Refactor of commands

This commit is contained in:
Cooldude2606
2019-03-01 20:24:23 +00:00
parent e547f76d6f
commit 62dcfe8694
288 changed files with 5364 additions and 1067 deletions

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--- A full ranking system for factorio.
-- @module ExpGamingCommands.kill@4.0.0
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game')
--- Kills a player of a lower rank
-- @command kill
-- @param player the player to be killed
commands.add_command('kill', 'Kills a player. No player name kills yourself.', {
['player']={false,'player-rank-alive'}
}, function(event,args)
local _player = Game.get_player(event)
local player = args.player
if player then player.character.die()
else _player.character.die() end
end).default_admin_only = true

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{
"name": "ExpGamingCommands.kill",
"version": "4.0.0",
"description": "Adds a command which can be used to kill a player or yourself.",
"location": "FSM_ARCHIVE",
"keywords": [
"Command",
"ExpGaming",
"Kill",
"Death",
"Admin",
"Tool"
],
"dependencies": {
"ExpGamingCore.Command": "^4.0.0",
"ExpGamingCore.Role": "^4.0.0",
"FactorioStdLib.Game": "^0.8.0"
},
"collection": "ExpGamingCommands@4.0.0",
"submodules": {}
}