From 5e2a62ab270fd46bd40d71f55f044128a8184cea Mon Sep 17 00:00:00 2001 From: Cooldude2606 <25043174+Cooldude2606@users.noreply.github.com> Date: Sat, 28 Sep 2024 01:40:25 +0100 Subject: [PATCH] Switch from LuaCheck to LuaLS --- .editorconfig | 182 ++++++ .gitignore | 1 + .luacheckrc | 1697 ------------------------------------------------- .luarc.json | 69 +- 4 files changed, 249 insertions(+), 1700 deletions(-) create mode 100644 .editorconfig delete mode 100644 .luacheckrc diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 00000000..7748336d --- /dev/null +++ b/.editorconfig @@ -0,0 +1,182 @@ + +# see https://github.com/CppCXY/EmmyLuaCodeStyle +[*.lua] + +# [basic] + +# optional space/tab +indent_style = space + +# if indent_style is space, this is valid +indent_size = 4 + +# if indent_style is tab, this is valid +tab_width = 4 + +# none/single/double +quote_style = double + +# keep/remove/remove_table_only/remove_string_only +call_arg_parentheses = remove_table_only + +## extend option +continuation_indent.in_expr = 0 +continuation_indent.in_table = 4 +continuation_indent.before_block = 4 + +# this mean utf8 length , if this is 'unset' then the line width is no longer checked +# this option decides when to chopdown the code +max_line_length = 200 + +# optional crlf/lf/cr/auto, if it is 'auto', in windows it is crlf other platforms are lf +# in neovim the value 'auto' is not a valid option, please use 'unset' +end_of_line = auto + +# none/ comma / semicolon / only_kv_colon +table_separator_style = comma + +# optional keep/never/always/smart +trailing_table_separator = smart + +# should the tool detect endings by itself +detect_end_of_line = false + +# this will check text end with new line +insert_final_newline = true + +# [space] + +space_around_table_field_list = keep + +space_before_attribute = true + +space_before_function_open_parenthesis = false + +space_before_function_call_open_parenthesis = false + +space_before_closure_open_parenthesis = false + +# optional always/only_string/only_table/none +# or true/false +## extend option +## always/keep/none +# space_before_function_call_single_arg.table = always +## always/keep/none +# space_before_function_call_single_arg.string = always +space_before_function_call_single_arg = only_string + +space_before_open_square_bracket = false + +space_inside_function_call_parentheses = false + +space_inside_function_param_list_parentheses = false + +space_inside_square_brackets = false + +# like t[#t+1] = 1 +space_around_table_append_operator = false + +ignore_spaces_inside_function_call = false + +# detail number or 'keep' +space_before_inline_comment = 1 + +# convert '---' to '--- ' or '--' to '-- ' +space_after_comment_dash = true + +# [operator space] + +space_around_math_operator = true +# space_around_math_operator.exponent = false + +space_after_comma = true + +space_after_comma_in_for_statement = true + +# true/false or none/always/no_space_asym +space_around_concat_operator = true + +space_around_logical_operator = true + +# true/false or none/always/no_space_asym +space_around_assign_operator = true + +# [align] + +align_call_args = false + +align_function_params = false + +align_continuous_assign_statement = false + +align_continuous_rect_table_field = false + +align_continuous_line_space = 2 + +align_if_branch = false + +# option none / always / contain_curly/ +align_array_table = false + +align_continuous_similar_call_args = false + +align_continuous_inline_comment = false + +# option none / always / only_call_stmt +align_chain_expr = none + +# [indent] + +never_indent_before_if_condition = true + +never_indent_comment_on_if_branch = false + +keep_indents_on_empty_lines = false + +allow_non_indented_comments = false + +# [line space] + +# The following configuration supports four expressions +# keep +# fixed(n) +# min(n) +# max(n) +# for eg. min(2) + +line_space_after_if_statement = max(2) + +line_space_after_do_statement = max(2) + +line_space_after_while_statement = fixed(2) + +line_space_after_repeat_statement = fixed(2) + +line_space_after_for_statement = fixed(2) + +line_space_after_local_or_assign_statement = max(2) + +line_space_after_function_statement = fixed(2) + +line_space_after_expression_statement = max(2) + +line_space_after_comment = max(2) + +line_space_around_block = fixed(1) + +# [line break] + +break_all_list_when_line_exceed = false + +auto_collapse_lines = false + +break_before_braces = false + +# [preference] + +ignore_space_after_colon = false + +remove_call_expression_list_finish_comma = true + +# keep / always / same_line / replace_with_newline / never +end_statement_with_semicolon = same_line \ No newline at end of file diff --git a/.gitignore b/.gitignore index 1a993212..ab129b03 100644 --- a/.gitignore +++ b/.gitignore @@ -1,3 +1,4 @@ dist/ node_modules/ package-lock.json +.vscode diff --git a/.luacheckrc b/.luacheckrc deleted file mode 100644 index 7b3ec36e..00000000 --- a/.luacheckrc +++ /dev/null @@ -1,1697 +0,0 @@ ---[[---------------------------------------------------------------------------- - LICENSE - .luacheckrc for Factorio Version 0.18.8, luacheck version 0.23.0 - This file is free and unencumbered software released into the public domain. - - Anyone is free to copy, modify, publish, use, compile, sell, or - distribute this file, either in source code form or as a compiled - binary, for any purpose, commercial or non-commercial, and by any - means. - - In jurisdictions that recognize copyright laws, the author or authors - of this file dedicate any and all copyright interest in the - software to the public domain. We make this dedication for the benefit - of the public at large and to the detriment of our heirs and - successors. We intend this dedication to be an overt act of - relinquishment in perpetuity of all present and future rights to this - software under copyright law. - - THE FILE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, - EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. - IN NO EVENT SHALL THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR - OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, - ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR - OTHER DEALINGS IN THE SOFTWARE. - - For more information, please refer to -------------------------------------------------------------------------------]] -local LINE_LENGTH = false - -local IGNORE = {'21./%w+_$', '21./^_%w+$', '213/[ijk]', '213/index', '213/key'} - --- These globals are not available to the factorio API -local NOT_GLOBALS = {'coroutine', 'io', 'socket', 'dofile', 'loadfile'} - -local STD_CONTROL = 'lua52+factorio+factorio_control+stdlib+factorio_defines' -local STD_DATA = 'lua52+factorio+factorio_data+stdlib+stdlib_data+factorio_defines' - --- For Base and Core Mods -local STD_BASE_DATA = 'lua52+factorio+factorio_data+factorio_defines+factorio_base_data' -local STD_BASE_CONTROL = 'lua52+factorio+factorio_control+factorio_defines+factorio_base_control' - -do -- Assume Factorio Control Stage as Default - std = STD_CONTROL - --cache = true - not_globals = NOT_GLOBALS - ignore = IGNORE - quiet = 1 -- pass -q option - max_cyclomatic_complexity = false - codes = true - max_line_length = LINE_LENGTH - max_code_line_length = LINE_LENGTH - max_string_line_length = LINE_LENGTH - max_comment_line_length = LINE_LENGTH - - --List of files and directories to exclude - exclude_files = { - --Ignore special folders - '**/.trash/', - '**/.history/', - '**/stdlib/vendor/', - - --Ignore development mods - '**/combat-tester/', - '**/test-maker/', - '**/trailer/', - - --Ignore love Includes - '**/love/includes/' - } -end - -do -- Set default prototype files - files['**/data.lua'].std = STD_DATA - files['**/data-updates.lua'].std = STD_DATA - files['**/data-final-fixes.lua'].std = STD_DATA - files['**/settings.lua'].std = STD_DATA - files['**/settings-updates.lua'].std = STD_DATA - files['**/settings-final-fixes.lua'].std = STD_DATA - files['**/prototypes/'].std = STD_DATA - files['**/settings/'].std = STD_DATA -end - -do -- Base and Core mod files - local base_scenarios = { - std = STD_BASE_CONTROL .. '+factorio_base_scenarios+factorio_base_story', - --ignore = {'212/event', '111', '112', '113', '211', '212', '213', '311', '411', '412', '421', '422', '423', '431', '432', '512'} - ignore = {'...'} - } - files['**/base/scenarios/'] = base_scenarios - files['**/base/tutorials/'] = base_scenarios - files['**/base/campaigns/'] = base_scenarios - files['**/wip-scenario/'] = base_scenarios - - files['**/base/migrations/'] = {std = STD_BASE_CONTROL} - - files['**/core/lualib/'] = {std = STD_BASE_CONTROL} - files['**/core/lualib/util.lua'] = {globals = {'util', 'table'}, ignore = {'432/object'}} - files['**/core/lualib/silo-script.lua'] = {globals = {'silo_script'}, ignore = {'4../player'}} - files['**/core/lualib/production-score.lua'] = {globals = {'production_score', 'get_price_recursive'}, ignore = {'4../player'}} - files['**/core/lualib/story*'] = {std = '+factorio_base_story', ignore = {'42./k', '42./filter'}} - files['**/core/lualib/mod-gui.lua'] = {globals = {'mod_gui'}} - files['**/core/lualib/camera.lua'] = {globals = {'camera'}} - files['**/core/lualib/builder.lua'] = {globals = {'Builder', 'builder', 'action', 'down', 'right'}} - - files['**/core/lualib/bonus-gui-ordering/'] = {std = STD_BASE_DATA} - files['**/core/lualib/dataloader.lua'] = {globals = {'data'}} - files['**/core/lualib/circuit-connector-*'] = {std = STD_BASE_DATA..'+factorio_circuit_connector_generated'} - files['**/core/lualib/bonus-gui-ordering.lua'] = {globals = {'bonus_gui_ordering'}} - - files['**/base/prototypes/'] = {std = STD_BASE_DATA} - files['**/core/prototypes/'] = {std = STD_BASE_DATA} - files['**/core/prototypes/noise-programs.lua'] = {ignore = {'212/x', '212/y', '212/tile', '212/map'}} -end - -do -- Stdlib Files - local stdlib_control = { - std = 'lua52+factorio+factorio_control+stdlib+factorio_defines', - max_line_length = LINE_LENGTH - } - - local stdlib_data = { - std = 'lua52+factorio+factorio_data+stdlib+factorio_defines', - max_line_length = LINE_LENGTH - } - - -- Assume control stage for stdlib - files['**/stdlib/'] = stdlib_control - - -- Assume generic lua for stdlib utils - files['**/stdlib/utils/**'].std = 'lua52+stdlib' - - -- STDLIB data stage files - files['**/stdlib/data/'] = stdlib_data - - -- STDLIB Busted Spec - files['**/spec/**'] = { - globals = {'serpent', 'log', 'package.remove_stdlib'}, - std = 'lua52c+busted+factorio_defines+factorio_control+stdlib' - } - - -- Love - files['**/love/'].std = 'luajit+love+love_extra+stdlib+stdlib_data' -end - -do -- Factorio STDs-- - stds.factorio = { - --Set the read only variables - read_globals = { - -- @log@: Gives writing access to Factorio's logger instance. - "log", - -- @serpent@: Lua serializer and pretty printer. (https://github.com/pkulchenko/serpent). - "serpent", - -- @table_size@: Returns the number of elements inside an LUA table. - "table_size", - -- @lldebugger@: Provided by lua local debugger vscode extension. - lldebugger = { - fields = {'requestBreak'}, - other_fields = true, - read_only = false, - }, - -- @__DebugAdapter@: Provided by Factorio Mod Debug vscode extension. - __DebugAdapter = { - fields = {'print', 'stepIgnoreAll', 'stepIgnore', 'breakpoint'}, - other_fields = true, - read_only = false - }, - util = { - fields = { - "by_pixel", "distance", "findfirstentity", "positiontostr", "formattime", "moveposition", "oppositedirection", - "ismoduleavailable", "multiplystripes", "format_number", "increment", "color", "conditional_return", - "add_shift", "merge", "premul_color", "encode", "decode", "insert_safe", - table = { - fields = { - "compare", "deepcopy" - }, - }, - }, - }, - table = { - fields = { - "compare", "deepcopy" - }, - }, - }, - } - - stds.factorio_control = { - read_globals = { - - -- @commands@: - commands = { - fields = { - "add_command", "commands", "game_commands", "remove_command" - }, - }, - - -- @settings@: - settings = { - fields = { - "get_player_settings", - startup = {other_fields = true}, - global = {other_fields = true}, - player = {other_fields = true}, - get = {read_only = false}, -- stdlib added - get_startup = {read_only = false} -- stdlib added - }, - }, - - -- @script@: Provides an interface for registering event handlers. - -- (http://lua-api.factorio.com/latest/LuaBootstrap.html) - script = { - fields = { - "on_event", "on_nth_tick", "on_configuration_changed", "on_init", "on_load", "generate_event_name", - "raise_event", "get_event_handler", "mod_name", "get_event_order", - "is_game_in_debug_mode", "object_name", "set_event_filter", "get_event_filter", "register_metatable", - active_mods = {read_only = true, other_fields = true}, - }, - other_fields = false, - }, - - -- @remote@: Allows inter-mod communication by providing a repository of interfaces that is shared by all mods. - -- (http://lua-api.factorio.com/latest/LuaRemote.html) - remote = { - fields = { - interfaces = {read_only = false, other_fields = true}, - "add_interface", "remove_interface", "call" - }, - read_only = true, - other_fields = false, - }, - - rcon = { - fields = {'print'} - }, - - rendering = { - other_fields = false, - read_only = true, - fields = { - 'draw_animation', - 'draw_line', - 'draw_text', - 'draw_circle', - 'draw_rectangle', - 'draw_arc', - 'draw_polygon', - 'draw_sprite', - 'draw_light', - 'destroy', - 'is_font_valid', - 'is_valid', - 'get_all_ids', - 'clear', - 'get_type', - 'get_surface', - 'get_time_to_live', - 'set_time_to_live', - 'get_forces', - 'set_forces', - 'get_players', - 'set_players', - 'get_color', - 'set_color', - 'get_width', - 'set_width', - 'get_from', - 'set_from', - 'get_to', - 'set_to', - 'get_gap_amount', - 'set_gap_amount', - 'get_gap_length', - 'set_gap_length', - 'get_target', - 'set_target', - 'get_orientation', - 'set_orientation', - 'get_scale', - 'set_scale', - 'get_text', - 'set_text', - 'get_font', - 'set_font', - 'get_alignment', - 'set_alignment', - 'get_scale_with_zoom', - 'set_scale_with_zoom', - 'get_filled', - 'set_filled', - 'get_radius', - 'set_radius', - 'get_left_top', - 'set_left_top', - 'get_right_bottom', - 'set_right_bottom', - 'get_max_radius', - 'set_max_radius', - 'get_min_radius', - 'set_min_radius', - 'get_start_angle', - 'set_start_angle', - 'get_angle', - 'set_angle', - 'get_vertices', - 'set_vertices', - 'get_sprite', - 'set_sprite', - 'get_x_scale', - 'set_x_scale', - 'get_y_scale', - 'set_y_scale', - 'get_render_layer', - 'set_render_layer', - 'get_orientation_target', - 'set_orientation_target', - 'get_oriented_offset', - 'set_oriented_offset', - 'get_intensity', - 'set_intensity', - 'get_minimum_darkness', - 'set_minimum_darkness' - } - }, - - -- @game@: Main object through which most of the API is accessed. - -- It is, however, not available inside handlers registered with @script.on_load@. - -- (http://lua-api.factorio.com/latest/LuaGameScript.html) - game ={ - other_fields = false, - read_only = false, - fields = { - 'auto_save', - 'ban_player', - 'check_consistency', - 'check_prototype_translations', - 'count_pipe_groups', - 'create_force', - 'create_profiler', - 'create_random_generator', - 'create_surface', - 'decode_string', - 'delete_surface', - 'direction_to_string', - 'disable_replay', - 'disable_tips_and_tricks', - 'disable_tutorial_triggers', - 'encode_string', - 'evaluate_expression', - 'force_crc', - 'get_active_entities_count', - 'get_entity_by_tag', - 'get_filtered_achievement_prototypes', - 'get_filtered_decorative_prototypes', - 'get_filtered_entity_prototypes', - 'get_filtered_equipment_prototypes', - 'get_filtered_fluid_prototypes', - 'get_filtered_item_prototypes', - 'get_filtered_mod_setting_prototypes', - 'get_filtered_recipe_prototypes', - 'get_filtered_technology_prototypes', - 'get_filtered_tile_prototypes', - 'get_map_exchange_string', - 'get_player', - 'get_surface', - 'get_train_stops', - 'help', - 'is_demo', - 'is_multiplayer', - 'is_valid_sound_path', - 'is_valid_sprite_path', - 'json_to_table', - 'kick_player', - 'log_recipe_locale', - 'merge_forces', - 'mute_player', - 'parse_map_exchange_string', - 'play_sound', - 'print', - 'print_stack_size', - 'purge_player', - 'regenerate_entity', - 'reload_mods', - 'reload_script', - 'remove_offline_players', - 'remove_path', - 'reset_time_played', - 'save_atlas', - 'server_save', - 'set_game_state', - 'set_wait_for_screenshots_to_finish', - 'show_message_dialog', - 'table_to_json', - 'take_screenshot', - 'take_technology_screenshot', - 'unban_player', - 'unmute_player', - 'write_file', - - achievement_prototypes = {read_only = true, other_fields = true}, - active_mods = {read_only = true, other_fields = true}, - ammo_category_prototypes = {read_only = true, other_fields = true}, - autoplace_control_prototypes = {read_only = true, other_fields = true}, - backer_names = {read_only = true, other_fields = true}, - connected_players = {read_only = true, other_fields = true}, - custom_input_prototypes = {read_only = true, other_fields = true}, - damage_prototypes = {read_only = true, other_fields = true}, - decorative_prototypes = {read_only = true, other_fields = true}, - default_map_gen_settings = {read_only = true, other_fields = true}, - difficulty = {read_only = true, other_fields = true}, - difficulty_settings = {read_only = true, other_fields = true}, - entity_prototypes = {read_only = true, other_fields = true}, - equipment_category_prototypes = {read_only = true, other_fields = true}, - equipment_grid_prototypes = {read_only = true, other_fields = true}, - equipment_prototypes = {read_only = true, other_fields = true}, - finished = {read_only = true, other_fields = true}, - fluid_prototypes = {read_only = true, other_fields = true}, - forces = {read_only = true, other_fields = true}, - fuel_category_prototypes = {read_only = true, other_fields = true}, - item_group_prototypes = {read_only = true, other_fields = true}, - item_prototypes = {read_only = true, other_fields = true}, - item_subgroup_prototypes = {read_only = true, other_fields = true}, - map_settings = {read_only = true, other_fields = true}, - mod_setting_prototypes = {read_only = true, other_fields = true}, - module_category_prototypes = {read_only = true, other_fields = true}, - named_noise_expressions = {read_only = true, other_fields = true}, - noise_layer_prototypes = {read_only = true, other_fields = true}, - object_name = {read_only = true, other_fields = true}, - particle_prototypes = {read_only = true, other_fields = true}, - permissions = {read_only = true, other_fields = true}, - player = {read_only = true, other_fields = true}, - players = {read_only = true, other_fields = true}, - pollution_statistics = {read_only = true, other_fields = true}, - recipe_category_prototypes = {read_only = true, other_fields = true}, - recipe_prototypes = {read_only = true, other_fields = true}, - resource_category_prototypes = {read_only = true, other_fields = true}, - shortcut_prototypes = {read_only = true, other_fields = true}, - styles = {read_only = true, other_fields = true}, - surfaces = {read_only = true, other_fields = true}, - technology_prototypes = {read_only = true, other_fields = true}, - tick = {read_only = true, other_fields = true}, - ticks_played = {read_only = true, other_fields = true}, - tile_prototypes = {read_only = true, other_fields = true}, - trivial_smoke_prototypes = {read_only = true, other_fields = true}, - virtual_signal_prototypes = {read_only = true, other_fields = true}, - - autosave_enabled = {read_only = false, other_fields = false}, - draw_resource_selection = {read_only = false, other_fields = false}, - enemy_has_vision_on_land_mines = {read_only = false, other_fields = false}, - speed = {read_only = false, other_fields = false}, - tick_paused = {read_only = false, other_fields = false}, - ticks_to_run = {read_only = false, other_fields = false} - }, - }, - }, - - globals = { - -- @global@: The global dictionary, useful for storing data persistent across a save-load cycle. - -- Writing access is given to the mod-id field (for mod-wise saved data). - -- (http://lua-api.factorio.com/latest/Global.html) - "global", - - -- @MOD@: Keep it organized, use this variable for anything that "NEEDS" to be global for some reason. - "MOD" - }, - } - - stds.factorio_data = { - - read_globals = { - data = { - fields = { - raw = { - other_fields = true, - read_only = false - }, - "extend", "is_demo" - }, - }, - - settings = { - fields = { - "startup", "global", "player", "get", "get_startup" - }, - }, - - mods = { - other_fields = true - }, - - -- Popular mods that think they need globals! - angelsmods = { - other_fields = true - }, - - -- Popular mods that think they need globals! - bobmods = { - other_fields = true - }, - - - } - } -end - -do -- Factorio Base/Core STDs-- - stds.factorio_base_control = { - read_globals = {"silo_script", "mod_gui", "camera"} - } - - stds.factorio_base_scenarios = { - globals = { - "check_automate_science_packs_advice", "check_research_hints", "check_supplies", "manage_attacks", "all_dead", - "on_win", "difficulty_number", "init_attack_data", "handle_attacks", "count_items_in_container", "progress", "scanned", - "check_light", "check_machine_gun", "level", "story_table", - - "tightspot_prices", "tightspot_make_offer", "tightspot_init", "tightspot_get_required_balance", - "tightspot_init_level", "tightspot_init_spending_frame", "tightspot_init_progress_frame", "tightspot_update_progress", "tightspot_update_spending", - "tightspot_get_missing_to_win", "tightspot_sell_back", "tightspot_start_level", "tightspot_show_level_description", "tightspot_update_speed_label", - "map_ignore", "tightspot_check_level", "land_price", - - "transport_belt_madness_init", "transport_belt_madness_init_level", "transport_belt_madness_create_chests", "transport_belt_madness_fill_chests", - "transport_belt_madness_start_level", "map_ignore", "map_clear", "map_load", "map_save", "transport_belt_madness_show_level_description", - "transport_belt_madness_check_level", "transport_belt_madness_next_level", "transport_belt_madness_clear_level", "transport_belt_madness_contains_next_level", - - "restricted", "check_built_items", "result", "disable_combat_technologies", "apply_character_modifiers", "apply_combat_modifiers", "apply_balance", - "load_config", "starting_area_constant", "create_next_surface", "end_round", "prepare_next_round", "silo_died","choose_joining_gui", - "destroy_joining_guis", "create_random_join_gui", "create_auto_assign_gui", "create_pick_join_gui", "create_config_gui", "make_config_table", "default", - "make_team_gui", "make_team_gui_config", "add_team_button_press", "trash_team_button_press", "remove_team_from_team_table", "add_team_to_team_table", - "set_teams_from_gui", "on_team_button_press", "make_color_dropdown", "create_balance_option", "create_disable_frame", "disable_frame", "parse_disabled_items", - "set_balance_settings", "config_confirm", "parse_config_from_gui", "get_color", "roll_starting_area", "delete_roll_surfaces", "auto_assign", - "destroy_config_for_all", "prepare_map", "set_evolution_factor", "update_players_on_team_count", "random_join", "init_player_gui", - "destroy_player_gui", "objective_button_press", "admin_button_press", "admin_frame_button_press", "diplomacy_button_press", "update_diplomacy_frame", - "diplomacy_frame_button_press", "team_changed_diplomacy", "diplomacy_check_press", "get_stance", "give_inventory", "setup_teams", "disable_items_for_all", - "set_random_team", "set_diplomacy", "create_spawn_positions", "set_spawn_position", "set_team_together_spawns", "chart_starting_area_for_force_spawns", - "check_starting_area_chunks_are_generated", "check_player_color", "check_round_start", "clear_starting_area_enemies", "check_no_rush_end", "check_no_rush_players", - "finish_setup", "chart_area_for_force", "setup_start_area_copy", "update_copy_progress", "update_progress_bar", "copy_paste_starting_area_tiles", - "copy_paste_starting_area_entities", "create_silo_for_force", "setup_research", "on_chunk_generated", "get_distance_to_nearest_spawn", - "create_wall_for_force", "fpn", "give_items", "create_item_frame", "create_technologies_frame", "create_cheat_frame", "create_day_frame", - "time_modifier", "points_per_second_start", "points_per_second_level_subtract", "levels", "update_info", "get_time_left", "update_time_left", - "on_joined", "make_frame", "update_frame", "update_table", "calculate_task_item_multiplayer", "setup_config", "select_from_probability_table", - "select_inventory", "select_equipment", "select_challange_type", "save_round_statistics", "start_challenge", "create_teams", "set_areas", - "decide_player_team", "set_teams", "refresh_leaderboard", "set_player", "generate_technology_list", "generate_research_task","setup_unlocks", - "check_technology_progress", "generate_production_task", "generate_shopping_list_task", "set_gui_flow_table", "create_visibility_button", - "check_item_lists", "update_task_gui", "check_end_of_round", "end_round_gui_update", "try_to_check_victory", "update_gui", "check_start_round", - "check_start_set_areas", "check_start_setting_entities", "check_set_areas", "check_clear_areas", "check_chests", "check_chests_shopping_list", - "check_chests_production", "check_input_chests", "fill_input_chests", "check_victory", "shopping_task_finished", "calculate_force_points", - "update_research_task_table", "update_production_task_table", "update_shopping_list_task_table", "create_joined_game_gui", "pre_ending_round", - "player_ending_prompt", "update_end_timer", "update_begin_timer", "team_finished", "save_points_list", "give_force_players_points", - "update_winners_list", "set_spectator", "set_character", "give_starting_inventory", "give_equipment", "shuffle_table", "format_time", - "spairs", "fill_leaderboard", "create_grid", "simple_entities", "save_map_data", "clear_map", "create_tiles", "recreate_entities", - "map_sets", "give_points", "init_forces", "init_globals", "init_unit_settings", "check_next_wave", "next_wave", "calculate_wave_power", - "wave_end", "make_next_spawn_tick", "check_spawn_units", "get_wave_units", "spawn_units", "randomize_ore", "set_command", "command_straglers", - "unit_config", "make_next_wave_tick", "time_to_next_wave", "time_to_wave_end", "rocket_died", "unit_died", "get_bounty_price", "setup_waypoints", - "insert_items", "give_starting_equipment", "give_spawn_equipment", "next_round_button_visible", "gui_init", "create_wave_frame", "create_money_frame", - "create_upgrade_gui", "update_upgrade_listing", "upgrade_research", "get_upgrades", "get_money", "update_connected_players", "update_round_number", - "set_research", "set_recipes", "check_deconstruction", "check_blueprint_placement", "loop_entities", "experiment_items", - "setup", "story_gui_click", "clear_surface", "add_run_trains_button", "puzzle_condition", "basic_signals", - "loop_trains", "Y_offset", "ghosts_1", "ghosts_2", "required_path", "through_wall_path", "count", "check_built_real_rail", - "current_ghosts_count", "other", "rails", "set_rails", "straight_section", "late_entities", "entities", "stop", - "get_spawn_coordinate", - - --tutorials - "intermission", "create_entities_on_tick", "on_player_created", "required_count", "non_player_entities", "clear_rails", - "chest", "damage", "furnace", "init_prototypes", "build_infi_table", "junk", "update_player_tags", "time_left", "team_production", - "create_task_frame", "create_visibilty_buttons", "update_leaderboard", "in_in_area" - } - } - - stds.factorio_base_data = { - globals = { - --Style - "make_cursor_box", "make_full_cursor_box", - "default_container_padding", "default_orange_color", "default_light_orange_color", "warning_red_color", - "achievement_green_color", "achievement_tan_color", "orangebuttongraphcialset", "bluebuttongraphcialset", - "bonus_gui_ordering", "trivial_smoke", "technology_slot_base_width", "technology_slot_base_height", "default_frame_font_vertical_compensation", - - --Belts - "transport_belt_connector_frame_sprites", "transport_belt_circuit_wire_connection_point", "transport_belt_circuit_wire_max_distance", - "transport_belt_circuit_connector_sprites", "ending_patch_prototype", "basic_belt_horizontal", "basic_belt_vertical", - "basic_belt_ending_top", "basic_belt_ending_bottom", "basic_belt_ending_side", "basic_belt_starting_top", "basic_belt_starting_bottom", - "basic_belt_starting_side", "fast_belt_horizontal", "fast_belt_vertical", "fast_belt_ending_top", "fast_belt_ending_bottom", - "fast_belt_ending_side", "fast_belt_starting_top", "fast_belt_starting_bottom", "fast_belt_starting_side", "express_belt_horizontal", - "express_belt_vertical", "express_belt_ending_top", "express_belt_ending_bottom", "express_belt_ending_side", "express_belt_starting_top", - "express_belt_starting_bottom", "express_belt_starting_side", - - --Circuit Connectors - "circuit_connector_definitions", "default_circuit_wire_max_distance", "inserter_circuit_wire_max_distance", - "universal_connector_template", "belt_connector_template", "belt_frame_connector_template", "inserter_connector_template", - - --Inserter Circuit Connectors - "inserter_circuit_wire_max_distance", "inserter_default_stack_control_input_signal", - - --Sounds/beams - "make_heavy_gunshot_sounds", "make_light_gunshot_sounds", "make_laser_sounds", - - --Gun/Laser - "gun_turret_extension", "gun_turret_extension_shadow", "gun_turret_extension_mask", "gun_turret_attack", - "laser_turret_extension", "laser_turret_extension_shadow", "laser_turret_extension_mask", - - --Pipes - "pipecoverspictures", "pipepictures", "assembler2pipepictures", "assembler3pipepictures", "make_heat_pipe_pictures", - - --Combinators - "generate_arithmetic_combinator", "generate_decider_combinator", "generate_constant_combinator", - - --Rail - "destroyed_rail_pictures", "rail_pictures", "rail_pictures_internal", "standard_train_wheels", "drive_over_tie", - "rolling_stock_back_light", "rolling_stock_stand_by_light", - - --Enemies - "make_enemy_autoplace", "make_enemy_spawner_autoplace", "make_enemy_worm_autoplace", - "make_spitter_attack_animation", "make_spitter_run_animation", "make_spitter_dying_animation", - "make_spitter_attack_parameters", "make_spitter_roars", "make_spitter_dying_sounds", - "make_spawner_idle_animation", "make_spawner_die_animation", - "make_biter_run_animation", "make_biter_attack_animation", "make_biter_die_animation", - "make_biter_roars", "make_biter_dying_sounds", "make_biter_calls", - "make_worm_roars", "make_worm_dying_sounds", "make_worm_folded_animation", "make_worm_preparing_animation", - "make_worm_prepared_animation", "make_worm_attack_animation", "make_worm_die_animation", - - --Other - "tile_variations_template", "make_water_autoplace_settings", - "make_unit_melee_ammo_type", "make_trivial_smoke", "make_4way_animation_from_spritesheet", "flying_robot_sounds", - "productivitymodulelimitation", "crash_trigger", "capsule_smoke", "make_beam", "playeranimations", - "make_blood_tint", "make_shadow_tint", - - --tiles - "water_transition_template", "make_water_transition_template", "water_autoplace_settings", "water_tile_type_names", - "patch_for_inner_corner_of_transition_between_transition", - } - } - - stds.factorio_base_story = { - globals = { - "story_init_helpers", "story_update_table", "story_init", "story_update", "story_on_tick", "story_add_update", - "story_remove_update", "story_jump_to", "story_elapsed", "story_elapsed_check", "story_show_message_dialog", - "set_goal", "player_set_goal", "on_player_joined", "flash_goal", "set_info", "player_set_info", "export_entities", - "list", "recreate_entities", "entity_to_connect", "limit_camera", "find_gui_recursive", "enable_entity_export", - "add_button", "on_gui_click", "set_continue_button_style", "add_message_log", "story_add_message_log", - "player_add_message_log", "message_log_frame", "message_log_scrollpane", "message_log_close_button", - "message_log_table", "toggle_message_log_button", "toggle_objective_button", "message_log_init", - "add_gui_recursive", "add_toggle_message_log_button", "add_toggle_objective_button", "mod_gui", - "flash_message_log_button", "flash_message_log_on_tick", "story_gui_click", "story_points_by_name", "story_branches", - "player", "surface", "deconstruct_on_tick", "recreate_entities_on_tick", "flying_congrats", "story_table" - } - } - - stds.factorio_circuit_connector_generated = { - globals = { - 'default_circuit_wire_max_distance', 'circuit_connector_definitions', 'universal_connector_template', - 'belt_connector_template', 'belt_frame_connector_template', 'inserter_connector_template', 'inserter_connector_template', - 'inserter_circuit_wire_max_distance', 'inserter_default_stack_control_input_signal', 'transport_belt_connector_frame_sprites', - 'transport_belt_circuit_wire_max_distance', - } - } -end - -do -- STDLIB STDs-- - stds.stdlib = { - read_globals = {}, - globals = { - 'STDLIB', - 'prequire', - 'rawtostring', - 'traceback', - 'data_traceback', - 'inspect', - 'serpent', - 'inline_if', - 'install', - 'log', - 'concat', - 'GAME', - 'AREA', - 'POSITION', - 'TILE', - 'SURFACE', - 'CHUNK', - 'COLOR', - 'ENTITY', - 'INVENTORY', - 'RESOURCE', - 'CONFIG', - 'LOGGER', - 'QUEUE', - 'EVENT', - 'GUI', - 'PLAYER', - 'FORCE', - 'MATH', - 'STRING', - 'TABLE' - } - } - - stds.stdlib_control = {} - - stds.stdlib_data = { - globals = { - 'DATA', - 'RECIPE', - 'ITEM', - 'FLUID', - 'ENTITY', - 'TECHNOLOGY', - 'CATEGORY' - } - } -end - -do -- Love STDs - stds.love_extra = { - read_globals = { - love = { - fields = { - arg = { - fields = { - 'parseGameArguments', - 'parseOption', - 'getLow', - 'optionIndices', - 'options' - } - } - } - }, - 'coroutine', - 'io', - 'socket', - 'dofile', - 'loadfile' - }, - globals = { - love = { - fields = { - 'handlers' - } - } - } - } -end - -do -- Factorio Defines STDs-- - stds.factorio_defines = { - read_globals = { - defines = { - fields = { - alert_type = { - fields = { - 'entity_destroyed', - 'entity_under_attack', - 'not_enough_construction_robots', - 'no_material_for_construction', - 'not_enough_repair_packs', - 'turret_fire', - 'custom', - 'no_storage', - 'train_out_of_fuel', - 'fluid_mixing' - } - }, - behavior_result = { - fields = { - 'in_progress', - 'fail', - 'success', - 'deleted' - } - }, - build_check_type = { - fields = { - 'script', - 'manual', - 'ghost_place', - 'ghost_revive' - } - }, - chain_signal_state = { - fields = { - 'all_open', - 'partially_open', - 'none_open' - } - }, - chunk_generated_status = { - fields = { - 'nothing', - 'custom_tiles', - 'basic_tiles', - 'corrected_tiles', - 'tiles', - 'entities' - } - }, - circuit_condition_index = { - fields = { - 'inserter_circuit', - 'inserter_logistic', - 'lamp', - 'arithmetic_combinator', - 'decider_combinator', - 'constant_combinator', - 'offshore_pump', - 'pump' - } - }, - circuit_connector_id = { - fields = { - 'accumulator', - 'constant_combinator', - 'container', - 'programmable_speaker', - 'rail_signal', - 'rail_chain_signal', - 'roboport', - 'storage_tank', - 'wall', - 'electric_pole', - 'inserter', - 'lamp', - 'combinator_input', - 'combinator_output', - 'offshore_pump', - 'pump' - } - }, - command = { - fields = { - 'attack', - 'go_to_location', - 'compound', - 'group', - 'attack_area', - 'wander', - 'flee', - 'stop', - 'build_base' - } - }, - compound_command = { - fields = { - 'logical_and', - 'logical_or', - 'return_last' - } - }, - control_behavior = { - fields = { - inserter = { - fields = { - circuit_mode_of_operation = { - fields = { - 'enable_disable', - 'set_filters', - 'read_hand_contents', - 'set_stack_size' - } - }, - hand_read_mode = { - fields = { - 'hold', - 'pulse' - } - } - } - }, - lamp = { - fields = { - circuit_mode_of_operation = { - fields = { - 'use_colors' - } - } - } - }, - logistic_container = { - fields = { - circuit_mode_of_operation = { - fields = { - 'send_contents', - 'set_requests' - } - } - } - }, - mining_drill = { - fields = { - resource_read_mode = { - fields = { - 'this_miner', - 'entire_patch' - } - } - } - }, - roboport = { - fields = { - circuit_mode_of_operation = { - fields = { - 'read_logistics', - 'read_robot_stats' - } - } - } - }, - train_stop = { - fields = { - circuit_mode_of_operation = { - fields = { - 'enable_disable', - 'send_to_train', - 'read_from_train', - 'read_stopped_train' - } - } - } - }, - transport_belt = { - fields = { - content_read_mode = { - fields = { - 'pulse', - 'hold' - } - } - } - }, - type = { - fields = { - 'container', - 'generic_on_off', - 'inserter', - 'lamp', - 'logistic_container', - 'roboport', - 'storage_tank', - 'train_stop', - 'decider_combinator', - 'arithmetic_combinator', - 'constant_combinator', - 'transport_belt', - 'accumulator', - 'rail_signal', - 'rail_chain_signal', - 'wall', - 'mining_drill', - 'programmable_speaker' - } - } - } - }, - controllers = { - fields = { - 'ghost', - 'character', - 'god', - 'editor', - 'cutscene', - 'spectator' - } - }, - deconstruction_item = { - fields = { - entity_filter_mode = { - fields = { - 'whitelist', - 'blacklist' - } - }, - tile_filter_mode = { - fields = { - 'whitelist', - 'blacklist' - } - }, - tile_selection_mode = { - fields = { - 'normal', - 'always', - 'never', - 'only' - } - } - } - }, - difficulty = { - fields = { - 'easy', - 'normal', - 'hard' - } - }, - difficulty_settings = { - fields = { - recipe_difficulty = { - fields = { - 'normal', - 'expensive' - } - }, - technology_difficulty = { - fields = { - 'normal', - 'expensive' - } - } - } - }, - direction = { - fields = { - 'north', - 'northeast', - 'east', - 'southeast', - 'south', - 'southwest', - 'west', - 'northwest' - } - }, - distraction = { - fields = { - 'by_enemy', - 'by_anything', - 'by_damage' - } - }, - entity_status = { - fields = { - 'working', - 'no_power', - 'no_fuel', - 'no_recipe', - 'no_input_fluid', - 'no_research_in_progress', - 'no_minable_resources', - 'low_input_fluid', - 'low_power', - 'disabled_by_control_behavior', - 'disabled_by_script', - 'fluid_ingredient_shortage', - 'fluid_production_overload', - 'item_ingredient_shortage', - 'item_production_overload', - 'marked_for_deconstruction', - 'missing_required_fluid', - 'missing_science_packs', - 'waiting_for_source_items', - 'waiting_for_space_in_destination', - 'waiting_to_launch_rocket' - } - }, - events = { - fields = { - 'on_tick', - 'on_gui_click', - 'on_gui_confirmed', - 'on_gui_text_changed', - 'on_gui_checked_state_changed', - 'on_entity_died', - 'on_post_entity_died', - 'on_entity_damaged', - 'on_picked_up_item', - 'on_built_entity', - 'on_sector_scanned', - 'on_player_mined_item', - 'on_put_item', - 'on_rocket_launched', - 'on_pre_player_mined_item', - 'on_chunk_generated', - 'on_player_crafted_item', - 'on_robot_built_entity', - 'on_robot_pre_mined', - 'on_robot_mined', - 'on_research_started', - 'on_research_finished', - 'on_player_rotated_entity', - 'on_player_set_quickbar_slot', - 'on_marked_for_deconstruction', - 'on_cancelled_deconstruction', - 'on_trigger_created_entity', - 'on_trigger_fired_artillery', - 'on_train_changed_state', - 'on_player_created', - 'on_resource_depleted', - 'on_player_driving_changed_state', - 'on_force_created', - 'on_forces_merging', - 'on_player_cursor_stack_changed', - 'on_pre_entity_settings_pasted', - 'on_entity_settings_pasted', - 'on_player_main_inventory_changed', - 'on_player_armor_inventory_changed', - 'on_player_ammo_inventory_changed', - 'on_player_gun_inventory_changed', - 'on_player_placed_equipment', - 'on_player_removed_equipment', - 'on_pre_player_died', - 'on_player_died', - 'on_player_respawned', - 'on_player_joined_game', - 'on_player_left_game', - 'on_player_built_tile', - 'on_player_mined_tile', - 'on_robot_built_tile', - 'on_robot_mined_tile', - 'on_player_selected_area', - 'on_player_alt_selected_area', - 'on_player_changed_surface', - 'on_selected_entity_changed', - 'on_market_item_purchased', - 'on_player_dropped_item', - 'on_biter_base_built', - 'on_player_changed_force', - 'on_entity_renamed', - 'on_gui_selection_state_changed', - 'on_runtime_mod_setting_changed', - 'on_difficulty_settings_changed', - 'on_surface_created', - 'on_surface_deleted', - 'on_pre_surface_deleted', - 'on_player_mined_entity', - 'on_robot_mined_entity', - 'on_train_created', - 'on_gui_elem_changed', - 'on_player_setup_blueprint', - 'on_player_deconstructed_area', - 'on_player_configured_blueprint', - 'on_console_chat', - 'on_console_command', - 'on_player_removed', - 'on_pre_player_removed', - 'on_player_used_capsule', - 'script_raised_built', - 'script_raised_destroy', - 'script_raised_revive', - 'on_player_promoted', - 'on_player_demoted', - 'on_combat_robot_expired', - 'on_player_changed_position', - 'on_mod_item_opened', - 'on_gui_opened', - 'on_gui_closed', - 'on_gui_value_changed', - 'on_player_muted', - 'on_player_unmuted', - 'on_player_cheat_mode_enabled', - 'on_player_cheat_mode_disabled', - 'on_character_corpse_expired', - 'on_pre_ghost_deconstructed', - 'on_player_pipette', - 'on_player_display_resolution_changed', - 'on_player_display_scale_changed', - 'on_pre_player_crafted_item', - 'on_player_cancelled_crafting', - 'on_chunk_charted', - 'on_technology_effects_reset', - 'on_land_mine_armed', - 'on_forces_merged', - 'on_player_trash_inventory_changed', - 'on_pre_player_left_game', - 'on_pre_surface_cleared', - 'on_surface_cleared', - 'on_chunk_deleted', - 'on_pre_chunk_deleted', - 'on_train_schedule_changed', - 'on_player_banned', - 'on_player_kicked', - 'on_player_unbanned', - 'on_rocket_launch_ordered', - 'on_script_path_request_finished', - 'on_ai_command_completed', - 'on_marked_for_upgrade', - 'on_cancelled_upgrade', - 'on_player_toggled_map_editor', - 'on_entity_cloned', - 'on_area_cloned', - 'on_brush_cloned', - 'on_game_created_from_scenario', - 'on_surface_imported', - 'on_surface_renamed', - 'on_player_toggled_alt_mode', - 'on_player_repaired_entity', - 'on_player_fast_transferred', - 'on_pre_robot_exploded_cliff', - 'on_robot_exploded_cliff', - 'on_entity_spawned', - 'on_cutscene_waypoint_reached', - 'on_unit_group_created', - 'on_unit_added_to_group', - 'on_unit_removed_from_group', - 'on_unit_group_finished_gathering', - 'on_build_base_arrived', - 'on_chart_tag_added', - 'on_chart_tag_modified', - 'on_chart_tag_removed', - 'on_lua_shortcut', - 'on_gui_location_changed', - 'on_gui_selected_tab_changed', - 'on_gui_switch_state_changed', - 'on_force_cease_fire_changed', - 'on_force_friends_changed', - 'on_string_translated', - 'on_script_trigger_effect' - } - }, - flow_precision_index = { - fields = { - 'one_second', - 'one_minute', - 'ten_minutes', - 'one_hour', - 'ten_hours', - 'fifty_hours', - 'two_hundred_fifty_hours', - 'one_thousand_hours' - } - }, - group_state = { - fields = { - 'gathering', - 'moving', - 'attacking_distraction', - 'attacking_target', - 'finished', - 'pathfinding', - 'wander_in_group' - } - }, - gui_type = { - fields = { - 'entity', - 'research', - 'controller', - 'production', - 'item', - 'bonus', - 'trains', - 'achievement', - 'blueprint_library', - 'equipment', - 'logistic', - 'other_player', - 'kills', - 'permissions', - 'tutorials', - 'custom', - 'server_management', - 'player_management', - 'tile' - } - }, - input_action = { - fields = { - 'activate_copy', - 'activate_cut', - 'activate_paste', - 'add_permission_group', - 'add_train_station', - 'admin_action', - 'alt_select_area', - 'alt_select_blueprint_entities', - 'alternative_copy', - 'begin_mining', - 'begin_mining_terrain', - 'build_item', - 'build_rail', - 'build_terrain', - 'cancel_craft', - 'cancel_deconstruct', - 'cancel_new_blueprint', - 'cancel_research', - 'cancel_upgrade', - 'change_active_item_group_for_crafting', - 'change_active_item_group_for_filters', - 'change_active_quick_bar', - 'change_arithmetic_combinator_parameters', - 'change_blueprint_book_record_label', - 'change_decider_combinator_parameters', - 'change_item_label', - 'change_multiplayer_config', - 'change_picking_state', - 'change_programmable_speaker_alert_parameters', - 'change_programmable_speaker_circuit_parameters', - 'change_programmable_speaker_parameters', - 'change_riding_state', - 'change_shooting_state', - 'change_single_blueprint_record_label', - 'change_train_stop_station', - 'change_train_wait_condition', - 'change_train_wait_condition_data', - 'clean_cursor_stack', - 'clear_selected_blueprint', - 'clear_selected_deconstruction_item', - 'clear_selected_upgrade_item', - 'connect_rolling_stock', - 'copy', - 'copy_entity_settings', - 'craft', - 'create_blueprint_like', - 'cursor_split', - 'cursor_transfer', - 'custom_input', - 'cycle_blueprint_book_backwards', - 'cycle_blueprint_book_forwards', - 'deconstruct', - 'delete_blueprint_library', - 'delete_blueprint_record', - 'delete_custom_tag', - 'delete_permission_group', - 'destroy_opened_item', - 'disconnect_rolling_stock', - 'drag_train_schedule', - 'drag_train_wait_condition', - 'drop_blueprint_record', - 'drop_item', - 'drop_to_blueprint_book', - 'edit_custom_tag', - 'edit_permission_group', - 'export_blueprint', - 'fast_entity_split', - 'fast_entity_transfer', - 'go_to_train_station', - 'grab_blueprint_record', - 'gui_checked_state_changed', - 'gui_click', - 'gui_confirmed', - 'gui_elem_changed', - 'gui_location_changed', - 'gui_selected_tab_changed', - 'gui_selection_state_changed', - 'gui_switch_state_changed', - 'gui_text_changed', - 'gui_value_changed', - 'import_blueprint', - 'import_blueprint_string', - 'import_permissions_string', - 'inventory_split', - 'inventory_transfer', - 'launch_rocket', - 'lua_shortcut', - 'map_editor_action', - 'market_offer', - 'mod_settings_changed', - 'open_achievements_gui', - 'open_blueprint_library_gui', - 'open_blueprint_record', - 'open_bonus_gui', - 'open_character_gui', - 'open_equipment', - 'open_gui', - 'open_item', - 'open_kills_gui', - 'open_logistic_gui', - 'open_mod_item', - 'open_production_gui', - 'open_technology_gui', - 'open_train_gui', - 'open_train_station_gui', - 'open_trains_gui', - 'open_tutorials_gui', - 'paste_entity_settings', - 'place_equipment', - 'quick_bar_pick_slot', - 'quick_bar_set_selected_page', - 'quick_bar_set_slot', - 'remove_cables', - 'remove_train_station', - 'reset_assembling_machine', - 'rotate_entity', - 'select_area', - 'select_blueprint_entities', - 'select_entity_slot', - 'select_item', - 'select_mapper_slot', - 'select_next_valid_gun', - 'select_tile_slot', - 'set_auto_launch_rocket', - 'set_autosort_inventory', - 'set_behavior_mode', - 'set_car_weapons_control', - 'set_circuit_condition', - 'set_circuit_mode_of_operation', - 'set_deconstruction_item_tile_selection_mode', - 'set_deconstruction_item_trees_and_rocks_only', - 'set_entity_color', - 'set_entity_energy_property', - 'set_filter', - 'set_heat_interface_mode', - 'set_heat_interface_temperature', - 'set_infinity_container_filter_item', - 'set_infinity_container_remove_unfiltered_items', - 'set_infinity_pipe_filter', - 'set_inserter_max_stack_size', - 'set_inventory_bar', - 'set_logistic_filter_item', - 'set_logistic_filter_signal', - 'set_logistic_trash_filter_item', - 'set_request_from_buffers', - 'set_research_finished_stops_game', - 'set_signal', - 'set_single_blueprint_record_icon', - 'set_splitter_priority', - 'set_train_stopped', - 'setup_assembling_machine', - 'setup_blueprint', - 'setup_single_blueprint_record', - 'smart_pipette', - 'stack_split', - 'stack_transfer', - 'start_repair', - 'start_research', - 'start_walking', - 'stop_building_by_moving', - 'switch_connect_to_logistic_network', - 'switch_constant_combinator_state', - 'switch_inserter_filter_mode_state', - 'switch_power_switch_state', - 'switch_to_rename_stop_gui', - 'take_equipment', - 'toggle_deconstruction_item_entity_filter_mode', - 'toggle_deconstruction_item_tile_filter_mode', - 'toggle_driving', - 'toggle_enable_vehicle_logistics_while_moving', - 'toggle_equipment_movement_bonus', - 'toggle_map_editor', - 'toggle_personal_roboport', - 'toggle_show_entity_info', - 'translate_string', - 'undo', - 'upgrade', - 'upgrade_opened_blueprint', - 'use_artillery_remote', - 'use_item', - 'wire_dragging', - 'write_to_console' - } - }, - inventory = { - fields = { - 'fuel', - 'burnt_result', - 'chest', - 'furnace_source', - 'furnace_result', - 'furnace_modules', - 'character_main', - 'character_guns', - 'character_ammo', - 'character_armor', - 'character_vehicle', - 'character_trash', - 'god_main', - 'editor_main', - 'editor_guns', - 'editor_ammo', - 'editor_armor', - 'roboport_robot', - 'roboport_material', - 'robot_cargo', - 'robot_repair', - 'assembling_machine_input', - 'assembling_machine_output', - 'assembling_machine_modules', - 'lab_input', - 'lab_modules', - 'mining_drill_modules', - 'item_main', - 'rocket_silo_rocket', - 'rocket_silo_result', - 'rocket', - 'car_trunk', - 'car_ammo', - 'cargo_wagon', - 'turret_ammo', - 'beacon_modules', - 'character_corpse', - 'artillery_turret_ammo', - 'artillery_wagon_ammo' - } - }, - logistic_member_index = { - fields = { - 'logistic_container', - 'vehicle_storage', - 'character_requester', - 'character_storage', - 'character_provider', - 'generic_on_off_behavior' - } - }, - logistic_mode = { - fields = { - 'active_provider', - 'storage', - 'requester', - 'passive_provider', - 'buffer' - } - }, - mouse_button_type = { - fields = { - 'left', - 'right', - 'middle' - } - }, - rail_connection_direction = { - fields = { - 'left', - 'straight', - 'right' - } - }, - rail_direction = { - fields = { - 'front', - 'back' - } - }, - render_mode = { - fields = { - 'game', - 'chart', - 'chart_zoomed_in' - } - }, - rich_text_setting = { - fields = { - 'enabled', - 'disabled', - 'highlight' - } - }, - riding = { - fields = { - acceleration = { - fields = { - 'nothing', - 'accelerating', - 'braking', - 'reversing' - } - }, - direction = { - fields = { - 'left', - 'straight', - 'right' - } - } - } - }, - shooting = { - fields = { - 'not_shooting', - 'shooting_enemies', - 'shooting_selected' - } - }, - signal_state = { - fields = { - 'open', - 'closed', - 'reserved', - 'reserved_by_circuit_network' - } - }, - train_state = { - fields = { - 'on_the_path', - 'path_lost', - 'no_schedule', - 'no_path', - 'arrive_signal', - 'wait_signal', - 'arrive_station', - 'wait_station', - 'manual_control_stop', - 'manual_control' - } - }, - transport_line = { - fields = { - 'left_line', - 'right_line', - 'left_underground_line', - 'right_underground_line', - 'secondary_left_line', - 'secondary_right_line', - 'left_split_line', - 'right_split_line', - 'secondary_left_split_line', - 'secondary_right_split_line' - } - }, - wire_connection_id = { - fields = { - 'electric_pole', - 'power_switch_left', - 'power_switch_right' - } - }, - wire_type = { - fields = { - 'red', - 'green', - 'copper' - } - }, - -- Defines additional modules - color = { - other_fields = true - }, - anticolor = { - other_fields = true - }, - lightcolor = { - other_fields = true - }, - time = { - fields = { - 'second', - 'minute', - 'hour', - 'day', - 'week', - 'month', - 'year' - } - } - } - } - } - } -end - ---[[ Options - "ignore", "std", "globals", "unused_args", "self", "compat", "global", "unused", "redefined", - "unused_secondaries", "allow_defined", "allow_defined_top", "module", - "read_globals", "new_globals", "new_read_globals", "enable", "only", "not_globals", - "max_line_length", "max_code_line_length", "max_string_line_length", "max_comment_line_length", - "max_cyclomatic_complexity" ---]] - ---[[ Warnings list - -- 011 A syntax error. - -- 021 An invalid inline option. - -- 022 An unpaired inline push directive. - -- 023 An unpaired inline pop directive. - -- 111 Setting an undefined global variable. - -- 112 Mutating an undefined global variable. - -- 113 Accessing an undefined global variable. - -- 121 Setting a read-only global variable. - -- 122 Setting a read-only field of a global variable. - -- 131 Unused implicitly defined global variable. - -- 142 Setting an undefined field of a global variable. - -- 143 Accessing an undefined field of a global variable. - -- 211 Unused local variable. - -- 212 Unused argument. - -- 213 Unused loop variable. - -- 221 Local variable is accessed but never set. - -- 231 Local variable is set but never accessed. - -- 232 An argument is set but never accessed. - -- 233 Loop variable is set but never accessed. - -- 241 Local variable is mutated but never accessed. - -- 311 Value assigned to a local variable is unused. - -- 312 Value of an argument is unused. - -- 313 Value of a loop variable is unused. - -- 314 Value of a field in a table literal is unused. - -- 321 Accessing uninitialized local variable. - -- 331 Value assigned to a local variable is mutated but never accessed. - -- 341 Mutating uninitialized local variable. - -- 411 Redefining a local variable. - -- 412 Redefining an argument. - -- 413 Redefining a loop variable. - -- 421 Shadowing a local variable. - -- 422 Shadowing an argument. - -- 423 Shadowing a loop variable. - -- 431 Shadowing an upvalue. - -- 432 Shadowing an upvalue argument. - -- 433 Shadowing an upvalue loop variable. - -- 511 Unreachable code. - -- 512 Loop can be executed at most once. - -- 521 Unused label. - -- 531 Left-hand side of an assignment is too short. - -- 532 Left-hand side of an assignment is too long. - -- 541 An empty do end block. - -- 542 An empty if branch. - -- 551 An empty statement. - -- 611 A line consists of nothing but whitespace. - -- 612 A line contains trailing whitespace. - -- 613 Trailing whitespace in a string. - -- 614 Trailing whitespace in a comment. - -- 621 Inconsistent indentation (SPACE followed by TAB). - -- 631 Line is too long. ---]] diff --git a/.luarc.json b/.luarc.json index 475a7824..3fd4d7ec 100644 --- a/.luarc.json +++ b/.luarc.json @@ -1,5 +1,68 @@ { - "Lua.diagnostics.disable": [ - "luadoc-miss-type-name" - ] + "$schema": "https://raw.githubusercontent.com/LuaLS/vscode-lua/master/setting/schema.json", + "completion.requireSeparator": "/", + "doc.privateName": [ "__" ], + "doc.protectedName": [ "_" ], + "runtime.version": "Lua 5.2", + "runtime.pluginArgs": [ + "--clusterio-modules" + ], + "diagnostics.unusedLocalExclude": [ "_", "i", "j", "k", "v" ], + "diagnostics.groupFileStatus": { + "ambiguity": "Any", + "await": "None", + "codestyle": "Opened", + "conventions": "Any", + "duplicate": "Any", + "global": "Any", + "luadoc": "Opened", + "redefined": "Opened", + "strict": "Fallback", + "strong": "Fallback", + "type-check": "Any", + "unbalanced": "Opened", + "unused": "Opened" + }, + "diagnostics.neededFileStatus": { + "close-non-object": "Any", + "discard-returns": "Any", + "deprecated": "None", + "no-unknown": "None", + "spell-check": "None!" + }, + "nameStyle.config": { + "local_name_style": [{ + "type" : "pattern", + "param": "_?_?(\\w+)", + "$1": "snake_case" + }], + "function_param_name_style": [{ + "type" : "pattern", + "param": "_?_?(\\w+)", + "$1": "snake_case" + }], + "function_name_style": [{ + "type" : "pattern", + "param": "_?_?(\\w+)", + "$1": "snake_case" + }], + "local_function_name_style": [{ + "type" : "pattern", + "param": "_?_?(\\w+)", + "$1": "snake_case" + }], + "table_field_name_style": [{ + "type" : "pattern", + "param": "_?_?(\\w+)", + "$1": "snake_case" + }], + "global_variable_name_style": "upper_snake_case", + "module_name_style": [ "pascal_case", "snake_case" ], + "require_module_name_style": [ "pascal_case", "snake_case" ], + "class_name_style": "pascal_case", + "const_variable_name_style": "upper_snake_case" + }, + "format.defaultConfig": { + "continuation_indent.in_expr": "0" + } } \ No newline at end of file