_scale = 1,
cost = 1,
is_percentage = false,
combined_bonus = {
'character_resource_reach_distance_bonus',
'character_build_distance_bonus'
}
},
['worker_robots_speed_modifier'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
]]
['worker_robots_battery_modifier'] = {
value = 1,
max = 1,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['worker_robots_storage_bonus'] = {
value = 1,
max = 1,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['following_robots_lifetime_modifier'] = {
value = 1,
max = 1,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
--[[
['character_item_pickup_distance_bonus'] = {
value = 0,
max = 20,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['character_loot_pickup_distance_bonus'] = {
value = 0,
max = 20,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['character_item_drop_distance_bonus'] = {
value = 0,
max = 20,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['character_trash_slot_count'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['mining_drill_productivity_bonus'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['train_braking_force_bonus'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['laboratory_speed_modifier'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['laboratory_productivity_bonus'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['inserter_stack_size_bonus'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['stack_inserter_capacity_bonus'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
},
['artillery_range_modifier'] = {
value = 0,
max = 0,
scale = 0,
cost_scale = 1,
cost = 1,
is_percentage = false
}
]]
},
surface_bonus = {
--[[
['solar_power_multiplier'] = {
value = 1,
max = 1000,
scale = 1,
cost_scale = 1,
cost = 1,
is_percentage = false
}
]]
}
}

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--- This file defines the different triggers for the chat bot
-- @config Chat-Reply
local Async = require 'expcore.async'
local format_time = _C.format_time --- @dep expcore.common
-- eg Async(async_message, is_command or player, message)
local async_message = Async.register(function(player, message)
if player == true then game.print(message) else player.print(message) end
end)
-- luacheck:ignore 212/player 212/is_command
return {
allow_command_prefix_for_messages = true, --- @setting allow_command_prefix_for_messages when true any message trigger will print to all player when prefixed
messages = { --- @setting messages will trigger when ever the word is said
['discord'] = {'info.discord'},
['expgaming'] = {'info.website'},
['website'] = {'info.website'},
['status'] = {'info.status'},
['github'] = {'info.github'},
['patreon'] = {'info.patreon'},
['donate'] = {'info.patreon'},
['command'] = {'info.custom-commands'},
['commands'] = {'info.custom-commands'},
['softmod'] = {'info.softmod'},
['script'] = {'info.softmod'},
['loop'] = {'chat-bot.loops'},
['rhd'] = {'info.lhd'},
['lhd'] = {'info.lhd'},
['roundabout'] = {'chat-bot.loops'},
['roundabouts'] = {'chat-bot.loops'},
['redmew'] = {'info.redmew'},
['afk'] = function(player, _is_command)
local max = player
for _, next_player in pairs(game.connected_players) do
if max.afk_time < next_player.afk_time then
max = next_player
end
end
return {'chat-bot.afk', max.name, format_time(max.afk_time, {minutes = true, seconds = true, long = true})}
end,
['players'] = function(_player, _is_command)
return {'chat-bot.players', #game.players}
end,
['online'] = function(_player, _is_command)
return {'chat-bot.players-online', #game.connected_players}
end,
['r!verify'] = function(player, _is_command)
return {'chat-bot.verify', player.name}
end,
},
command_admin_only = false, --- @setting command_admin_only when true will only allow chat commands for admins
command_permission = 'command/chat-bot', --- @setting command_permission the permission used to allow command prefixes
command_prefix = '!', --- @setting command_prefix prefix used for commands below and to print to all players (if enabled above)
commands = { --- @setting commands will trigger only when command prefix is given
['dev'] = {'chat-bot.not-real-dev'},
['blame'] = function(player, _is_command)
local names = {'Cooldude2606', 'arty714', 'badgamernl', 'mark9064', 'aldldl', 'Drahc_pro', player.name}
for _, next_player in pairs(game.connected_players) do
names[#names + 1] = next_player.name
end
return {'chat-bot.blame', table.get_random_dictionary_entry(names)}
end,
['magic'] = {'chat-bot.magic'},
['aids'] = {'chat-bot.aids'},
['riot'] = {'chat-bot.riot'},
['lenny'] = {'chat-bot.lenny'},
['hodor'] = function(_player, _is_command)
local options = {'?', '.', '!', '!!!'}
return {'chat-bot.hodor', table.get_random_dictionary_entry(options)}
end,
['evolution'] = function(_player, _is_command)
return {'chat-bot.current-evolution', string.format('%.2f', game.forces['enemy'].evolution_factor)}
end,
['makepopcorn'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-popcorn-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-popcorn-2', player.name}})
end,
['passsomesnaps'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, player, {'chat-bot.reply', {'chat-bot.get-snaps-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-snaps-2', player.name}})
Async.wait(timeout*(math.random()+0.5), async_message, true, {'chat-bot.reply', {'chat-bot.get-snaps-3', player.name}})
end,
['makecocktail'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-cocktail-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-cocktail-2', player.name}})
Async.wait(timeout*(math.random()+0.5), async_message, true, {'chat-bot.reply', {'chat-bot.get-cocktail-3', player.name}})
end,
['makecoffee'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.make-coffee-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.make-coffee-2', player.name}})
end,
['orderpizza'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.order-pizza-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.order-pizza-2', player.name}})
Async.wait(timeout*(math.random()+0.5), async_message, true, {'chat-bot.reply', {'chat-bot.order-pizza-3', player.name}})
end,
['maketea'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.make-tea-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.make-tea-2', player.name}})
end,
['meadplease'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-mead-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-mead-2', player.name}})
end,
['passabeer'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
Async(async_message, true, {'chat-bot.reply', {'chat-bot.get-beer-1'}})
Async.wait(timeout, async_message, true, {'chat-bot.reply', {'chat-bot.get-beer-2', player.name}})
end
}
}

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--- Config file for the compliatrons including where they spawn and what messages they show
-- @config Compilatron
return {
message_cycle=60*15, --- @setting message_cycle 15 seconds default, how often (in ticks) the messages will cycle
locations={ --- @setting locations defines the spawn locations for all compilatrons
['Spawn']={x=0,y=0}
},
messages={ --- @setting messages the messages that each one will say, must be same name as its location
['Spawn']={
{'info.website'},
{'info.read-readme'},
{'info.discord'},
{'info.softmod'},
{'info.redmew'},
{'info.custom-commands'},
{'info.status'},
{'info.lhd'},
{'info.github'},
{'info.patreon'},
}
}
}

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--- This config controls what happens when a player dies mostly about map markers and item collection;
-- allow_teleport_to_body_command and allow_collect_bodies_command can be over ridden if command_auth_runtime_disable is present;
-- if not present then the commands will not be loaded into the game
-- @config Death-Logger
return {
--WIP_allow_teleport_to_body_command=false, -- allows use of /return-to-body which teleports you to your last death
--WIP_allow_collect_bodies_command=false, -- allows use of /collect-body which returns all your items to you and removes the body
use_chests_as_bodies=false, --- @setting use_chests_as_bodies weather items should be moved into a chest when a player dies
auto_collect_bodies=true, --- @setting auto_collect_bodies enables items being returned to the spawn point in chests upon corpse expiring
show_map_markers=true, --- @setting show_map_markers shows markers on the map where bodies are
include_time_of_death=true, --- @setting include_time_of_death weather to include the time of death on the map marker
map_icon=nil, --- @setting map_icon the icon that the map marker shows; nil means no icon; format as a SingleID
show_light_at_corpse=true, --- @setting show_light_at_corpse if a light should be rendered at the corpse
show_line_to_corpse=true --- @setting show_line_to_corpse if a line should be rendered from you to your corpse
}

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--- This config controls whether actions such as deconning by players without sufficient permissions is logged or not
-- @config Deconlog
return {
decon_area = true, ---@setting decon_area whether to log when an area is being deconstructed
built_entity = true, ---@setting built_entity whether to log when an entity is built
mined_entity = true, ---@setting mined_entity whether to log when an entity is mined
fired_rocket = true, ---@setting fired_nuke whether to log when a rocket is fired
fired_explosive_rocket = true, ---@setting fired_nuke whether to log when a explosive rocket is fired
fired_nuke = true, ---@setting fired_nuke whether to log when a nuke is fired
}

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--- Config file used to enable and disable different push messages for discord
-- @config Discord-Alerts
return {
show_playtime=true,
entity_protection=true,
player_reports=true,
player_warnings=true,
player_bans=true,
player_mutes=true,
player_kicks=true,
player_promotes=false,
player_jail=true,
['config']=true,
['purge']=true,
['c']=true,
['command']=true,
['silent-command']=true,
['measured-command']=true,
['banlist']=true,
['permissions']=true,
['editor']=true,
['cheat']=true,
['open']=false
}

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--- This is a very simple config file which adds a admin only auth function;
-- not much to change here its more so it can be enabled and disabled from ./config/file_loader.lua;
-- either way you can change the requirements to be "admin" if you wanted to
-- @config Commands-Auth-Admin
local Commands = require 'expcore.commands' --- @dep expcore.commands
-- luacheck:ignore 212/command
Commands.add_authenticator(function(player, command, tags, reject)
if tags.admin_only then
if player.admin then
return true
else
return reject{'command-auth.admin-only'}
end
else
return true
end
end)

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--- This will make commands only work if the role has been allowed it in the role config
-- @config Commands-Auth-Roles
local Commands = require 'expcore.commands' --- @dep expcore.commands
local Roles = require 'expcore.roles' --- @dep expcore.roles
-- luacheck:ignore 212/tags
Commands.add_authenticator(function(player, command, tags, reject)
if Roles.player_allowed(player,'command/'..command) then
return true
else
return reject()
end
end)

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--- This will make commands only work when a valid color from the presets has been selected
-- @config Commands-Color-Parse
local Commands = require 'expcore.commands' --- @dep expcore.commands
local Colours = require 'utils.color_presets' --- @dep utils.color_presets
Commands.add_parse('color',function(input, _, reject)
if not input then return end
local color = Colours[input]
if not color then
return reject{'expcore-commands.reject-color'}
else
return input
end
end)

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--[[-- This file contains some common command param parse functions;
this file is less of a config and more of a requirement but you may wish to change how some behave;
as such you need to be confident with lua but you edit this config file;
use Commands.add_parse('name',function(input, player, reject) end) to add a parse;
see ./expcore/commands.lua for more details
@config Commands-Parse
@usage Adds Parses:
boolean
string-options - options: array
string-max-length - max_length: number
number
integer
number-range - range_min: number, range_max: number
integer-range - range_min: number, range_max: number
player
player-online
player-alive
force
surface
]]
local Commands = require 'expcore.commands' --- @dep expcore.commands
-- luacheck:ignore 212/player
Commands.add_parse('boolean',function(input, player)
if not input then return end -- nil check
input = input:lower()
if input == 'yes'
or input == 'y'
or input == 'true'
or input == '1' then
return true
else
return false
end
end)
Commands.add_parse('string-options',function(input, player, reject, options)
if not input then return end -- nil check
local option = _C.auto_complete(options, input)
return option or reject{'expcore-commands.reject-string-options', table.concat(options, ', ')}
end)
Commands.add_parse('string-max-length',function(input, player, reject, max_length)
if not input then return end -- nil check
local length = input:len()
if length > max_length then
return reject{'expcore-commands.reject-string-max-length',max_length}
else
return input
end
end)
Commands.add_parse('number',function(input, player, reject)
if not input then return end -- nil check
local number = tonumber(input)
if not number then
return reject{'expcore-commands.reject-number'}
else
return number
end
end)
Commands.add_parse('integer',function(input, player, reject)
if not input then return end -- nil check
local number = tonumber(input)
if not number then
return reject{'expcore-commands.reject-number'}
else
return math.floor(number)
end
end)
Commands.add_parse('number-range',function(input, player, reject, range_min, range_max)
local number = Commands.parse('number',input, player, reject)
if not number then return end -- nil check
if number < range_min or number > range_max then
return reject{'expcore-commands.reject-number-range',range_min, range_max}
else
return number
end
end)
Commands.add_parse('integer-range',function(input, player, reject, range_min, range_max)
local number = Commands.parse('integer',input, player, reject)
if not number then return end -- nil check
if number < range_min or number > range_max then
return reject{'expcore-commands.reject-number-range',range_min, range_max}
else
return number
end
end)
Commands.add_parse('player',function(input, player, reject)
if not input then return end -- nil check
local input_player = game.players[input]
if not input_player then
return reject{'expcore-commands.reject-player',input}
else
return input_player
end
end)
Commands.add_parse('player-online',function(input, player, reject)
local input_player = Commands.parse('player',input, player, reject)
if not input_player then return end -- nil check
if not input_player.connected then
return reject{'expcore-commands.reject-player-online'}
else
return input_player
end
end)
Commands.add_parse('player-alive',function(input, player, reject)
local input_player = Commands.parse('player-online',input, player, reject)
if not input_player then return end -- nil check
if not input_player.character or not input_player.character.health or input_player.character.health <= 0 then
return reject{'expcore-commands.reject-player-alive'}
else
return input_player
end
end)
Commands.add_parse('force',function(input, player, reject)
if not input then return end -- nil check
local force = game.forces[input]
if not force then
return reject{'expcore-commands.reject-force'}
else
return force
end
end)
Commands.add_parse('surface',function(input, player, reject)
if not input then return end
local surface = game.surfaces[input]
if not surface then
return reject{'expcore-commands.reject-surface'}
else
return surface
end
end)

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--[[-- Adds some parse functions that can be used with the role system
@config Commands-Parse-Roles
@usage Adds Parses:
role
player-role
player-role-online
player-role-alive
]]
local Commands = require 'expcore.commands' --- @dep expcore.commands
local Roles = require 'expcore.roles' --- @dep expcore.roles
local auto_complete = _C.auto_complete --- @dep expcore.common
require 'config.expcore.command_general_parse'
-- luacheck:ignore 212/player
Commands.add_parse('role',function(input, player, reject)
if not input then return end
local roles = Roles.config.order
local rev_roles = {}
for i=#roles, 1,-1 do
table.insert(rev_roles, roles[i])
end
local role = auto_complete(rev_roles, input)
role = Roles.get_role_by_name(role)
if not role then
return reject{'expcore-role.reject-role'}
else
return role
end
end)
Commands.add_parse('player-role',function(input, player, reject)
local input_player = Commands.parse('player',input, player, reject)
if not input_player then return end -- nil check
local player_highest = Roles.get_player_highest_role(player)
local input_player_highest = Roles.get_player_highest_role(input_player)
if player_highest.index < input_player_highest.index then
return input_player
else
return reject{'expcore-roles.reject-player-role'}
end
end)
Commands.add_parse('player-role-online',function(input, player, reject)
local input_player = Commands.parse('player-role',input, player, reject)
if not input_player then return end -- nil check
return Commands.parse('player-online',input_player.name, player, reject)
end)
Commands.add_parse('player-role-alive',function(input, player, reject)
local input_player = Commands.parse('player-role',input, player, reject)
if not input_player then return end -- nil check
return Commands.parse('player-alive',input_player.name, player, reject)
end)

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--- This config for command auth allows commands to be globally enabled and disabled during runtime;
-- this config adds Commands.disable and Commands.enable to enable and disable commands for all users
-- @config Commands-Auth-Runtime-Disable
local Commands = require 'expcore.commands' --- @dep expcore.commands
local Global = require 'utils.global' --- @dep utils.global
local disabled_commands = {}
Global.register(disabled_commands, function(tbl)
disabled_commands = tbl
end)
--- Stops a command from be used by any one
-- @tparam string command_name the name of the command to disable
function Commands.disable(command_name)
disabled_commands[command_name] = true
end
--- Allows a command to be used again after disable was used
-- @tparam string command_name the name of the command to enable
function Commands.enable(command_name)
disabled_commands[command_name] = nil
end
-- luacheck:ignore 212/player 212/tags
Commands.add_authenticator(function(player, command, tags, reject)
if disabled_commands[command] then
return reject{'command-auth.command-disabled'}
else
return true
end
end)

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--- Use this file to add new permission groups to the game;
-- start with Permission_Groups.new_group('name');
-- then use either :allow_all() or :disallow_all() to set the default for non specified actions;
-- then use :allow{} and :disallow{} to specify certain actions to allow/disallow
-- @config Permission-Groups
--local Event = require 'utils.event' -- @dep utils.event
local Permission_Groups = require 'expcore.permission_groups' --- @dep expcore.permission_groups
Permission_Groups.new_group('Admin')
:allow_all()
:disallow{
'add_permission_group', -- admin
'delete_permission_group',
'edit_permission_group',
'import_permissions_string',
'map_editor_action',
'toggle_map_editor',
'change_multiplayer_config',
'set_heat_interface_mode',
'set_heat_interface_temperature',
'set_infinity_container_filter_item',
'set_infinity_container_remove_unfiltered_items',
'set_infinity_pipe_filter'
}
Permission_Groups.new_group('Trusted')
:allow_all()
:disallow{
'add_permission_group', -- admin
'delete_permission_group',
'edit_permission_group',
'import_permissions_string',
'map_editor_action',
'toggle_map_editor',
'change_multiplayer_config',
'set_heat_interface_mode',
'set_heat_interface_temperature',
'set_infinity_container_filter_item',
'set_infinity_container_remove_unfiltered_items',
'set_infinity_pipe_filter',
'admin_action' -- trusted
}
Permission_Groups.new_group('Standard')
:allow_all()
:disallow{
'add_permission_group', -- admin
'delete_permission_group',
'edit_permission_group',
'import_permissions_string',
'map_editor_action',
'toggle_map_editor',
'change_multiplayer_config',
'set_heat_interface_mode',
'set_heat_interface_temperature',
'set_infinity_container_filter_item',
'set_infinity_container_remove_unfiltered_items',
'set_infinity_pipe_filter',
'admin_action', -- trusted
'change_programmable_speaker_alert_parameters', -- standard
'drop_item',
'set_auto_launch_rocket'
}
Permission_Groups.new_group('Guest')
:allow_all()
:disallow{
'add_permission_group', -- admin
'delete_permission_group',
'edit_permission_group',
'import_permissions_string',
'map_editor_action',
'toggle_map_editor',
'change_multiplayer_config',
'set_heat_interface_mode',
'set_heat_interface_temperature',
'set_infinity_container_filter_item',
'set_infinity_container_remove_unfiltered_items',
'set_infinity_pipe_filter',
'admin_action', -- trusted
'change_programmable_speaker_alert_parameters', -- standard
'drop_item',
'set_auto_launch_rocket',
'change_programmable_speaker_parameters', -- guest
'change_train_stop_station',
--'deconstruct',
'remove_cables',
'remove_train_station',
'reset_assembling_machine',
'rotate_entity',
'use_artillery_remote',
'launch_rocket',
'cancel_research',
'activate_cut',
'flush_opened_entity_fluid',
'flush_opened_entity_specific_fluid'
}
Permission_Groups.new_group('Restricted')
:disallow_all()
:allow('write_to_console')
--[[ These events are used until a role system is added to make it easier for our admins
local trusted_time = 60*60*60*10 -- 10 hour
local standard_time = 60*60*60*3 -- 3 hour
local function assign_group(player)
local current_group_name = player.permission_group and player.permission_group.name or 'None'
if player.admin then
Permission_Groups.set_player_group(player,'Admin')
elseif player.online_time > trusted_time or current_group_name == 'Trusted' then
Permission_Groups.set_player_group(player,'Trusted')
elseif player.online_time > standard_time or current_group_name == 'Standard' then
Permission_Groups.set_player_group(player,'Standard')
else
Permission_Groups.set_player_group(player,'Guest')
end
end
Event.add(defines.events.on_player_joined_game,function(event)
local player = game.players[event.player_index]
assign_group(player)
end)
Event.add(defines.events.on_player_promoted,function(event)
local player = game.players[event.player_index]
assign_group(player)
end)
Event.add(defines.events.on_player_demoted,function(event)
local player = game.players[event.player_index]
assign_group(player)
end)
local check_interval = 60*60*15 -- 15 minutes
Event.on_nth_tick(check_interval,function(event)
for _,player in pairs(game.connected_players) do
assign_group(player)
end
end)]]

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--- This is the main config file for the role system; file includes defines for roles and role flags and default values
-- @config Roles
local Roles = require 'expcore.roles' --- @dep expcore.roles
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
local Statistics = PlayerData.Statistics
--- Role flags that will run when a player changes roles
Roles.define_flag_trigger('is_admin',function(player,state)
player.admin = state
end)
Roles.define_flag_trigger('is_spectator',function(player,state)
player.spectator = state
end)
Roles.define_flag_trigger('is_jail',function(player,state)
if player.character then
player.character.active = not state
end
end)
--- Admin Roles
Roles.new_role('System','SYS')
:set_permission_group('Default', true)
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_allow_all()
Roles.new_role('Senior Administrator','SAdmin')
:set_permission_group('Admin')
:set_custom_color{r=233,g=63,b=233}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_parent('Administrator')
:allow{
'command/interface',
'command/debug',
'command/toggle-cheat-mode',
'command/research-all'
}
Roles.new_role('Administrator','Admin')
:set_permission_group('Admin')
:set_custom_color{r=233,g=63,b=233}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_parent('Moderator')
:allow{
'gui/warp-list/bypass-proximity',
'gui/warp-list/bypass-cooldown',
'command/connect-all',
'command/collectdata'
}
Roles.new_role('Moderator','Mod')
:set_permission_group('Admin')
:set_custom_color{r=0,g=170,b=0}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_parent('Trainee')
:allow{
'command/assign-role',
'command/unassign-role',
'command/repair',
'command/kill/always',
'command/clear-tag/always',
'command/go-to-spawn/always',
'command/clear-reports',
'command/clear-warnings',
'command/clear-inventory',
-- 'command/bonus',
'gui/bonus',
'command/home',
'command/home-set',
'command/home-get',
'command/return',
'command/connect-player',
'gui/rocket-info/toggle-active',
'gui/rocket-info/remote_launch',
'command/toggle-friendly-fire',
'command/toggle-always-day',
'fast-tree-decon'
}
Roles.new_role('Trainee','TrMod')
:set_permission_group('Admin')
:set_custom_color{r=0,g=170,b=0}
:set_flag('is_admin')
:set_flag('is_spectator')
:set_flag('report-immune')
:set_parent('Veteran')
:allow{
'command/admin-chat',
'command/admin-marker',
'command/goto',
'command/teleport',
'command/bring',
'command/give-warning',
'command/get-warnings',
'command/get-reports',
'command/protect-entity',
'command/protect-area',
'command/jail',
'command/unjail',
'command/kick',
'command/ban',
'command/spectate',
'command/follow',
'command/search',
'command/search-amount',
'command/search-recent',
'command/search-online',
'command/personal-battery-recharge',
'command/pollution-off',
'command/pollution-clear',
'command/bot-queue-get',
'command/bot-queue-set',
'command/game-speed',
'command/kill-biters',
'command/remove-biters',
'gui/playerdata'
}
--- Trusted Roles
Roles.new_role('Board Member','Board')
:set_permission_group('Trusted')
:set_custom_color{r=247,g=246,b=54}
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_parent('Sponsor')
:allow{
'command/goto',
'command/repair',
'command/spectate',
'command/follow',
'gui/playerdata'
}
Roles.new_role('Senior Backer','Backer')
:set_permission_group('Trusted')
:set_custom_color{r=238,g=172,b=44}
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_parent('Sponsor')
:allow{
}
Roles.new_role('Sponsor','Spon')
:set_permission_group('Trusted')
:set_custom_color{r=238,g=172,b=44}
:set_flag('is_spectator')
:set_flag('report-immune')
:set_flag('instant-respawn')
:set_parent('Supporter')
:allow{
'gui/rocket-info/toggle-active',
'gui/rocket-info/remote_launch',
-- 'command/bonus',
'gui/bonus',
'command/home',
'command/home-set',
'command/home-get',
'command/return',
'fast-tree-decon'
}
Roles.new_role('Supporter','Sup')
:set_permission_group('Trusted')
:set_custom_color{r=230,g=99,b=34}
:set_flag('is_spectator')
:set_parent('Veteran')
:allow{
'command/tag-color',
'command/jail',
'command/unjail',
'command/join-message',
'command/join-message-clear'
}
Roles.new_role('Partner','Part')
:set_permission_group('Trusted')
:set_custom_color{r=140,g=120,b=200}
:set_flag('is_spectator')
:set_parent('Veteran')
:allow{
'command/jail',
'command/unjail'
}
local hours10, hours250 = 10*216000, 250*60
Roles.new_role('Veteran','Vet')
:set_permission_group('Trusted')
:set_custom_color{r=140,g=120,b=200}
:set_parent('Member')
:allow{
'command/chat-bot',
'command/last-location'
}
:set_auto_assign_condition(function(player)
if player.online_time >= hours10 then
return true
else
local stats = Statistics:get(player, {})
local playTime, afkTime, mapCount = stats.Playtime or 0, stats.AfkTime or 0, stats.MapsPlayed or 0
return playTime - afkTime >= hours250 and mapCount >= 25
end
end)
--- Standard User Roles
Roles.new_role('Member','Mem')
:set_permission_group('Standard')
:set_custom_color{r=24,g=172,b=188}
:set_flag('deconlog-bypass')
:set_parent('Regular')
:allow{
'gui/task-list/add',
'gui/task-list/edit',
'gui/warp-list/add',
'gui/warp-list/edit',
'command/save-quickbar',
'gui/vlayer-edit',
'command/vlayer-info',
'command/personal-logistic',
'command/auto-research',
'command/set-trains-to-automatic',
'command/lawnmower',
'command/waterfill',
'command/artillery-target-remote',
'command/clear-item-on-ground',
'command/clear-blueprint',
'gui/surveillance'
}
local hours3, hours15 = 3*216000, 15*60
Roles.new_role('Regular','Reg')
:set_permission_group('Standard')
:set_custom_color{r=79,g=155,b=163}
:set_parent('Guest')
:allow{
'command/kill',
'command/rainbow',
'command/go-to-spawn',
'command/me',
'standard-decon',
'bypass-entity-protection',
'bypass-nukeprotect'
}
:set_auto_assign_condition(function(player)
if player.online_time >= hours3 then
return true
else
local stats = Statistics:get(player, {})
local playTime, afkTime, mapCount = stats.Playtime or 0, stats.AfkTime or 0, stats.MapsPlayed or 0
return playTime - afkTime >= hours15 and mapCount >= 5
end
end)
--- Guest/Default role
local default = Roles.new_role('Guest','')
:set_permission_group('Guest')
:set_custom_color{r=185,g=187,b=160}
:allow{
'command/tag',
'command/tag-clear',
'command/search-help',
'command/list-roles',
'command/find-on-map',
'command/report',
'command/ratio',
'command/server-ups',
'command/save-data',
'command/preference',
'command/set-preference',
'command/connect',
'gui/player-list',
'gui/rocket-info',
'gui/science-info',
'gui/task-list',
'gui/warp-list',
'gui/readme',
'gui/vlayer',
'gui/research',
'gui/autofill',
'gui/module',
'gui/landfill',
'gui/production'
}
--- Jail role
Roles.new_role('Jail')
:set_permission_group('Restricted')
:set_custom_color{r=50,g=50,b=50}
:set_block_auto_assign(true)
:set_flag('defer_role_changes')
:disallow(default.allowed)
--- System defaults which are required to be set
Roles.set_root('System')
Roles.set_default('Guest')
Roles.define_role_order{
'System', -- Best to keep root at top
'Senior Administrator',
'Administrator',
'Moderator',
'Trainee',
'Board Member',
'Senior Backer',
'Sponsor',
'Supporter',
'Partner',
'Veteran',
'Member',
'Regular',
'Jail',
'Guest' -- Default must be last if you want to apply restrictions to other roles
}
Roles.override_player_roles{
['PHIDIAS0303']={'Moderator', 'Board Member', 'Member'},
['aldldl']={'Administrator', 'Moderator','Member'},
['arty714']={'Senior Administrator', 'Moderator', 'Member'},
['Cooldude2606']={'Senior Administrator', 'Moderator', 'Member'},
['Drahc_pro']={'Administrator', 'Moderator', 'Member'},
['mark9064']={'Administrator', 'Moderator','Member'},
['7h3w1z4rd']={'Moderator','Member'},
['FlipHalfling90']={'Moderator','Member'},
['hamsterbryan']={'Moderator','Member'},
['HunterOfGames']={'Moderator','Member'},
['NextIdea']={'Moderator','Member'},
['TheKernel32']={'Moderator','Member'},
['TheKernel64']={'Moderator','Member'},
['tovernaar123']={'Moderator','Member'},
['UUBlueFire']={'Moderator','Member'},
['AssemblyStorm']={'Moderator', 'Member'},
['banakeg']={'Moderator','Member'},
['connormkii']={'Moderator', 'Member'},
['cydes']={'Moderator','Member'},
['darklich14']={'Moderator','Member'},
['facere']={'Moderator','Member'},
['freek18']={'Moderator','Member'},
['Gizan']={'Moderator','Member'},
['LoicB']={'Moderator','Member'},
['M74132']={'Moderator','Member'},
['mafisch3']={'Moderator','Member'},
['maplesyrup01']={'Moderator','Member'},
['ookl']={'Moderator','Member'},
['Phoenix27833']={'Moderator','Member'},
['porelos']={'Moderator','Member'},
['Ruuyji']={'Moderator','Member'},
['samy115']={'Moderator','Member'},
['SilentLog']={'Moderator','Member'},
['Tcheko']={'Moderator','Member'},
['thadius856']={'Moderator','Member'},
['whoami32']={'Moderator','Member'},
['Windbomb']={'Moderator','Member'},
['XenoCyber']={'Moderator','Member'}
}

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return {
modules = {
["forcestats"] = true,
["logistorage"] = false,
["other"] = true,
}
}

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--- This file contains all the different settings for the autofill system and gui
-- @config Autofill
local table = require 'overrides.table' -- @dep overrides.table
local config = {
-- General config
icon = 'item/piercing-rounds-magazine', -- @setting icon that will be used for the toolbar
categories = {
ammo = 'ammo',
fuel = 'fuel',
shell = 'shell'
},
entities = {
car = 'car',
tank = 'tank',
spidertron = 'spidertron',
locomotive = 'locomotive',
gun_turret = 'gun-turret',
burner_mining_drill = 'burner-mining-drill',
stone_furnace = 'stone-furnace',
steel_furnace = 'steel-furnace'
},
default_entities = {}
}
local default_categories = {
{
category = config.categories.ammo,
entity = {config.entities.car, config.entities.tank, config.entities.gun_turret},
inv = {defines.inventory.car_ammo, defines.inventory.turret_ammo},
items = {
{ name = 'uranium-rounds-magazine', amount = 10, enabled = false },
{ name = 'piercing-rounds-magazine', amount = 10, enabled = false },
{ name = 'firearm-magazine', amount = 10, enabled = false },
}
},
{
category = config.categories.ammo,
entity = {config.entities.tank},
inv = {defines.inventory.car_ammo},
items = {
{ name = 'flamethrower-ammo', amount = 10, enabled = false },
}
},
{
category = config.categories.shell,
entity = {config.entities.tank},
inv = {defines.inventory.car_ammo},
items = {
{ name = 'cannon-shell', amount = 10, enabled = false },
{ name = 'explosive-cannon-shell', amount = 10, enabled = false },
{ name = 'uranium-cannon-shell', amount = 10, enabled = false },
{ name = 'explosive-uranium-cannon-shell', amount = 10, enabled = false },
}
},
{
category = config.categories.ammo,
entity = {config.entities.spidertron},
inv = {defines.inventory.car_ammo},
items = {
{ name = 'rocket', amount = 10, enabled = false },
{ name = 'explosive-rocket', amount = 10, enabled = false },
{ name = 'atomic-bomb', amount = 10, enabled = false },
}
},
{
category = config.categories.fuel,
entity = {config.entities.car, config.entities.tank, config.entities.locomotive, config.entities.burner_mining_drill, config.entities.stone_furnace, config.entities.steel_furnace},
inv = {defines.inventory.fuel},
items = {
{ name = 'nuclear-fuel', amount = 10, enabled = false },
{ name = 'rocket-fuel', amount = 10, enabled = false },
{ name = 'solid-fuel', amount = 10, enabled = false },
{ name = 'coal', amount = 10, enabled = false },
}
}
}
local function get_items_by_inv(entity, inv)
local items = entity.items
for _, category in pairs(default_categories) do
if table.contains(category.entity, entity.entity) then
if table.contains(category.inv, inv) then
for _, item in pairs(category.items) do
items[item.name] = {
entity = entity.entity,
category = category.category,
inv = inv,
name = item.name,
amount = item.amount,
enabled = item.enabled
}
end
end
end
end
return items
end
local function generate_default_setting(entity_name, inv, enabled)
if not config.default_entities[entity_name] then
config.default_entities[entity_name] = {
entity = entity_name,
enabled = enabled,
items = {}
}
end
get_items_by_inv(config.default_entities[entity_name], inv)
end
generate_default_setting(config.entities.car, defines.inventory.fuel, true)
generate_default_setting(config.entities.car, defines.inventory.car_ammo, true)
generate_default_setting(config.entities.locomotive, defines.inventory.fuel, true)
generate_default_setting(config.entities.tank, defines.inventory.fuel, true)
generate_default_setting(config.entities.tank, defines.inventory.car_ammo, true)
generate_default_setting(config.entities.spidertron, defines.inventory.car_ammo, true)
generate_default_setting(config.entities.gun_turret, defines.inventory.turret_ammo, true)
generate_default_setting(config.entities.burner_mining_drill, defines.inventory.fuel, true)
generate_default_setting(config.entities.stone_furnace, defines.inventory.fuel, true)
generate_default_setting(config.entities.steel_furnace, defines.inventory.fuel, true)
return config

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--- Config for the different action buttons that show on the player list;
-- each button has the button define(s) given along side an auth function, and optional reason callback;
-- if a reason callback is used then Store.set(action_name_store,player.name,'BUTTON_NAME') should be called during on_click;
-- buttons can be removed from the gui by commenting them out of the config at the bottom of this file;
-- the key used for the name of the button is the permission name used by the role system;
-- @config Player-List
local Gui = require 'expcore.gui' --- @dep expcore.gui
local Roles = require 'expcore.roles' --- @dep expcore.roles
local Reports = require 'modules.control.reports' --- @dep modules.control.reports
local Warnings = require 'modules.control.warnings' --- @dep modules.control.warnings
local Jail = require 'modules.control.jail' --- @dep modules.control.jail
local Colors = require 'utils.color_presets' --- @dep utils.color_presets
local format_chat_player_name = _C.format_chat_player_name --- @dep expcore.common
local SelectedPlayer, SelectedAction
local function set_datastores(player, action)
SelectedPlayer, SelectedAction = player, action
end
-- auth that will only allow when on player's of lower roles
local function auth_lower_role(player,selected_player_name)
local player_highest = Roles.get_player_highest_role(player)
local action_player_highest = Roles.get_player_highest_role(selected_player_name)
if player_highest.index < action_player_highest.index then
return true
end
end
-- gets the action player and a coloured name for the action to be used on
local function get_action_player_name(player)
local selected_player_name = SelectedPlayer:get(player)
local selected_player = game.players[selected_player_name]
local selected_player_color = format_chat_player_name(selected_player)
return selected_player_name, selected_player_color
end
-- teleports one player to another
local function teleport(from_player,to_player)
local surface = to_player.surface
local position = surface.find_non_colliding_position('character',to_player.position,32,1)
if not position then return false end -- return false if no new position
if from_player.driving then from_player.driving = false end -- kicks a player out a vehicle if in one
from_player.teleport(position,surface)
return true
end
local function new_button(sprite,tooltip)
return Gui.element{
type = 'sprite-button',
style = 'tool_button',
sprite = sprite,
tooltip = tooltip
}:style{
padding = -1,
height = 28,
width = 28
}
end
--- Teleports the user to the action player
-- @element goto_player
local goto_player = new_button('utility/export',{'player-list.goto-player'})
:on_click(function(player)
local selected_player_name = get_action_player_name(player)
local selected_player = game.players[selected_player_name]
if not player.character or not selected_player.character then
player.print({'expcore-commands.reject-player-alive'},Colors.orange_red)
else
teleport(player,selected_player)
end
end)
--- Teleports the action player to the user
-- @element bring_player
local bring_player = new_button('utility/import',{'player-list.bring-player'})
:on_click(function(player)
local selected_player_name = get_action_player_name(player)
local selected_player = game.players[selected_player_name]
if not player.character or not selected_player.character then
player.print({'expcore-commands.reject-player-alive'},Colors.orange_red)
else
teleport(selected_player,player)
end
end)
--- Reports the action player, requires a reason to be given
-- @element report_player
local report_player = new_button('utility/spawn_flag',{'player-list.report-player'})
:on_click(function(player)
local selected_player_name = get_action_player_name(player)
if Reports.is_reported(selected_player_name,player.name) then
player.print({'expcom-report.already-reported'},Colors.orange_red)
else
SelectedAction:set(player, 'command/report')
end
end)
local function report_player_callback(player,reason)
local selected_player_name, selected_player_color = get_action_player_name(player)
local by_player_name_color = format_chat_player_name(player)
game.print{'expcom-report.non-admin', selected_player_color,reason}
Roles.print_to_roles_higher('Trainee',{'expcom-report.admin', selected_player_color,by_player_name_color,reason})
Reports.report_player(selected_player_name,player.name,reason)
end
--- Gives the action player a warning, requires a reason
-- @element warn_player
local warn_player = new_button('utility/spawn_flag',{'player-list.warn-player'})
:on_click(function(player)
SelectedAction:set(player, 'command/give-warning')
end)
local function warn_player_callback(player,reason)
local selected_player_name, selected_player_color = get_action_player_name(player)
local by_player_name_color = format_chat_player_name(player)
game.print{'expcom-warnings.received', selected_player_color,by_player_name_color,reason}
Warnings.add_warning(selected_player_name,player.name,reason)
end
--- Jails the action player, requires a reason
-- @element jail_player
local jail_player = new_button('utility/multiplayer_waiting_icon',{'player-list.jail-player'})
:on_click(function(player)
local selected_player_name, selected_player_color = get_action_player_name(player)
if Jail.is_jailed(selected_player_name) then
player.print({'expcom-jail.already-jailed', selected_player_color},Colors.orange_red)
else
SelectedAction:set(player, 'command/jail')
end
end)
local function jail_player_callback(player,reason)
local selected_player_name, selected_player_color = get_action_player_name(player)
local by_player_name_color = format_chat_player_name(player)
game.print{'expcom-jail.give', selected_player_color,by_player_name_color,reason}
Jail.jail_player(selected_player_name,player.name,reason)
end
--- Kicks the action player, requires a reason
-- @element kick_player
local kick_player = new_button('utility/warning_icon',{'player-list.kick-player'})
:on_click(function(player)
SelectedAction:set(player, 'command/kick')
end)
local function kick_player_callback(player,reason)
local selected_player = get_action_player_name(player)
game.kick_player(selected_player,reason)
end
--- Bans the action player, requires a reason
-- @element ban_player
local ban_player = new_button('utility/danger_icon',{'player-list.ban-player'})
:on_click(function(player)
SelectedAction:set(player, 'command/ban')
end)
local function ban_player_callback(player,reason)
local selected_player = get_action_player_name(player)
game.ban_player(selected_player,reason)
end
return {
set_datastores = set_datastores,
buttons = {
['command/teleport'] = {
auth=function(player,selected_player)
return player.name ~= selected_player.name
end, -- cant teleport to your self
goto_player,
bring_player
},
['command/report'] = {
auth=function(player,selected_player)
if player == selected_player then return false end
if not Roles.player_allowed(player,'command/give-warning') then
return not Roles.player_has_flag(selected_player,'report-immune')
end
end, -- can report any player that isn't immune and you aren't able to give warnings
reason_callback=report_player_callback,
report_player
},
['command/give-warning'] = {
auth=auth_lower_role, -- warn a lower user, replaces report
reason_callback=warn_player_callback,
warn_player
},
['command/jail'] = {
auth=auth_lower_role,
reason_callback=jail_player_callback,
jail_player
},
['command/kick'] = {
auth=auth_lower_role,
reason_callback=kick_player_callback,
kick_player
},
['command/ban'] = {
auth=auth_lower_role,
reason_callback=ban_player_callback,
ban_player
}
}
}

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--- This file controls what will show in each section of the rocket info gui
-- @config Rockets
return {
stats = { --- @setting stats The data that will show in the stats section
show_stats=true, --- @setting show_stats false will hide this section all together
show_first_rocket = true, --- @setting show_first_rocket false will not show when the first rocket was launched
show_last_rocket = true, --- @setting show_last_rocket false will not show when the last rocket was launched
show_fastest_rocket = true, --- @setting show_fastest_rocket false will not show the time taken for the fastest rocket
show_total_rockets = true, --- @setting show_total_rockets false will not show the total number of rockets launched
show_game_avg = true, --- @setting show_game_avg false will hide the avg across the entire map time
rolling_avg = { --- @setting rolling_avg each number will be one statistic; 5 means the avg time taken for the last 5 rockets
5,10,25
}
},
milestones = { --- @setting milestones each number will be one statistic; 5 means the time that the 5th rocket was launched
show_milestones=true, --- @setting show_milestones false will hide this section all together
1,2,5,
10,20,50,
100,200,500,
1000,1500,2000,2500,
3000,3500,4000,4500,
5000
},
progress = { --- @setting progress The data and buttons in the build progress section
show_progress = true, --- @setting show_progress false will hide this section altogether
allow_zoom_to_map = true, --- @setting allow_zoom_to_map false will disable the zoom to map feature
allow_remote_launch = true, --- @setting allow_remote_launch false removes the remote launch button for all players
remote_launch_admins_only = false, --- @setting remote_launch_admins_only true will remove the remote launch button for all non (game) admins
remote_launch_role_permission = 'gui/rocket-info/remote_launch', --- @setting remote_launch_role_permission value used by custom permission system to allow or disallow the button
allow_toggle_active = true, --- @setting allow_toggle_active false removes the remote toggle auto launch button for all players
toggle_active_admins_only = false, --- @setting toggle_active_admins_only true will remove the toggle auto launch button for all non (game) admins
toggle_active_role_permission = 'gui/rocket-info/toggle-active' --- @setting toggle_active_role_permission value used by custom permission system to allow or disallow the button
}
}

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--- Config file for the science info gui
-- @config Science
return {
-- list of all science packs to be shown in the gui
show_eta = true, --- @setting show_eta when true the eta for research completion will be shown
color_cutoff = 0.8, --- @setting color_cutoff the amount that production can fall before the text changes color
color_flux = 0.1, --- @setting color_flux the amount of fluctuation allowed in production before the icon changes color
'automation-science-pack',
'logistic-science-pack',
'military-science-pack',
'chemical-science-pack',
'production-science-pack',
'utility-science-pack',
'space-science-pack',
}

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--- Config file for the tasks gui
-- @config Tasks
return {
-- Adding tasks
allow_add_task = 'all', --- @setting allow_add_task dictates who is allowed to add new tasks; values: all, admin, expcore.roles, none
expcore_roles_allow_add_task = 'gui/task-list/add', --- @setting expcore_roles_allow_add_task if expcore.roles is used then this is the required permission
-- Editing tasks
allow_edit_task = 'expcore.roles', --- @setting allow_edit_task dictates who is allowed to edit existing tasks; values: all, admin, expcore.roles, none
expcore_roles_allow_edit_task = 'gui/task-list/edit', --- @setting expcore_roles_allow_edit_task if expcore.roles is used then this is the required permission
user_can_edit_own_tasks = true --- @settings if true then the user who made the task can edit it regardless of the allow_edit_task setting
}

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--- This file contains all the different settings for the warp system and gui
-- @config Warps
return {
-- General config
update_smoothing = 10, --- @setting update_smoothing the amount of smoothing applied to updates to the cooldown timer, higher is better, max is 60
minimum_distance = 100, --- @setting minimum_distance the minimum distance that is allowed between warps on the same force
default_icon = {type = 'item', name = 'discharge-defense-equipment'}, --- @setting default_icon the default icon that will be used for warps
-- Warp cooldowns
bypass_warp_cooldown = 'expcore.roles', --- @setting bypass_warp_cooldown dictates who the warp cooldown is applied to; values: all, admin, expcore.roles, none
expcore_roles_bypass_warp_cooldown = 'gui/warp-list/bypass-cooldown', --- @setting expcore_roles_bypass_warp_cooldown if expcore.roles is used then this is the required permission
cooldown_duration = 60, --- @setting cooldown_duration the duration of the warp cooldown in seconds
-- Warp proximity
bypass_warp_proximity = 'expcore.roles', --- @setting bypass_warp_proximity dictates who the warp proximity is applied to; values: all, admin, expcore.roles, none
expcore_roles_bypass_warp_proximity = 'gui/warp-list/bypass-proximity', --- @setting expcore_roles_bypass_warp_proximity if expcore.roles is used then this is the required permission
standard_proximity_radius = 4, --- @setting standard_proximity_radius the minimum distance a player is allowed to be to a warp in order to use it
spawn_proximity_radius = 20, --- @setting spawn_proximity_radius the minimum distance a player is allowed to be from they spawn point to use warps
-- Adding warps
allow_add_warp = 'expcore.roles', --- @setting allow_add_warp dictates who is allowed to add warps; values: all, admin, expcore.roles, none
expcore_roles_allow_add_warp = 'gui/warp-list/add', --- @setting expcore_roles_allow_add_warp if expcore.roles is used then this is the required permission
-- Editing warps
allow_edit_warp = 'expcore.roles', --- @setting allow_edit_warp dictates who is allowed to edit warps; values: all, admin, expcore.roles, none
expcore_roles_allow_edit_warp = 'gui/warp-list/edit', --- @setting expcore_roles_allow_edit_warp if expcore.roles is used then this is the required permission
user_can_edit_own_warps = false, --- @settings user_can_edit_own_warps if true then the user who made the warp can edit it regardless of the allow_edit_warp setting
-- Warp area generation
entities = { --- @setting entities The entities which are created for warp areas
{'small-lamp', -4, -2}, {'small-lamp', -2, -4}, {'medium-electric-pole',-3,-3}, -- Top left corner
{'small-lamp', 3, -2}, {'small-lamp', 1, -4}, {'medium-electric-pole',2,-3}, -- Top right corner
{'small-lamp', 3, 1}, {'small-lamp', 1, 3}, {'medium-electric-pole',2,2}, -- Bottom right corner
{'small-lamp', -4, 1}, {'small-lamp', -2, 3}, {'medium-electric-pole',-3,2}, -- Bottom left corner
},
tiles = { --- @setting tiles The tiles which are created for warp areas
{'black-refined-concrete',-4,-2}, {'black-refined-concrete',-4,-1}, {'black-refined-concrete',-4,0}, {'black-refined-concrete',-4,1},
{'black-refined-concrete',-3,-3}, {'purple-refined-concrete',-3,-2}, {'purple-refined-concrete',-3,-1}, {'purple-refined-concrete',-3,0},
{'purple-refined-concrete',-3,1}, {'black-refined-concrete',-3,2}, {'black-refined-concrete',-2,-4}, {'purple-refined-concrete',-2,-3},
{'purple-refined-concrete',-2,-2}, {'purple-refined-concrete',-2,-1}, {'purple-refined-concrete',-2,0}, {'purple-refined-concrete',-2,1},
{'purple-refined-concrete',-2,2}, {'black-refined-concrete',-2,3}, {'black-refined-concrete',-1,-4}, {'purple-refined-concrete',-1,-3},
{'purple-refined-concrete',-1,-2}, {'purple-refined-concrete',-1,-1}, {'purple-refined-concrete',-1,0}, {'purple-refined-concrete',-1,1},
{'purple-refined-concrete',-1,2}, {'black-refined-concrete',-1,3}, {'black-refined-concrete',0,-4}, {'purple-refined-concrete',0,-3},
{'purple-refined-concrete',0,-2}, {'purple-refined-concrete',0,-1}, {'purple-refined-concrete',0,0}, {'purple-refined-concrete',0,1},
{'purple-refined-concrete',0,2}, {'black-refined-concrete',0,3}, {'black-refined-concrete',1,-4}, {'purple-refined-concrete',1,-3},
{'purple-refined-concrete',1,-2}, {'purple-refined-concrete',1,-1}, {'purple-refined-concrete',1,0}, {'purple-refined-concrete',1,1},
{'purple-refined-concrete',1,2}, {'black-refined-concrete',1,3}, {'black-refined-concrete',2,-3}, {'purple-refined-concrete',2,-2},
{'purple-refined-concrete',2,-1}, {'purple-refined-concrete',2,0}, {'purple-refined-concrete',2,1}, {'black-refined-concrete',2,2},
{'black-refined-concrete',3,-2}, {'black-refined-concrete',3,-1}, {'black-refined-concrete',3,0}, {'black-refined-concrete',3,1}
}
}

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--- Config to control when players items are removed, this is a list of event names that will trigger inventory clear
-- @config inventory_clear
local events = defines.events
return {
events.on_player_banned,
events.on_player_kicked,
--events.on_player_left_game
}

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return {
Cooldude2606 = 'Lua lets you set metatables on numbers, did you know that? Cooldude2606 knows this.',
samy115 = 'Tremble in fear as the banhammer is now here, its owner: samy115',
XenoCyber = '"Fire Fire Fire" oops wrong game, have no fear XenoCyber is here',
HunterOfGames = 'Unable to support HunterOfGames. You must construct additional miners.',
ookl = 'ookl says: "Pineapples are amazing, hello everyone!"',
arty714 = 'Arty\'s Potato made it!'
}

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--- Settings for lawnmower
-- @config lawnmower
return {
destroy_decoratives = false
}

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--- Settings for logging
-- @config logging
return {
file_name = 'log/logging.log',
rocket_launch_display = {
[1] = true,
[2] = true,
[5] = true,
[10] = true,
[20] = true,
[50] = true,
[100] = true,
[200] = true
},
rocket_launch_display_rate = 500,
disconnect_reason = {
[defines.disconnect_reason.quit] = ' left the game',
[defines.disconnect_reason.dropped] = ' was dropped from the game',
[defines.disconnect_reason.reconnect] = ' is reconnecting',
[defines.disconnect_reason.wrong_input] = ' was having a wrong input',
[defines.disconnect_reason.desync_limit_reached] = ' had desync limit reached',
[defines.disconnect_reason.cannot_keep_up] = ' cannot keep up',
[defines.disconnect_reason.afk] = ' was afk',
[defines.disconnect_reason.kicked] = ' was kicked',
[defines.disconnect_reason.kicked_and_deleted] = ' was kicked and deleted',
[defines.disconnect_reason.banned] = ' was banned',
[defines.disconnect_reason.switching_servers] = ' is switching servers'
}
}

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--- Settings for miner
-- @config miner
return {
fluid = true, --- @setting fluid When true, checks for for fluid pipes when removing miners
chest = true --- @setting chest When true, checks for for chest when removing miners
}

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return {
-- type of machine to handle together
default_module_row_count = 9,
module_slot_max = 4,
copy_paste_module = true,
copy_paste_rotation = false,
machine = {
['electric-mining-drill'] = {
['module'] = 'effectivity-module',
['prod'] = true
},
['pumpjack'] = {
['module'] = 'effectivity-module',
['prod'] = true
},
['assembling-machine-2'] = {
['module'] = 'productivity-module',
['prod'] = true
},
['assembling-machine-3'] = {
['module'] = 'productivity-module-3',
['prod'] = true
},
['electric-furnace'] = {
['module'] = 'productivity-module-3',
['prod'] = true
},
['beacon'] = {
['module'] = 'speed-module-3',
['prod'] = false
},
['oil-refinery'] = {
['module'] = 'productivity-module-3',
['prod'] = true
},
['chemical-plant'] = {
['module'] = 'productivity-module-3',
['prod'] = true
},
['centrifuge'] = {
['module'] = 'productivity-module-3',
['prod'] = true
},
['lab'] = {
['module'] = 'productivity-module-3',
['prod'] = true
},
['rocket-silo'] = {
['module'] = 'productivity-module-3',
['prod'] = true
}
},
module_allowed = {
['advanced-circuit'] = true,
['automation-science-pack'] = true,
['battery'] = true,
['chemical-science-pack'] = true,
['copper-cable'] = true,
['copper-plate'] = true,
['electric-engine-unit'] = true,
['electronic-circuit'] = true,
['empty-barrel'] = true,
['engine-unit'] = true,
['explosives'] = true,
['flying-robot-frame'] = true,
['iron-gear-wheel'] = true,
['iron-plate'] = true,
['iron-stick'] = true,
['logistic-science-pack'] = true,
['low-density-structure'] = true,
['lubricant'] = true,
['military-science-pack'] = true,
['nuclear-fuel'] = true,
['plastic-bar'] = true,
['processing-unit'] = true,
['production-science-pack'] = true,
['rocket-control-unit'] = true,
['rocket-fuel'] = true,
['rocket-part'] = true,
['steel-plate'] = true,
['stone-brick'] = true,
['sulfur'] = true,
['sulfuric-acid'] = true,
['uranium-fuel-cell'] = true,
['utility-science-pack'] = true,
['basic-oil-processing'] = true,
['advanced-oil-processing'] = true,
['coal-liquefaction'] = true,
['heavy-oil-cracking'] = true,
['light-oil-cracking'] = true,
['solid-fuel-from-light-oil'] = true,
['solid-fuel-from-petroleum-gas'] = true,
['solid-fuel-from-heavy-oil'] = true,
['uranium-processing'] = true,
['nuclear-fuel-reprocessing'] = true,
['kovarex-enrichment-process'] = true
}
}

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return {
inventories = {
{
inventory = defines.inventory.character_ammo,
event = defines.events.on_player_ammo_inventory_changed,
items = {
["atomic-bomb"] = true
},
},
{
inventory = defines.inventory.character_armor,
event = defines.events.on_player_armor_inventory_changed,
items = {},
},
{
inventory = defines.inventory.character_guns,
event = defines.events.on_player_gun_inventory_changed,
items = {},
},
{
inventory = defines.inventory.character_main,
event = defines.events.on_player_main_inventory_changed,
items = {
["atomic-bomb"] = true
},
},
},
ignore_permisison = "bypass-nukeprotect", -- @setting ignore_permisison The permission that nukeprotect will ignore
ignore_admins = true, -- @setting ignore_admins Ignore admins, true by default. Allows usage outside of the roles module
disable_nuke_research = false, -- @setting disable_nuke_research Disable the nuke research, true by default
disable_nuke_research_names = {
["atomic-bomb"] = true
} -- @setting disable_nuke_research_names The names of the researches to disabled
}

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--- This controls how pollution is viewed on the map
-- @config Pollution-Grading
return {
reference_point = {x=0,y=0}, --- @setting reference_point where pollution is read from
max_scalar = 0.5, --- @setting max_scalar the scale between true max and max
min_scalar = 0.17, --- @setting min_scalar the scale between the lowest max and min
update_delay = 15 --- @setting update_delay time in minutes between view updates
}

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--- A combination of config settings for different popup values like chat and damage
-- @config Popup-Messages
return {
show_player_messages=true, --- @setting show_player_messages weather a message in chat will make a popup above them
show_player_mentions=true, --- @setting show_player_mentions weather a mentioned player will have a popup when mentioned in chat
show_player_damage=true, --- @setting show_player_damage weather to show damage done by players
show_player_health=true, --- @setting show_player_health weather to show player health when attacked
damage_location_variance=0.8 --- @setting damage_location_variance how close to the eade of an entity the popups will appear
}

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--- Preset colours that players get when they join the server, if not in the list then will be given a random colour (which isnt disallowed)
-- @config Preset-Player-Colours
return {
players={ --- @setting players list of all players and the colour in rgb256 that they will recive upon joining
PHIDIAS0303={r=255,g=255,b=255},
BADgamerNL={r=255,g=20,b=147},
arty714={r=150,g=68,b=161},
Cooldude2606={r=57,g=192,b=207},
mark9064={r=99,g=0,b=255},
eissturm={r=25,g=25,b=112},
Sakama={r=20,g=213,b=80},
freek18={r=50,g=0,b=255},
aldldl={r=0,g=131,b=255},
NAD4X4={r=135,g=206,b=250},
cydes={r=82,g=249,b=155},
UUBlueFire={r=0,g=204,b=255},
CmonMate497={r=103,g=224,b=194},
s4sh={r=255,g=120,b=0},
ArPiiX={r=0,g=255,b=0},
NextIdea={r=255,g=255,b=255},
hamsterbryan={r=0,g=255,b=0},
XenoCyber={r=0,g=128,b=255}
},
disallow = { --- @setting disallow colours which will not given to players; the value does not matter it is only the key which is checked
black = {r = 0, g = 0, b = 0},
white = {r = 255, g = 255, b = 255},
success = {r = 0, g = 255, b = 0},
warning = {r = 255, g = 255, b = 0},
fail = {r = 255, g = 0, b = 0},
info = {r = 255, g = 255, b = 255}
}
}

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--- Preset quickbar items that players can load
-- @config Preset-Player-Quickbar
return {
dangerarea = {"transport-belt", "underground-belt", "splitter", "pipe", "pipe-to-ground", "inserter", "fast-inserter", "long-handed-inserter", "stack-inserter", "roboport", "small-electric-pole", "medium-electric-pole", "big-electric-pole", "substation", nil, "rail", "rail-signal", "rail-chain-signal", "landfill", "cliff-explosives", "fast-transport-belt", "fast-underground-belt", "fast-splitter", "pipe", "pipe-to-ground", "fast-inserter", "long-handed-inserter", "stack-inserter", "stack-filter-inserter", "roboport", [81] = "red-wire", [82] = "green-wire", [83] = "arithmetic-combinator", [84] = "decider-combinator", [85] = "constant-combinator", [86] = "power-switch", [91] = "logistic-chest-active-provider", [92] = "logistic-chest-passive-provider", [93] = "logistic-chest-storage", [94] = "logistic-chest-buffer", [95] = "logistic-chest-requester", [96] = "roboport"}
}

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return {
ignore_admins = true, --- @setting ignore_admins If admins are ignored by the protection filter
ignore_permission = 'bypass-entity-protection', --- @setting ignore_permission Players with this permission will be ignored by the protection filter, leave nil if expcore.roles is not used
repeat_count = 5, --- @setting repeat_count Number of protected entities that must be removed within repeat_lifetime in order to trigger repeated removal protection
repeat_lifetime = 3600*20, --- @setting repeat_lifetime The length of time, in ticks, that protected removals will be remembered for
refresh_rate = 3600*5, --- @setting refresh_rate How often the age of protected removals are checked against repeat_lifetime
always_protected_names = { --- @setting always_protected_names Names of entities which are always protected
},
always_protected_types = { --- @setting always_protected_types Types of entities which are always protected
'boiler', 'generator', 'offshore-pump', 'power-switch', 'reactor', 'rocket-silo'
},
always_trigger_repeat_names = { --- @setting always_trigger_repeat_names Names of entities which always trigger repeated removal protection
},
always_trigger_repeat_types = { --- @setting always_trigger_repeat_types Types of entities which always trigger repeated removal protection
'reactor', 'rocket-silo'
}
}

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--- Config file for the repair command
-- @config Repair
return {
disallow = { --- @setting disallow items in this list will never be repaired
['loader']=true,
['fast-loader']=true,
['express-loader']=true,
['electric-energy-interface']=true,
['infinity-chest']=true
},
max_range=50, --- @setting max_range the max range that can be used with the repair command
allow_blueprint_repair=false, --- @setting allow_blueprint_repair when true will allow blueprints (things not destroyed by biters) to be build instantly using the repair command
allow_ghost_revive=true, --- @setting allow_ghost_revive when true will allow ghosts (things destroyed by biters) to be build instantly using the repair command
allow_heal_entities=true --- @setting allow_heal_entities when true will heal entities to full health that are within range
}

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--- Res Settings
-- @config Research
return {
enabled = true,
pollution_ageing_by_research = false,
queue_amount = 3,
-- this enable 20 more inventory for each mining productivity level up to 4
bonus_inventory = {
enabled = true,
name = 'character_inventory_slots_bonus',
rate = 5,
limit = 20
},
file_name = 'log/research.log',
milestone = {
['automation'] = 600,
['logistics'] = 300,
['steel-processing'] = 300,
['logistic-science-pack'] = 300,
['electronics'] = 300,
['fast-inserter'] = 300,
['steel-axe'] = 300,
['automation-2'] = 300,
['advanced-material-processing'] = 300,
['engine'] = 300,
['fluid-handling'] = 300,
['oil-processing'] = 300,
['sulfur-processing'] = 300,
['plastics'] = 300,
['advanced-electronics'] = 300,
['chemical-science-pack'] = 300,
['modules'] = 300,
['logistics-2'] = 300,
['railway'] = 300,
['research-speed-1'] = 300,
['research-speed-2'] = 300,
['battery'] = 300,
['concrete'] = 300,
['flammables'] = 300,
['low-density-structure'] = 300,
['advanced-material-processing-2'] = 300,
['productivity-module'] = 300,
['production-science-pack'] = 300,
['advanced-electronics-2'] = 300,
['advanced-oil-processing'] = 300,
['electric-engine'] = 300,
['robotics'] = 300,
['construction-robotics'] = 300,
['worker-robots-speed-1'] = 300,
['worker-robots-speed-2'] = 300,
['utility-science-pack'] = 300,
['productivity-module-2'] = 300,
['speed-module-2'] = 300,
['rocket-fuel'] = 300,
['effect-transmission'] = 300,
['productivity-module-3'] = 300,
['rocket-control-unit'] = 300,
['speed-module-3'] = 300,
['rocket-silo'] = 300,
['space-science-pack'] = 300,
},
inf_res = {
-- Mining Productivity
['mining-productivity-4'] = 4,
-- Robot Speed
['worker-robots-speed-6'] = 6,
-- Laser Damage
['energy-weapons-damage-7'] = 7,
-- Explosive Damage
['stronger-explosives-7'] = 7,
-- Bullet Damage
['physical-projectile-damage-7'] = 7,
-- Flame Damage
['refined-flammables-7'] = 7,
-- Artillery Range
['artillery-shell-range-1'] = 1,
-- Artillery Speed
['artillery-shell-speed-1'] = 1
}
}

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--- This file controls the placement/degrading of tiles as players build and walk
-- @config Scorched-Earth
return {
weakness_value=70, --- @setting weakness_value lower value will make tiles more likely to degrade
strengths={ --- @setting strengths this decides how "strong" a tile is, bigger number means less likely to degrade
-- debug: /interface require('modules.addons.worn-paths')(player.name,true)
-- note: tiles are effected by the tiles around them, so player paths will not degrade as fast when made wider
-- note: values are relative to the tile with the highest value, recommended to keep highest tile as a "nice" number
-- note: tiles not in list will never degrade under any conditions (which is why some are omitted such as water)
["refined-concrete"]=100,
["refined-hazard-concrete-left"]=100,
["refined-hazard-concrete-right"]=100,
["concrete"]=90,
["hazard-concrete-left"]=90,
["hazard-concrete-right"]=90,
["stone-path"]=80,
["red-desert-0"]=80,
["dry-dirt"]=50,
-- grass four (main grass tiles)
["grass-1"]=50,
["grass-2"]=40,
["grass-3"]=30,
["grass-4"]=25,
-- red three (main red tiles)
["red-desert-1"]=40,
["red-desert-2"]=30,
["red-desert-3"]=25,
-- sand three (main sand tiles)
["sand-1"]=40,
["sand-2"]=30,
["sand-3"]=25,
-- dirt 3 (main dirt tiles)
["dirt-1"]=40,
["dirt-2"]=30,
["dirt-3"]=25,
-- last three/four (all sets of three merge here)
["dirt-4"]=25,
["dirt-5"]=30,
["dirt-6"]=40,
--["dirt-7"]=0, -- last tile, nothing to degrade to
-- land fill chain
-- ["landfill"]=50,
--["water-shallow"]=90,
--["water-mud"]=0, -- last tile, nothing to degrade to
},
degrade_order={ --- @setting degrade_order when a tile degrades it will turn into the next tile given here
["refined-concrete"]='concrete',
["refined-hazard-concrete-left"]='hazard-concrete-left',
["refined-hazard-concrete-right"]='hazard-concrete-right',
["concrete"]='stone-path',
["hazard-concrete-left"]='stone-path',
["hazard-concrete-right"]='stone-path',
["stone-path"]='dry-dirt',
["red-desert-0"]='dry-dirt',
["dry-dirt"]='dirt-4',
-- grass four (main grass tiles)
["grass-1"]='grass-2',
["grass-2"]='grass-3',
["grass-3"]='grass-4',
["grass-4"]='dirt-4',
-- red three (main red tiles)
["red-desert-1"]='red-desert-2',
["red-desert-2"]='red-desert-3',
["red-desert-3"]='dirt-4',
-- sand three (main sand tiles)
["sand-1"]='sand-2',
["sand-2"]='sand-3',
["sand-3"]='dirt-4',
-- dirt 3 (main dirt tiles)
["dirt-1"]='dirt-2',
["dirt-2"]='dirt-3',
["dirt-3"]='dirt-4',
-- last three/four (all sets of three merge here)
["dirt-4"]='dirt-5',
["dirt-5"]='dirt-6',
["dirt-6"]='dirt-7',
--["dirt-7"]=0, -- last tile, nothing to degrade to
-- land fill chain
-- ["landfill"]='grass-2', -- 'water-shallow'
--["water-shallow"]='water-mud',
--["water-mud"]=0, -- last tile, nothing to degrade to
},
entities={ --- @setting entities entities in this list will degrade the tiles under them when they are placed
['stone-furnace']=true,
['steel-furnace']=true,
['electric-furnace']=true,
['assembling-machine-1']=true,
['assembling-machine-2']=true,
['assembling-machine-3']=true,
['beacon']=true,
['centrifuge']=true,
['chemical-plant']=true,
['oil-refinery']=true,
['storage-tank']=true,
['nuclear-reactor']=true,
['steam-engine']=true,
['steam-turbine']=true,
['boiler']=true,
['heat-exchanger']=true,
['stone-wall']=true,
['gate']=true,
['gun-turret']=true,
['laser-turret']=true,
['flamethrower-turret']=true,
['radar']=true,
['lab']=true,
['big-electric-pole']=true,
['substation']=true,
['rocket-silo']=true,
['pumpjack']=true,
['electric-mining-drill']=true,
['roboport']=true,
['accumulator']=true
}
}

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--- Used to config the spawn generation settings yes there is alot here i know just ignore the long tables at the end (they were generated with a command)
-- @config Spawn-Area
return {
spawn_area = { --- @setting spawn_area Settings relating to the whole spawn area
-- Enable predefined patches: 128, else: 32
deconstruction_radius = 20, -- @setting deconstruction_radius All entities within this radius will be removed
tile_radius = 20,
deconstruction_tile = 'concrete', --- @setting deconstruction_tile Tile to be placed in the deconstruction radius, use nil for map gen
landfill_radius = 50, --- @setting pattern_radius All water within this radius will be land filled
},
turrets = { --- @setting turrets Settings relating to adding turrets to spawn
enabled = true, --- @setting enabled Whether turrets will be added to spawn
ammo_type = 'uranium-rounds-magazine', --- @setting ammo_type The ammo type that will be used during refills
refill_time = 60*60*5, --- @setting refill_time The time in ticks between each refill of the turrets, only change if having lag issues
offset = {x=0, y=0}, --- @setting offset The position offset to apply to turrets
locations = { --- @setting locations The locations of all turrets, this list can change during runtime
{surface=1,position={x=-3,y=-3}},
{surface=1,position={x=3,y=-3}},
{surface=1,position={x=-3,y=3}},
{surface=1,position={x=3,y=3}}
}
},
afk_belts = { --- @setting afk_belts Settings relating to adding afk belts to spawn
enabled = true, --- @setting enabled Whether afk belts will be added to spawn
belt_type = 'transport-belt', --- @setting belt_type The belt to be used as afk belts
protected = true, --- @setting protected Whether belts will be protected from player interaction
offset = {x=0, y=0}, --- @setting offset The position offset to apply to afk belts
locations={ --- @setting locations The locations to spawn afk belts at, given as the top left position
{-5,-5}, {5,-5},
{-5,5}, {5,5}
}
},
water = { --- @setting water Settings relating to adding water to spawn
enabled = true, --- @setting enabled Whether water tiles will be added to spawn
water_tile = 'water-mud', --- @setting water_tile The tile to be used as the water tile
offset = {x=0, y=0}, --- @setting offset The position offset to apply to water tiles
locations = { --- @setting locations The location of the water tiles {x,y}
-- Each is a 3x3 with the closest tile to 0,0 removed
{7,8}, {7,9}, {8,7}, {8,8}, {8,9}, {9,7}, {9,8}, {9,9}, -- Bottom Right
{7,-9}, {7,-10}, {8,-8}, {8,-9}, {8,-10}, {9,-8}, { 9,-9}, {9,-10}, -- Top Right
{-8,-9}, {-8,-10}, {-9,-8}, {-9,-9}, {-9,-10}, {-10,-8}, {-10,-9}, {-10,-10}, -- Top Left
{-8,8}, {-8,9}, {-9,7}, {-9,8}, {-9,9}, {-10,7}, {-10,8}, {-10,9}, -- Bottom Left
}
},
entities = { --- @setting entities Settings relating to adding entities to spawn
enabled = true, --- @setting enabled Whether entities will be added to spawn
protected = true, --- @setting protected Whether entities will be protected from player interaction
operable = true, --- @setting operable Whether entities can be opened by players, must be true if chests are used
offset = {x=0, y=-2}, --- @setting offset The position offset to apply to entities
locations = { --- @setting locations The location and names of entities {name,x,y}
{'stone-wall',-10,-5},{'stone-wall',-10,-4},{'stone-wall',-10,-3},{'stone-wall',-10,-2},{'stone-wall',-10,-1},{'stone-wall',-10,0},{'stone-wall',-10,3},{'stone-wall',-10,4},{'stone-wall',-10,5},
{'stone-wall',-10,6},{'stone-wall',-10,7},{'stone-wall',-10,8},{'small-lamp',-8,-4},{'small-lamp',-8,-1},{'iron-chest',-8,0},{'iron-chest',-8,3},{'small-lamp',-8,4},
{'small-lamp',-8,7},{'stone-wall',-7,-8},{'small-electric-pole',-7,-2},{'iron-chest',-7,0},{'iron-chest',-7,3},{'small-electric-pole',-7,5},{'stone-wall',-7,11},{'stone-wall',-6,-8},{'small-lamp',-6,-6},
{'iron-chest',-6,0},{'iron-chest',-6,3},{'small-lamp',-6,9},{'stone-wall',-6,11},{'stone-wall',-5,-8},{'small-lamp',-5,-1},{'iron-chest',-5,0},{'iron-chest',-5,3},{'small-lamp',-5,4},{'stone-wall',-5,11},
{'stone-wall',-4,-8},{'small-electric-pole',-4,-5},{'iron-chest',-4,0},{'iron-chest',-4,3},{'small-electric-pole',-4,8},{'stone-wall',-4,11},{'stone-wall',-3,-8},{'small-lamp',-3,-6},{'small-lamp',-3,-3},{'small-lamp',-3,6},
{'small-lamp',-3,9},{'stone-wall',-3,11},{'stone-wall',-2,-8},{'iron-chest',-2,-6},{'iron-chest',-2,-5},{'iron-chest',-2,-4},{'iron-chest',-2,-3},{'iron-chest',-2,-2},{'iron-chest',-2,5},{'iron-chest',-2,6},
{'iron-chest',-2,7},{'iron-chest',-2,8},{'iron-chest',-2,9},{'stone-wall',-2,11},{'stone-wall',1,-8},{'iron-chest',1,-6},
{'iron-chest',1,-5},{'iron-chest',1,-4},{'iron-chest',1,-3},{'iron-chest',1,-2},{'iron-chest',1,5},{'iron-chest',1,6},{'iron-chest',1,7},{'iron-chest',1,8},{'iron-chest',1,9},{'stone-wall',1,11},
{'stone-wall',2,-8},{'small-lamp',2,-6},{'small-lamp',2,-3},{'small-lamp',2,6},{'small-lamp',2,9},{'stone-wall',2,11},{'stone-wall',3,-8},{'small-electric-pole',3,-5},{'iron-chest',3,0},{'iron-chest',3,3},
{'small-electric-pole',3,8},{'stone-wall',3,11},{'stone-wall',4,-8},{'small-lamp',4,-1},{'iron-chest',4,0},{'iron-chest',4,3},{'small-lamp',4,4},{'stone-wall',4,11},{'stone-wall',5,-8},{'small-lamp',5,-6},
{'iron-chest',5,0},{'iron-chest',5,3},{'small-lamp',5,9},{'stone-wall',5,11},{'stone-wall',6,-8},{'small-electric-pole',6,-2},{'iron-chest',6,0},{'iron-chest',6,3},{'small-electric-pole',6,5},{'stone-wall',6,11},
{'small-lamp',7,-4},{'small-lamp',7,-1},{'iron-chest',7,0},{'iron-chest',7,3},{'small-lamp',7,4},{'small-lamp',7,7},{'stone-wall',9,-5},
{'stone-wall',9,-4},{'stone-wall',9,-3},{'stone-wall',9,-2},{'stone-wall',9,-1},{'stone-wall',9,0},{'stone-wall',9,3},{'stone-wall',9,4},{'stone-wall',9,5},{'stone-wall',9,6},{'stone-wall',9,7},
{'stone-wall',9,8}
}
},
pattern = {
enabled = true, --- @setting enabled Whether pattern tiles will be added to spawn
pattern_tile = 'stone-path', --- @setting pattern_tile The tile to be used for the pattern
offset = {x=0, y=-2}, --- @setting offset The position offset to apply to pattern tiles
locations = { --- @setting locations The location of the pattern tiles {x,y}
{-49,-3},{-49,-2},{-49,1},{-49,2},{-49,5},{-49,6},{-48,-4},{-48,-3},{-48,-2},{-48,1},{-48,2},{-48,5},{-48,6},{-48,7},{-47,-7},{-47,-6},{-47,-5},{-47,-4},{-47,-3},{-47,-2},{-47,5},{-47,6},{-47,7},{-47,8},{-47,9},{-47,10},{-46,-8},{-46,-7},{-46,-6},{-46,-5},
{-46,-4},{-46,-3},{-46,-2},{-46,-1},{-46,4},{-46,5},{-46,6},{-46,7},{-46,8},{-46,9},{-46,10},{-46,11},{-45,-17},{-45,-16},{-45,-15},{-45,-14},{-45,-13},{-45,-12},{-45,-9},{-45,-8},{-45,-7},{-45,-2},{-45,-1},{-45,0},{-45,1},{-45,2},{-45,3},{-45,4},{-45,5},{-45,10},
{-45,11},{-45,12},{-45,15},{-45,16},{-45,17},{-45,18},{-45,19},{-45,20},{-44,-18},{-44,-17},{-44,-16},{-44,-15},{-44,-14},{-44,-13},{-44,-12},{-44,-9},{-44,-8},{-44,-1},{-44,0},{-44,1},{-44,2},{-44,3},{-44,4},{-44,11},{-44,12},{-44,15},{-44,16},{-44,17},{-44,18},{-44,19},
{-44,20},{-44,21},{-43,-19},{-43,-18},{-43,-17},{-43,-1},{-43,0},{-43,1},{-43,2},{-43,3},{-43,4},{-43,20},{-43,21},{-43,22},{-42,-19},{-42,-18},{-42,-1},{-42,0},{-42,1},{-42,2},{-42,3},{-42,4},{-42,21},{-42,22},{-41,-25},{-41,-24},{-41,-19},{-41,-18},{-41,-13},{-41,-12},
{-41,-11},{-41,-10},{-41,-5},{-41,-4},{-41,7},{-41,8},{-41,13},{-41,14},{-41,15},{-41,16},{-41,21},{-41,22},{-41,27},{-41,28},{-40,-26},{-40,-25},{-40,-24},{-40,-20},{-40,-19},{-40,-18},{-40,-13},{-40,-12},{-40,-11},{-40,-10},{-40,-5},{-40,-4},{-40,7},{-40,8},{-40,13},{-40,14},
{-40,15},{-40,16},{-40,21},{-40,22},{-40,23},{-40,27},{-40,28},{-40,29},{-39,-27},{-39,-26},{-39,-25},{-39,-24},{-39,-21},{-39,-20},{-39,-19},{-39,-13},{-39,-12},{-39,-5},{-39,-4},{-39,-3},{-39,-2},{-39,-1},{-39,0},{-39,1},{-39,2},{-39,3},{-39,4},{-39,5},{-39,6},{-39,7},
{-39,8},{-39,15},{-39,16},{-39,22},{-39,23},{-39,24},{-39,27},{-39,28},{-39,29},{-39,30},{-38,-27},{-38,-26},{-38,-25},{-38,-24},{-38,-21},{-38,-20},{-38,-13},{-38,-12},{-38,-5},{-38,-4},{-38,-3},{-38,-2},{-38,-1},{-38,0},{-38,1},{-38,2},{-38,3},{-38,4},{-38,5},{-38,6},
{-38,7},{-38,8},{-38,15},{-38,16},{-38,23},{-38,24},{-38,27},{-38,28},{-38,29},{-38,30},{-37,-17},{-37,-16},{-37,-13},{-37,-12},{-37,-11},{-37,-10},{-37,-4},{-37,-3},{-37,-2},{-37,-1},{-37,0},{-37,3},{-37,4},{-37,5},{-37,6},{-37,7},{-37,13},{-37,14},{-37,15},{-37,16},
{-37,19},{-37,20},{-36,-17},{-36,-16},{-36,-13},{-36,-12},{-36,-11},{-36,-10},{-36,-9},{-36,-3},{-36,-2},{-36,-1},{-36,0},{-36,3},{-36,4},{-36,5},{-36,6},{-36,12},{-36,13},{-36,14},{-36,15},{-36,16},{-36,19},{-36,20},{-35,-29},{-35,-28},{-35,-23},{-35,-22},{-35,-17},{-35,-16},
{-35,-12},{-35,-11},{-35,-10},{-35,-9},{-35,-8},{-35,11},{-35,12},{-35,13},{-35,14},{-35,15},{-35,19},{-35,20},{-35,25},{-35,26},{-35,31},{-35,32},{-34,-30},{-34,-29},{-34,-28},{-34,-23},{-34,-22},{-34,-17},{-34,-16},{-34,-15},{-34,-11},{-34,-10},{-34,-9},{-34,-8},{-34,11},{-34,12},
{-34,13},{-34,14},{-34,18},{-34,19},{-34,20},{-34,25},{-34,26},{-34,31},{-34,32},{-34,33},{-33,-31},{-33,-30},{-33,-29},{-33,-28},{-33,-23},{-33,-22},{-33,-16},{-33,-15},{-33,-14},{-33,-5},{-33,-4},{-33,-1},{-33,0},{-33,3},{-33,4},{-33,7},{-33,8},{-33,17},{-33,18},{-33,19},
{-33,25},{-33,26},{-33,31},{-33,32},{-33,33},{-33,34},{-32,-32},{-32,-31},{-32,-30},{-32,-29},{-32,-28},{-32,-27},{-32,-23},{-32,-22},{-32,-21},{-32,-15},{-32,-14},{-32,-6},{-32,-5},{-32,-4},{-32,-1},{-32,0},{-32,3},{-32,4},{-32,7},{-32,8},{-32,9},{-32,17},{-32,18},{-32,24},
{-32,25},{-32,26},{-32,30},{-32,31},{-32,32},{-32,33},{-32,34},{-32,35},{-31,-33},{-31,-32},{-31,-31},{-31,-30},{-31,-29},{-31,-28},{-31,-27},{-31,-26},{-31,-22},{-31,-21},{-31,-20},{-31,-19},{-31,-18},{-31,-11},{-31,-10},{-31,-9},{-31,-8},{-31,-7},{-31,-6},{-31,-5},{-31,-1},{-31,0},
{-31,1},{-31,2},{-31,3},{-31,4},{-31,8},{-31,9},{-31,10},{-31,11},{-31,12},{-31,13},{-31,14},{-31,21},{-31,22},{-31,23},{-31,24},{-31,25},{-31,29},{-31,30},{-31,31},{-31,32},{-31,33},{-31,34},{-31,35},{-31,36},{-30,-33},{-30,-32},{-30,-31},{-30,-30},{-30,-29},{-30,-28},
{-30,-27},{-30,-26},{-30,-21},{-30,-20},{-30,-19},{-30,-18},{-30,-11},{-30,-10},{-30,-9},{-30,-8},{-30,-7},{-30,-6},{-30,-1},{-30,0},{-30,1},{-30,2},{-30,3},{-30,4},{-30,9},{-30,10},{-30,11},{-30,12},{-30,13},{-30,14},{-30,21},{-30,22},{-30,23},{-30,24},{-30,29},{-30,30},
{-30,31},{-30,32},{-30,33},{-30,34},{-30,35},{-30,36},{-29,-37},{-29,-36},{-29,-30},{-29,-29},{-29,-28},{-29,-27},{-29,-26},{-29,-15},{-29,-14},{-29,-10},{-29,-9},{-29,-8},{-29,-7},{-29,10},{-29,11},{-29,12},{-29,13},{-29,17},{-29,18},{-29,29},{-29,30},{-29,31},{-29,32},{-29,33},
{-29,39},{-29,40},{-28,-38},{-28,-37},{-28,-36},{-28,-29},{-28,-28},{-28,-27},{-28,-26},{-28,-16},{-28,-15},{-28,-14},{-28,-9},{-28,-8},{-28,11},{-28,12},{-28,17},{-28,18},{-28,19},{-28,29},{-28,30},{-28,31},{-28,32},{-28,39},{-28,40},{-28,41},{-27,-39},{-27,-38},{-27,-37},{-27,-36},
{-27,-23},{-27,-22},{-27,-19},{-27,-18},{-27,-17},{-27,-16},{-27,-15},{-27,-5},{-27,-4},{-27,-1},{-27,0},{-27,1},{-27,2},{-27,3},{-27,4},{-27,7},{-27,8},{-27,18},{-27,19},{-27,20},{-27,21},{-27,22},{-27,25},{-27,26},{-27,39},{-27,40},{-27,41},{-27,42},{-26,-39},{-26,-38},
{-26,-37},{-26,-36},{-26,-24},{-26,-23},{-26,-22},{-26,-19},{-26,-18},{-26,-17},{-26,-16},{-26,-6},{-26,-5},{-26,-4},{-26,-1},{-26,0},{-26,1},{-26,2},{-26,3},{-26,4},{-26,7},{-26,8},{-26,9},{-26,19},{-26,20},{-26,21},{-26,22},{-26,25},{-26,26},{-26,27},{-26,39},{-26,40},
{-26,41},{-26,42},{-25,-33},{-25,-32},{-25,-31},{-25,-30},{-25,-25},{-25,-24},{-25,-23},{-25,-22},{-25,-19},{-25,-18},{-25,-17},{-25,-9},{-25,-8},{-25,-7},{-25,-6},{-25,-5},{-25,-4},{-25,-1},{-25,0},{-25,1},{-25,2},{-25,3},{-25,4},{-25,7},{-25,8},{-25,9},{-25,10},{-25,11},
{-25,12},{-25,20},{-25,21},{-25,22},{-25,25},{-25,26},{-25,27},{-25,28},{-25,33},{-25,34},{-25,35},{-25,36},{-24,-33},{-24,-32},{-24,-31},{-24,-30},{-24,-29},{-24,-25},{-24,-24},{-24,-23},{-24,-22},{-24,-19},{-24,-18},{-24,-9},{-24,-8},{-24,-7},{-24,-6},{-24,-5},{-24,-4},{-24,-1},
{-24,0},{-24,1},{-24,2},{-24,3},{-24,4},{-24,7},{-24,8},{-24,9},{-24,10},{-24,11},{-24,12},{-24,21},{-24,22},{-24,25},{-24,26},{-24,27},{-24,28},{-24,32},{-24,33},{-24,34},{-24,35},{-24,36},{-23,-37},{-23,-36},{-23,-30},{-23,-29},{-23,-28},{-23,-19},{-23,-18},{-23,-15},
{-23,-14},{-23,-9},{-23,-8},{-23,-7},{-23,-6},{-23,-5},{-23,0},{-23,1},{-23,2},{-23,3},{-23,8},{-23,9},{-23,10},{-23,11},{-23,12},{-23,17},{-23,18},{-23,21},{-23,22},{-23,31},{-23,32},{-23,33},{-23,39},{-23,40},{-22,-38},{-22,-37},{-22,-36},{-22,-29},{-22,-28},{-22,-19},
{-22,-18},{-22,-15},{-22,-14},{-22,-13},{-22,-9},{-22,-8},{-22,-7},{-22,-6},{-22,1},{-22,2},{-22,9},{-22,10},{-22,11},{-22,12},{-22,16},{-22,17},{-22,18},{-22,21},{-22,22},{-22,31},{-22,32},{-22,39},{-22,40},{-22,41},{-21,-41},{-21,-40},{-21,-39},{-21,-38},{-21,-37},{-21,-29},
{-21,-28},{-21,-25},{-21,-24},{-21,-23},{-21,-22},{-21,-21},{-21,-20},{-21,-19},{-21,-18},{-21,-15},{-21,-14},{-21,-13},{-21,-12},{-21,-3},{-21,-2},{-21,5},{-21,6},{-21,15},{-21,16},{-21,17},{-21,18},{-21,21},{-21,22},{-21,23},{-21,24},{-21,25},{-21,26},{-21,27},{-21,28},{-21,31},
{-21,32},{-21,40},{-21,41},{-21,42},{-21,43},{-21,44},{-20,-42},{-20,-41},{-20,-40},{-20,-39},{-20,-38},{-20,-29},{-20,-28},{-20,-25},{-20,-24},{-20,-23},{-20,-22},{-20,-21},{-20,-20},{-20,-19},{-20,-18},{-20,-15},{-20,-14},{-20,-13},{-20,-12},{-20,-3},{-20,-2},{-20,-1},{-20,4},{-20,5},
{-20,6},{-20,15},{-20,16},{-20,17},{-20,18},{-20,21},{-20,22},{-20,23},{-20,24},{-20,25},{-20,26},{-20,27},{-20,28},{-20,31},{-20,32},{-20,41},{-20,42},{-20,43},{-20,44},{-20,45},{-19,-43},{-19,-42},{-19,-41},{-19,-35},{-19,-34},{-19,-33},{-19,-32},{-19,-25},{-19,-24},{-19,-23},
{-19,-15},{-19,-14},{-19,-13},{-19,-9},{-19,-8},{-19,-7},{-19,-6},{-19,-2},{-19,-1},{-19,0},{-19,1},{-19,2},{-19,3},{-19,4},{-19,5},{-19,9},{-19,10},{-19,11},{-19,12},{-19,16},{-19,17},{-19,18},{-19,26},{-19,27},{-19,28},{-19,35},{-19,36},{-19,37},{-19,38},{-19,44},
{-19,45},{-19,46},{-18,-43},{-18,-42},{-18,-35},{-18,-34},{-18,-33},{-18,-32},{-18,-31},{-18,-26},{-18,-25},{-18,-24},{-18,-15},{-18,-14},{-18,-10},{-18,-9},{-18,-8},{-18,-7},{-18,-6},{-18,-1},{-18,0},{-18,1},{-18,2},{-18,3},{-18,4},{-18,9},{-18,10},{-18,11},{-18,12},{-18,13},
{-18,17},{-18,18},{-18,27},{-18,28},{-18,29},{-18,34},{-18,35},{-18,36},{-18,37},{-18,38},{-18,45},{-18,46},{-17,-43},{-17,-42},{-17,-32},{-17,-31},{-17,-30},{-17,-27},{-17,-26},{-17,-25},{-17,-21},{-17,-20},{-17,-19},{-17,-18},{-17,-17},{-17,-16},{-17,-15},{-17,-14},{-17,-11},{-17,-10},
{-17,-9},{-17,-8},{-17,-7},{-17,-6},{-17,0},{-17,1},{-17,2},{-17,3},{-17,9},{-17,10},{-17,11},{-17,12},{-17,13},{-17,14},{-17,17},{-17,18},{-17,19},{-17,20},{-17,21},{-17,22},{-17,23},{-17,24},{-17,28},{-17,29},{-17,30},{-17,33},{-17,34},{-17,35},{-17,45},{-17,46},
{-16,-43},{-16,-42},{-16,-31},{-16,-30},{-16,-27},{-16,-26},{-16,-21},{-16,-20},{-16,-19},{-16,-18},{-16,-17},{-16,-16},{-16,-15},{-16,-14},{-16,-11},{-16,-10},{-16,-9},{-16,-8},{-16,-7},{-16,-6},{-16,1},{-16,2},{-16,9},{-16,10},{-16,11},{-16,12},{-16,13},{-16,14},{-16,17},{-16,18},
{-16,19},{-16,20},{-16,21},{-16,22},{-16,23},{-16,24},{-16,29},{-16,30},{-16,33},{-16,34},{-16,45},{-16,46},{-15,-43},{-15,-42},{-15,-39},{-15,-38},{-15,-37},{-15,-36},{-15,-35},{-15,-34},{-15,-20},{-15,-19},{-15,-18},{-15,-17},{-15,-10},{-15,-9},{-15,-8},{-15,-7},{-15,-3},{-15,-2},
{-15,1},{-15,2},{-15,5},{-15,6},{-15,10},{-15,11},{-15,12},{-15,13},{-15,20},{-15,21},{-15,22},{-15,23},{-15,37},{-15,38},{-15,39},{-15,40},{-15,41},{-15,42},{-15,45},{-15,46},{-14,-43},{-14,-42},{-14,-39},{-14,-38},{-14,-37},{-14,-36},{-14,-35},{-14,-34},{-14,-33},{-14,-19},
{-14,-18},{-14,-9},{-14,-8},{-14,-4},{-14,-3},{-14,-2},{-14,1},{-14,2},{-14,5},{-14,6},{-14,7},{-14,11},{-14,12},{-14,21},{-14,22},{-14,36},{-14,37},{-14,38},{-14,39},{-14,40},{-14,41},{-14,42},{-14,45},{-14,46},{-13,-39},{-13,-38},{-13,-35},{-13,-34},{-13,-33},{-13,-32},
{-13,-29},{-13,-28},{-13,-15},{-13,-14},{-13,-5},{-13,-4},{-13,-3},{-13,-2},{-13,5},{-13,6},{-13,7},{-13,8},{-13,17},{-13,18},{-13,31},{-13,32},{-13,35},{-13,36},{-13,37},{-13,38},{-13,41},{-13,42},{-12,-39},{-12,-38},{-12,-35},{-12,-34},{-12,-33},{-12,-32},{-12,-29},{-12,-28},
{-12,-27},{-12,-16},{-12,-15},{-12,-14},{-12,-13},{-12,-5},{-12,-4},{-12,-3},{-12,-2},{-12,5},{-12,6},{-12,7},{-12,8},{-12,16},{-12,17},{-12,18},{-12,19},{-12,30},{-12,31},{-12,32},{-12,35},{-12,36},{-12,37},{-12,38},{-12,41},{-12,42},{-11,-43},{-11,-42},{-11,-34},{-11,-33},
{-11,-32},{-11,-29},{-11,-28},{-11,-27},{-11,-26},{-11,-23},{-11,-22},{-11,-21},{-11,-20},{-11,-17},{-11,-16},{-11,-15},{-11,-14},{-11,-13},{-11,-12},{-11,-9},{-11,-8},{-11,1},{-11,2},{-11,11},{-11,12},{-11,15},{-11,16},{-11,17},{-11,18},{-11,19},{-11,20},{-11,23},{-11,24},{-11,25},
{-11,26},{-11,29},{-11,30},{-11,31},{-11,32},{-11,35},{-11,36},{-11,37},{-11,45},{-11,46},{-10,-44},{-10,-43},{-10,-42},{-10,-33},{-10,-32},{-10,-29},{-10,-28},{-10,-27},{-10,-26},{-10,-23},{-10,-22},{-10,-21},{-10,-20},{-10,-17},{-10,-16},{-10,-15},{-10,-14},{-10,-13},{-10,-12},{-10,-9},
{-10,-8},{-10,-7},{-10,0},{-10,1},{-10,2},{-10,3},{-10,10},{-10,11},{-10,12},{-10,15},{-10,16},{-10,17},{-10,18},{-10,19},{-10,20},{-10,23},{-10,24},{-10,25},{-10,26},{-10,29},{-10,30},{-10,31},{-10,32},{-10,35},{-10,36},{-10,45},{-10,46},{-10,47},{-9,-45},{-9,-44},
{-9,-43},{-9,-29},{-9,-28},{-9,-27},{-9,-23},{-9,-22},{-9,-21},{-9,-20},{-9,-17},{-9,-16},{-9,-15},{-9,-14},{-9,-13},{-9,-8},{-9,-7},{-9,-6},{-9,-5},{-9,-1},{-9,0},{-9,1},{-9,2},{-9,3},{-9,4},{-9,8},{-9,9},{-9,10},{-9,11},{-9,16},{-9,17},{-9,18},
{-9,19},{-9,20},{-9,23},{-9,24},{-9,25},{-9,26},{-9,30},{-9,31},{-9,32},{-9,46},{-9,47},{-9,48},{-8,-45},{-8,-44},{-8,-30},{-8,-29},{-8,-28},{-8,-24},{-8,-23},{-8,-22},{-8,-21},{-8,-20},{-8,-17},{-8,-16},{-8,-15},{-8,-14},{-8,-7},{-8,-6},{-8,-5},{-8,-4},
{-8,-1},{-8,0},{-8,1},{-8,2},{-8,3},{-8,4},{-8,7},{-8,8},{-8,9},{-8,10},{-8,17},{-8,18},{-8,19},{-8,20},{-8,23},{-8,24},{-8,25},{-8,26},{-8,27},{-8,31},{-8,32},{-8,33},{-8,47},{-8,48},{-7,-45},{-7,-44},{-7,-39},{-7,-38},{-7,-37},{-7,-36},
{-7,-31},{-7,-30},{-7,-29},{-7,-25},{-7,-24},{-7,-23},{-7,-22},{-7,-21},{-7,-11},{-7,-10},{-7,-7},{-7,-6},{-7,-5},{-7,-4},{-7,7},{-7,8},{-7,9},{-7,10},{-7,13},{-7,14},{-7,24},{-7,25},{-7,26},{-7,27},{-7,28},{-7,32},{-7,33},{-7,34},{-7,39},{-7,40},
{-7,41},{-7,42},{-7,47},{-7,48},{-6,-46},{-6,-45},{-6,-44},{-6,-39},{-6,-38},{-6,-37},{-6,-36},{-6,-35},{-6,-31},{-6,-30},{-6,-25},{-6,-24},{-6,-23},{-6,-22},{-6,-12},{-6,-11},{-6,-10},{-6,-6},{-6,-5},{-6,8},{-6,9},{-6,13},{-6,14},{-6,15},{-6,25},{-6,26},
{-6,27},{-6,28},{-6,33},{-6,34},{-6,38},{-6,39},{-6,40},{-6,41},{-6,42},{-6,47},{-6,48},{-6,49},{-5,-47},{-5,-46},{-5,-45},{-5,-44},{-5,-37},{-5,-36},{-5,-35},{-5,-34},{-5,-19},{-5,-18},{-5,-13},{-5,-12},{-5,-11},{-5,-10},{-5,-1},{-5,0},{-5,1},{-5,2},
{-5,3},{-5,4},{-5,13},{-5,14},{-5,15},{-5,16},{-5,21},{-5,22},{-5,37},{-5,38},{-5,39},{-5,40},{-5,47},{-5,48},{-5,49},{-5,50},{-4,-47},{-4,-46},{-4,-45},{-4,-44},{-4,-43},{-4,-37},{-4,-36},{-4,-35},{-4,-34},{-4,-19},{-4,-18},{-4,-17},{-4,-13},{-4,-12},
{-4,-11},{-4,-10},{-4,-2},{-4,-1},{-4,0},{-4,1},{-4,2},{-4,3},{-4,4},{-4,5},{-4,13},{-4,14},{-4,15},{-4,16},{-4,20},{-4,21},{-4,22},{-4,37},{-4,38},{-4,39},{-4,40},{-4,46},{-4,47},{-4,48},{-4,49},{-4,50},{-3,-44},{-3,-43},{-3,-42},{-3,-41},
{-3,-40},{-3,-37},{-3,-36},{-3,-35},{-3,-34},{-3,-31},{-3,-30},{-3,-29},{-3,-28},{-3,-25},{-3,-24},{-3,-23},{-3,-22},{-3,-18},{-3,-17},{-3,-16},{-3,-7},{-3,-6},{-3,-3},{-3,-2},{-3,-1},{-3,0},{-3,3},{-3,4},{-3,5},{-3,6},{-3,9},{-3,10},{-3,19},{-3,20},
{-3,21},{-3,25},{-3,26},{-3,27},{-3,28},{-3,31},{-3,32},{-3,33},{-3,34},{-3,37},{-3,38},{-3,39},{-3,40},{-3,43},{-3,44},{-3,45},{-3,46},{-3,47},{-2,-43},{-2,-42},{-2,-41},{-2,-40},{-2,-37},{-2,-36},{-2,-35},{-2,-34},{-2,-31},{-2,-30},{-2,-29},{-2,-28},
{-2,-25},{-2,-24},{-2,-23},{-2,-22},{-2,-21},{-2,-17},{-2,-16},{-2,-15},{-2,-8},{-2,-7},{-2,-6},{-2,-3},{-2,-2},{-2,-1},{-2,0},{-2,3},{-2,4},{-2,5},{-2,6},{-2,9},{-2,10},{-2,11},{-2,18},{-2,19},{-2,20},{-2,24},{-2,25},{-2,26},{-2,27},{-2,28},
{-2,31},{-2,32},{-2,33},{-2,34},{-2,37},{-2,38},{-2,39},{-2,40},{-2,43},{-2,44},{-2,45},{-2,46},{-1,-47},{-1,-46},{-1,-43},{-1,-42},{-1,-41},{-1,-40},{-1,-37},{-1,-36},{-1,-29},{-1,-28},{-1,-25},{-1,-24},{-1,-23},{-1,-22},{-1,-21},{-1,-20},{-1,-17},{-1,-16},
{-1,-15},{-1,-14},{-1,-13},{-1,-12},{-1,-9},{-1,-8},{-1,-7},{-1,-6},{-1,-3},{-1,-2},{-1,5},{-1,6},{-1,9},{-1,10},{-1,11},{-1,12},{-1,15},{-1,16},{-1,17},{-1,18},{-1,19},{-1,20},{-1,23},{-1,24},{-1,25},{-1,26},{-1,27},{-1,28},{-1,31},{-1,32},
{-1,39},{-1,40},{-1,43},{-1,44},{-1,45},{-1,46},{-1,49},{-1,50},{0,-47},{0,-46},{0,-43},{0,-42},{0,-41},{0,-40},{0,-37},{0,-36},{0,-29},{0,-28},{0,-25},{0,-24},{0,-23},{0,-22},{0,-21},{0,-20},{0,-17},{0,-16},{0,-15},{0,-14},{0,-13},{0,-12},
{0,-9},{0,-8},{0,-7},{0,-6},{0,-3},{0,-2},{0,5},{0,6},{0,9},{0,10},{0,11},{0,12},{0,15},{0,16},{0,17},{0,18},{0,19},{0,20},{0,23},{0,24},{0,25},{0,26},{0,27},{0,28},{0,31},{0,32},{0,39},{0,40},{0,43},{0,44},
{0,45},{0,46},{0,49},{0,50},{1,-43},{1,-42},{1,-41},{1,-40},{1,-37},{1,-36},{1,-35},{1,-34},{1,-31},{1,-30},{1,-29},{1,-28},{1,-25},{1,-24},{1,-23},{1,-22},{1,-21},{1,-17},{1,-16},{1,-15},{1,-8},{1,-7},{1,-6},{1,-3},{1,-2},{1,-1},
{1,0},{1,3},{1,4},{1,5},{1,6},{1,9},{1,10},{1,11},{1,18},{1,19},{1,20},{1,24},{1,25},{1,26},{1,27},{1,28},{1,31},{1,32},{1,33},{1,34},{1,37},{1,38},{1,39},{1,40},{1,43},{1,44},{1,45},{1,46},{2,-44},{2,-43},
{2,-42},{2,-41},{2,-40},{2,-37},{2,-36},{2,-35},{2,-34},{2,-31},{2,-30},{2,-29},{2,-28},{2,-25},{2,-24},{2,-23},{2,-22},{2,-18},{2,-17},{2,-16},{2,-7},{2,-6},{2,-3},{2,-2},{2,-1},{2,0},{2,3},{2,4},{2,5},{2,6},{2,9},{2,10},
{2,19},{2,20},{2,21},{2,25},{2,26},{2,27},{2,28},{2,31},{2,32},{2,33},{2,34},{2,37},{2,38},{2,39},{2,40},{2,43},{2,44},{2,45},{2,46},{2,47},{3,-47},{3,-46},{3,-45},{3,-44},{3,-43},{3,-37},{3,-36},{3,-35},{3,-34},{3,-19},
{3,-18},{3,-17},{3,-13},{3,-12},{3,-11},{3,-10},{3,-2},{3,-1},{3,0},{3,1},{3,2},{3,3},{3,4},{3,5},{3,13},{3,14},{3,15},{3,16},{3,20},{3,21},{3,22},{3,37},{3,38},{3,39},{3,40},{3,46},{3,47},{3,48},{3,49},{3,50},
{4,-47},{4,-46},{4,-45},{4,-44},{4,-37},{4,-36},{4,-35},{4,-34},{4,-19},{4,-18},{4,-13},{4,-12},{4,-11},{4,-10},{4,-1},{4,0},{4,1},{4,2},{4,3},{4,4},{4,13},{4,14},{4,15},{4,16},{4,21},{4,22},{4,37},{4,38},{4,39},{4,40},
{4,47},{4,48},{4,49},{4,50},{5,-46},{5,-45},{5,-44},{5,-39},{5,-38},{5,-37},{5,-36},{5,-35},{5,-31},{5,-30},{5,-25},{5,-24},{5,-23},{5,-22},{5,-12},{5,-11},{5,-10},{5,-6},{5,-5},{5,8},{5,9},{5,13},{5,14},{5,15},{5,25},{5,26},
{5,27},{5,28},{5,33},{5,34},{5,38},{5,39},{5,40},{5,41},{5,42},{5,47},{5,48},{5,49},{6,-45},{6,-44},{6,-39},{6,-38},{6,-37},{6,-36},{6,-31},{6,-30},{6,-29},{6,-25},{6,-24},{6,-23},{6,-22},{6,-21},{6,-11},{6,-10},{6,-7},{6,-6},
{6,-5},{6,-4},{6,7},{6,8},{6,9},{6,10},{6,13},{6,14},{6,24},{6,25},{6,26},{6,27},{6,28},{6,32},{6,33},{6,34},{6,39},{6,40},{6,41},{6,42},{6,47},{6,48},{7,-45},{7,-44},{7,-30},{7,-29},{7,-28},{7,-24},{7,-23},{7,-22},
{7,-21},{7,-20},{7,-17},{7,-16},{7,-15},{7,-14},{7,-7},{7,-6},{7,-5},{7,-4},{7,-1},{7,0},{7,1},{7,2},{7,3},{7,4},{7,7},{7,8},{7,9},{7,10},{7,17},{7,18},{7,19},{7,20},{7,23},{7,24},{7,25},{7,26},{7,27},{7,31},
{7,32},{7,33},{7,47},{7,48},{8,-45},{8,-44},{8,-43},{8,-29},{8,-28},{8,-27},{8,-23},{8,-22},{8,-21},{8,-20},{8,-17},{8,-16},{8,-15},{8,-14},{8,-13},{8,-8},{8,-7},{8,-6},{8,-5},{8,-1},{8,0},{8,1},{8,2},{8,3},{8,4},{8,8},
{8,9},{8,10},{8,11},{8,16},{8,17},{8,18},{8,19},{8,20},{8,23},{8,24},{8,25},{8,26},{8,30},{8,31},{8,32},{8,46},{8,47},{8,48},{9,-44},{9,-43},{9,-42},{9,-33},{9,-32},{9,-29},{9,-28},{9,-27},{9,-26},{9,-23},{9,-22},{9,-21},
{9,-20},{9,-17},{9,-16},{9,-15},{9,-14},{9,-13},{9,-12},{9,-9},{9,-8},{9,-7},{9,0},{9,1},{9,2},{9,3},{9,10},{9,11},{9,12},{9,15},{9,16},{9,17},{9,18},{9,19},{9,20},{9,23},{9,24},{9,25},{9,26},{9,29},{9,30},{9,31},
{9,32},{9,35},{9,36},{9,45},{9,46},{9,47},{10,-43},{10,-42},{10,-34},{10,-33},{10,-32},{10,-29},{10,-28},{10,-27},{10,-26},{10,-23},{10,-22},{10,-21},{10,-20},{10,-17},{10,-16},{10,-15},{10,-14},{10,-13},{10,-12},{10,-9},{10,-8},{10,1},{10,2},{10,11},
{10,12},{10,15},{10,16},{10,17},{10,18},{10,19},{10,20},{10,23},{10,24},{10,25},{10,26},{10,29},{10,30},{10,31},{10,32},{10,35},{10,36},{10,37},{10,45},{10,46},{11,-39},{11,-38},{11,-35},{11,-34},{11,-33},{11,-32},{11,-29},{11,-28},{11,-27},{11,-16},
{11,-15},{11,-14},{11,-13},{11,-5},{11,-4},{11,-3},{11,-2},{11,5},{11,6},{11,7},{11,8},{11,16},{11,17},{11,18},{11,19},{11,30},{11,31},{11,32},{11,35},{11,36},{11,37},{11,38},{11,41},{11,42},{12,-39},{12,-38},{12,-35},{12,-34},{12,-33},{12,-32},
{12,-29},{12,-28},{12,-15},{12,-14},{12,-5},{12,-4},{12,-3},{12,-2},{12,5},{12,6},{12,7},{12,8},{12,17},{12,18},{12,31},{12,32},{12,35},{12,36},{12,37},{12,38},{12,41},{12,42},{13,-43},{13,-42},{13,-39},{13,-38},{13,-37},{13,-36},{13,-35},{13,-34},
{13,-33},{13,-19},{13,-18},{13,-9},{13,-8},{13,-4},{13,-3},{13,-2},{13,1},{13,2},{13,5},{13,6},{13,7},{13,11},{13,12},{13,21},{13,22},{13,36},{13,37},{13,38},{13,39},{13,40},{13,41},{13,42},{13,45},{13,46},{14,-43},{14,-42},{14,-39},{14,-38},
{14,-37},{14,-36},{14,-35},{14,-34},{14,-20},{14,-19},{14,-18},{14,-17},{14,-10},{14,-9},{14,-8},{14,-7},{14,-3},{14,-2},{14,1},{14,2},{14,5},{14,6},{14,10},{14,11},{14,12},{14,13},{14,20},{14,21},{14,22},{14,23},{14,37},{14,38},{14,39},{14,40},
{14,41},{14,42},{14,45},{14,46},{15,-43},{15,-42},{15,-31},{15,-30},{15,-27},{15,-26},{15,-21},{15,-20},{15,-19},{15,-18},{15,-17},{15,-16},{15,-15},{15,-14},{15,-11},{15,-10},{15,-9},{15,-8},{15,-7},{15,-6},{15,1},{15,2},{15,9},{15,10},{15,11},{15,12},
{15,13},{15,14},{15,17},{15,18},{15,19},{15,20},{15,21},{15,22},{15,23},{15,24},{15,29},{15,30},{15,33},{15,34},{15,45},{15,46},{16,-43},{16,-42},{16,-32},{16,-31},{16,-30},{16,-27},{16,-26},{16,-25},{16,-21},{16,-20},{16,-19},{16,-18},{16,-17},{16,-16},
{16,-15},{16,-14},{16,-11},{16,-10},{16,-9},{16,-8},{16,-7},{16,-6},{16,0},{16,1},{16,2},{16,3},{16,9},{16,10},{16,11},{16,12},{16,13},{16,14},{16,17},{16,18},{16,19},{16,20},{16,21},{16,22},{16,23},{16,24},{16,28},{16,29},{16,30},{16,33},
{16,34},{16,35},{16,45},{16,46},{17,-43},{17,-42},{17,-35},{17,-34},{17,-33},{17,-32},{17,-31},{17,-26},{17,-25},{17,-24},{17,-15},{17,-14},{17,-10},{17,-9},{17,-8},{17,-7},{17,-6},{17,-1},{17,0},{17,1},{17,2},{17,3},{17,4},{17,9},{17,10},{17,11},
{17,12},{17,13},{17,17},{17,18},{17,27},{17,28},{17,29},{17,34},{17,35},{17,36},{17,37},{17,38},{17,45},{17,46},{18,-43},{18,-42},{18,-41},{18,-35},{18,-34},{18,-33},{18,-32},{18,-25},{18,-24},{18,-23},{18,-15},{18,-14},{18,-13},{18,-9},{18,-8},{18,-7},
{18,-6},{18,-2},{18,-1},{18,0},{18,1},{18,2},{18,3},{18,4},{18,5},{18,9},{18,10},{18,11},{18,12},{18,16},{18,17},{18,18},{18,26},{18,27},{18,28},{18,35},{18,36},{18,37},{18,38},{18,44},{18,45},{18,46},{19,-42},{19,-41},{19,-40},{19,-39},
{19,-38},{19,-29},{19,-28},{19,-25},{19,-24},{19,-23},{19,-22},{19,-21},{19,-20},{19,-19},{19,-18},{19,-15},{19,-14},{19,-13},{19,-12},{19,-3},{19,-2},{19,-1},{19,4},{19,5},{19,6},{19,15},{19,16},{19,17},{19,18},{19,21},{19,22},{19,23},{19,24},{19,25},
{19,26},{19,27},{19,28},{19,31},{19,32},{19,41},{19,42},{19,43},{19,44},{19,45},{20,-41},{20,-40},{20,-39},{20,-38},{20,-37},{20,-29},{20,-28},{20,-25},{20,-24},{20,-23},{20,-22},{20,-21},{20,-20},{20,-19},{20,-18},{20,-15},{20,-14},{20,-13},{20,-12},{20,-3},
{20,-2},{20,5},{20,6},{20,15},{20,16},{20,17},{20,18},{20,21},{20,22},{20,23},{20,24},{20,25},{20,26},{20,27},{20,28},{20,31},{20,32},{20,40},{20,41},{20,42},{20,43},{20,44},{21,-38},{21,-37},{21,-36},{21,-29},{21,-28},{21,-19},{21,-18},{21,-15},
{21,-14},{21,-13},{21,-9},{21,-8},{21,-7},{21,-6},{21,1},{21,2},{21,9},{21,10},{21,11},{21,12},{21,16},{21,17},{21,18},{21,21},{21,22},{21,31},{21,32},{21,39},{21,40},{21,41},{22,-37},{22,-36},{22,-30},{22,-29},{22,-28},{22,-19},{22,-18},{22,-15},
{22,-14},{22,-9},{22,-8},{22,-7},{22,-6},{22,-5},{22,0},{22,1},{22,2},{22,3},{22,8},{22,9},{22,10},{22,11},{22,12},{22,17},{22,18},{22,21},{22,22},{22,31},{22,32},{22,33},{22,39},{22,40},{23,-33},{23,-32},{23,-31},{23,-30},{23,-29},{23,-25},
{23,-24},{23,-23},{23,-22},{23,-19},{23,-18},{23,-9},{23,-8},{23,-7},{23,-6},{23,-5},{23,-4},{23,-1},{23,0},{23,1},{23,2},{23,3},{23,4},{23,7},{23,8},{23,9},{23,10},{23,11},{23,12},{23,21},{23,22},{23,25},{23,26},{23,27},{23,28},{23,32},
{23,33},{23,34},{23,35},{23,36},{24,-33},{24,-32},{24,-31},{24,-30},{24,-25},{24,-24},{24,-23},{24,-22},{24,-19},{24,-18},{24,-17},{24,-9},{24,-8},{24,-7},{24,-6},{24,-5},{24,-4},{24,-1},{24,0},{24,1},{24,2},{24,3},{24,4},{24,7},{24,8},{24,9},
{24,10},{24,11},{24,12},{24,20},{24,21},{24,22},{24,25},{24,26},{24,27},{24,28},{24,33},{24,34},{24,35},{24,36},{25,-39},{25,-38},{25,-37},{25,-36},{25,-24},{25,-23},{25,-22},{25,-19},{25,-18},{25,-17},{25,-16},{25,-6},{25,-5},{25,-4},{25,-1},{25,0},
{25,1},{25,2},{25,3},{25,4},{25,7},{25,8},{25,9},{25,19},{25,20},{25,21},{25,22},{25,25},{25,26},{25,27},{25,39},{25,40},{25,41},{25,42},{26,-39},{26,-38},{26,-37},{26,-36},{26,-23},{26,-22},{26,-19},{26,-18},{26,-17},{26,-16},{26,-15},{26,-5},
{26,-4},{26,-1},{26,0},{26,1},{26,2},{26,3},{26,4},{26,7},{26,8},{26,18},{26,19},{26,20},{26,21},{26,22},{26,25},{26,26},{26,39},{26,40},{26,41},{26,42},{27,-38},{27,-37},{27,-36},{27,-29},{27,-28},{27,-27},{27,-26},{27,-16},{27,-15},{27,-14},
{27,-9},{27,-8},{27,11},{27,12},{27,17},{27,18},{27,19},{27,29},{27,30},{27,31},{27,32},{27,39},{27,40},{27,41},{28,-37},{28,-36},{28,-30},{28,-29},{28,-28},{28,-27},{28,-26},{28,-15},{28,-14},{28,-10},{28,-9},{28,-8},{28,-7},{28,10},{28,11},{28,12},
{28,13},{28,17},{28,18},{28,29},{28,30},{28,31},{28,32},{28,33},{28,39},{28,40},{29,-33},{29,-32},{29,-31},{29,-30},{29,-29},{29,-28},{29,-27},{29,-26},{29,-21},{29,-20},{29,-19},{29,-18},{29,-11},{29,-10},{29,-9},{29,-8},{29,-7},{29,-6},{29,-1},{29,0},
{29,1},{29,2},{29,3},{29,4},{29,9},{29,10},{29,11},{29,12},{29,13},{29,14},{29,21},{29,22},{29,23},{29,24},{29,29},{29,30},{29,31},{29,32},{29,33},{29,34},{29,35},{29,36},{30,-33},{30,-32},{30,-31},{30,-30},{30,-29},{30,-28},{30,-27},{30,-26},
{30,-22},{30,-21},{30,-20},{30,-19},{30,-18},{30,-11},{30,-10},{30,-9},{30,-8},{30,-7},{30,-6},{30,-5},{30,-1},{30,0},{30,1},{30,2},{30,3},{30,4},{30,8},{30,9},{30,10},{30,11},{30,12},{30,13},{30,14},{30,21},{30,22},{30,23},{30,24},{30,25},
{30,29},{30,30},{30,31},{30,32},{30,33},{30,34},{30,35},{30,36},{31,-32},{31,-31},{31,-30},{31,-29},{31,-28},{31,-27},{31,-23},{31,-22},{31,-21},{31,-15},{31,-14},{31,-6},{31,-5},{31,-4},{31,-1},{31,0},{31,3},{31,4},{31,7},{31,8},{31,9},{31,17},
{31,18},{31,24},{31,25},{31,26},{31,30},{31,31},{31,32},{31,33},{31,34},{31,35},{32,-31},{32,-30},{32,-29},{32,-28},{32,-23},{32,-22},{32,-16},{32,-15},{32,-14},{32,-5},{32,-4},{32,-1},{32,0},{32,3},{32,4},{32,7},{32,8},{32,17},{32,18},{32,19},
{32,25},{32,26},{32,31},{32,32},{32,33},{32,34},{33,-30},{33,-29},{33,-28},{33,-23},{33,-22},{33,-17},{33,-16},{33,-15},{33,-11},{33,-10},{33,-9},{33,-8},{33,11},{33,12},{33,13},{33,14},{33,18},{33,19},{33,20},{33,25},{33,26},{33,31},{33,32},{33,33},
{34,-29},{34,-28},{34,-23},{34,-22},{34,-17},{34,-16},{34,-12},{34,-11},{34,-10},{34,-9},{34,-8},{34,11},{34,12},{34,13},{34,14},{34,15},{34,19},{34,20},{34,25},{34,26},{34,31},{34,32},{35,-17},{35,-16},{35,-13},{35,-12},{35,-11},{35,-10},{35,-9},{35,-3},
{35,-2},{35,-1},{35,0},{35,3},{35,4},{35,5},{35,6},{35,12},{35,13},{35,14},{35,15},{35,16},{35,19},{35,20},{36,-17},{36,-16},{36,-13},{36,-12},{36,-11},{36,-10},{36,-4},{36,-3},{36,-2},{36,-1},{36,0},{36,3},{36,4},{36,5},{36,6},{36,7},
{36,13},{36,14},{36,15},{36,16},{36,19},{36,20},{37,-27},{37,-26},{37,-25},{37,-24},{37,-21},{37,-20},{37,-13},{37,-12},{37,-5},{37,-4},{37,-3},{37,-2},{37,-1},{37,0},{37,1},{37,2},{37,3},{37,4},{37,5},{37,6},{37,7},{37,8},{37,15},{37,16},
{37,23},{37,24},{37,27},{37,28},{37,29},{37,30},{38,-27},{38,-26},{38,-25},{38,-24},{38,-21},{38,-20},{38,-19},{38,-13},{38,-12},{38,-5},{38,-4},{38,-3},{38,-2},{38,-1},{38,0},{38,1},{38,2},{38,3},{38,4},{38,5},{38,6},{38,7},{38,8},{38,15},
{38,16},{38,22},{38,23},{38,24},{38,27},{38,28},{38,29},{38,30},{39,-26},{39,-25},{39,-24},{39,-20},{39,-19},{39,-18},{39,-13},{39,-12},{39,-11},{39,-10},{39,-5},{39,-4},{39,7},{39,8},{39,13},{39,14},{39,15},{39,16},{39,21},{39,22},{39,23},{39,27},
{39,28},{39,29},{40,-25},{40,-24},{40,-19},{40,-18},{40,-13},{40,-12},{40,-11},{40,-10},{40,-5},{40,-4},{40,7},{40,8},{40,13},{40,14},{40,15},{40,16},{40,21},{40,22},{40,27},{40,28},{41,-19},{41,-18},{41,-1},{41,0},{41,1},{41,2},{41,3},{41,4},
{41,21},{41,22},{42,-19},{42,-18},{42,-17},{42,-1},{42,0},{42,1},{42,2},{42,3},{42,4},{42,20},{42,21},{42,22},{43,-18},{43,-17},{43,-16},{43,-15},{43,-14},{43,-13},{43,-12},{43,-9},{43,-8},{43,-1},{43,0},{43,1},{43,2},{43,3},{43,4},{43,11},
{43,12},{43,15},{43,16},{43,17},{43,18},{43,19},{43,20},{43,21},{44,-17},{44,-16},{44,-15},{44,-14},{44,-13},{44,-12},{44,-9},{44,-8},{44,-7},{44,-2},{44,-1},{44,0},{44,1},{44,2},{44,3},{44,4},{44,5},{44,10},{44,11},{44,12},{44,15},{44,16},
{44,17},{44,18},{44,19},{44,20},{45,-8},{45,-7},{45,-6},{45,-5},{45,-4},{45,-3},{45,-2},{45,-1},{45,4},{45,5},{45,6},{45,7},{45,8},{45,9},{45,10},{45,11},{46,-7},{46,-6},{46,-5},{46,-4},{46,-3},{46,-2},{46,5},{46,6},{46,7},{46,8},
{46,9},{46,10},{47,-4},{47,-3},{47,-2},{47,1},{47,2},{47,5},{47,6},{47,7},{48,-3},{48,-2},{48,1},{48,2},{48,5},{48,6}
}
},
resource_tiles = {
enabled = false,
resources = {
{
enabled = false,
name = 'iron-ore',
amount = 4000,
size = {26, 27},
-- offset = {-64,-32}
offset = {-64,-64}
},
{
enabled = false,
name = 'copper-ore',
amount = 4000,
size = {26, 27},
-- offset = {-64, 0}
offset = {64, -64}
},
{
enabled = false,
name = 'stone',
amount = 4000,
size = {22, 20},
-- offset = {-64, 32}
offset = {-64, 64}
},
{
enabled = false,
name = 'coal',
amount = 4000,
size = {22, 20},
-- offset = {-64, -64}
offset = {64, 64}
},
{
enabled = false,
name = 'uranium-ore',
amount = 4000,
size = {22, 20},
-- offset = {-64, -96}
offset = {0, 64}
}
}
},
resource_patches = {
enabled = false,
resources = {
{
enabled = false,
name = 'crude-oil',
num_patches = 4,
amount = 4000000,
-- offset = {-80, -12},
offset = {-12, 64},
-- offset_next = {0, 6}
offset_next = {6, 0}
}
}
},
resource_refill_nearby = {
enabled = false,
range = 128,
resources_name = {
'iron-ore',
'copper-ore',
'stone',
'coal',
'uranium-ore'
},
amount = {2500, 4000}
}
}

View File

@@ -0,0 +1,11 @@
return {
--[[
__icon__
__item_name__
__backer_name__
__direction__
__x__
__y__
]]
station_name = '[L] __icon__'
}

View File

@@ -0,0 +1,46 @@
--- A list of all tracked statistics and the events which trigger them
-- @config Statistics
local e = defines.events -- order as per lua api as it was easier just to go down the list
return {
MapsPlayed = true, --- @setting MapsPlayed If the number of maps which a player has played should be tracked
Playtime = true, --- @setting Playtime If playtime is tracked for a player, play time measured in minutes
AfkTime = true, --- @setting AfkTime If afk time is tracked for a player, play time measured in minutes, afk is once a player does nothing for 5 minutes
DistanceTravelled = true, --- @setting DistanceTravelled If distance Travelled is checked, only counts if not afk
MachinesRemoved = true, --- @setting MachinesRemoved If removed machines are tracked, includes marked for decon and player mined entity
TreesDestroyed = true, --- @setting OreMined If ore mined is tracked for a player, includes marked for decon and player mined entity but only trees
OreMined = true, --- @setting OreMined If ore mined is tracked for a player, includes player mined entity but only ore
DamageDealt = true, --- @setting DamageDealt If damage dealt is tracked for a player, includes any damage to entities not on the same force or neutral
Kills = true, --- @setting Kills If kills are tracked for a player, includes all kills not on same force or neutral
RocketsLaunched = true, --- @setting RocketsLaunched If the number of rockets launched should be tracked, done for all players on the force
ResearchCompleted = true, --- @setting ResearchCompleted If the number of researches completed should be tracked, done for all players on the force
counters = { --- @setting counters Simple statistics that just go up by one each time an event happens
MachinesBuilt = e.on_built_entity,
MapTagsMade = e.on_chart_tag_added,
ChatMessages = e.on_console_chat,
CommandsUsed = e.on_console_command,
ItemsPickedUp = e.on_picked_up_item,
TilesBuilt = e.on_player_built_tile,
ItemsCrafted = e.on_player_crafted_item,
DeconstructionPlannerUsed = e.on_player_deconstructed_area,
Deaths = e.on_player_died,
JoinCount = e.on_player_joined_game,
TilesRemoved = e.on_player_mined_tile,
CapsulesUsed = e.on_player_used_capsule,
EntityRepaired= e.on_player_repaired_entity
},
display_order = { --- @setting display_order The order that the statistics should be shown in when in a gui or command
'Playtime', 'AfkTime',
'MapsPlayed', 'JoinCount',
'ChatMessages', 'CommandsUsed',
'RocketsLaunched', 'ResearchCompleted',
'MachinesBuilt', 'MachinesRemoved',
'TilesBuilt', 'TilesRemoved',
'TreesDestroyed', 'OreMined',
'ItemsCrafted', 'ItemsPickedUp',
'Kills', 'Deaths',
'DamageDealt', 'DistanceTravelled',
'CapsulesUsed', 'EntityRepaired',
'DeconstructionPlannerUsed', 'MapTagsMade'
}
}

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--- Settings for vlayer including the allowed items, the update frequency, and some cheats
-- @config Vlayer
return {
update_tick_storage = 60, --- @setting update_tick_storage The number of ticks between each update of the storage interfaces
update_tick_energy = 10, --- @setting update_tick_energy The number of ticks between each update of the energy and circuit interfaces
update_tick_gui = 60, --- @setting update_tick_gui The number of ticks between each update of the gui
unlimited_capacity = false, --- @setting unlimited_capacity When true the vlayer has an unlimited energy capacity, accumulators are not required
unlimited_surface_area = false, --- @setting unlimited_surface_area When true the vlayer has an unlimited surface area, landfill is not required
modded_auto_downgrade = false, --- @setting modded_auto_downgrade When true modded items will be converted into their base game equivalent, original items can not be recovered
mimic_surface = 'nauvis', --- @setting mimic_surface Surface name/index the vlayer will copy its settings from, use nil to use the settings below
surface = { --- @setting surface When mimic_surface is nil these settings will be used instead, see LuaSurface for details
always_day = false,
solar_power_multiplier = 1,
min_brightness = 0.15,
ticks_per_day = 25000,
daytime = 0,
dusk = 0.25,
evening = 0.45,
morning = 0.55,
dawn = 0.75
},
interface_limit = { --- @setting interface_limit Sets the limit for the number of vlayer interfaces that can be created
energy = 1, -- >1 allows for disconnected power networks to receive power
circuit = 10, -- No caveats
storage_input = 10, -- No caveats
storage_output = 1 -- >0 allows for item teleportation (allowed_items only)
},
allowed_items = { --- @setting allowed_items List of all items allowed in vlayer storage and their properties
--[[
Allowed properties:
starting_value = 0: The amount of the item placed into the vlayer on game start, ignores area requirements
required_area = 0: When greater than 0 the items properties are not applied unless their is sufficient surplus surface area
production = 0: The energy production of the item in MW, used for solar panels
discharge = 0: The energy discharge of the item in MW, used for accumulators
capacity = 0: The energy capacity of the item in MJ, used for accumulators
surface_area = 0: The surface area provided by the item, used for landfill
]]
['solar-panel'] = {
starting_value = 0,
required_area = 9,
production = 0.06 -- MW
},
['accumulator'] = {
starting_value = 0,
required_area = 4,
discharge = 0.3, -- MW
capacity = 5 -- MJ
},
['landfill'] = {
starting_value = 0,
required_area = 0,
surface_area = 6 -- Tiles
},
['wood'] = {
starting_value = 0,
required_area = 0,
surface_area = 0,
fuel_value = 2, -- MJ
power = true -- turn all wood to power to reduce trash
},
['coal'] = {
starting_value = 0,
required_area = 0,
surface_area = 0,
fuel_value = 4, -- MJ
power = false -- turn all coal to power to reduce trash
}
--[[
['iron-ore'] = {
starting_value = 0,
required_area = 0,
surface_area = 0
},
['copper-ore'] = {
starting_value = 0,
required_area = 0,
surface_area = 0
},
['coal'] = {
starting_value = 0,
required_area = 0,
surface_area = 0
},
['stone'] = {
starting_value = 0,
required_area = 0,
surface_area = 0
},
['uranium-ore'] = {
starting_value = 0,
required_area = 0,
surface_area = 0
},
]]
},
modded_items = { --- @setting modded_items List of all modded items allowed in vlayer storage and their base game equivalent
['solar-panel-2'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 4
},
['solar-panel-3'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 16
},
['solar-panel-4'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 64
},
['solar-panel-5'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 256
},
['solar-panel-6'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 1024
},
['solar-panel-7'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 4096
},
['solar-panel-8'] = {
starting_value = 0,
base_game_equivalent = 'solar-panel',
multiplier = 16384
},
['accumulator-2'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 4
},
['accumulator-3'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 16
},
['accumulator-4'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 64
},
['accumulator-5'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 256
},
['accumulator-6'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 1024
},
['accumulator-7'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 4096
},
['accumulator-8'] = {
starting_value = 0,
base_game_equivalent = 'accumulator',
multiplier = 16384
},
}
}

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--- Config file for the warning system, this is very similar to reports but is for the use of moderators rather than normal users.
-- @config Warnings
return {
actions = { --- @setting actions what actions are taking at number of warnings
-- if a localized string is used then __1__ will by_player_name and __2__ will be the current warning count (auto inserted)
{'warnings.received',''},
{'warnings.received',''},
{'warnings.received',{'warnings.pre-kick'}},
function(player,by_player_name,number_of_warnings)
game.kick_player(player,{'warnings.received',by_player_name,number_of_warnings,{'warnings.kick'}})
end,
{'warnings.received',{'warnings.pre-pre-ban'}},
{'warnings.received',{'warnings.pre-ban'}},
function(player,by_player_name,number_of_warnings)
game.ban_player(player,{'warnings.received',by_player_name,number_of_warnings,{'warnings.ban',{'links.website'}}})
end
},
script_warning_cool_down=30, --- @setting script_warning_cool_down time for a script warning (given by script) to be removed (in minutes)
script_warning_limit=5 --- @setting script_warning_limit the number of script warnings (given by script) that are allowed before full warnings are given
}