🐛 Fix warps on other surfaces

This commit is contained in:
oof2win2
2021-10-05 16:44:23 +00:00
parent c3b39decb2
commit 5d651449ba
2 changed files with 5 additions and 6 deletions

View File

@@ -795,8 +795,7 @@ Event.on_nth_tick(math.floor(60/config.update_smoothing), function()
-- Check the dist to the closest warp
local in_range = false
if closest_warp then in_range = closest_warp.warp_id == warp_ids.spawn and closest_distance < rs2 or closest_distance < r2 end
local in_range = closest_warp and closest_warp.warp_id == warp_ids.spawn and closest_distance and (closest_distance < rs2 or closest_distance < r2) or false
if was_in_range and not in_range then
PlayerInRange:set(player, nil)
elseif not was_in_range and in_range then
@@ -808,12 +807,12 @@ Event.on_nth_tick(math.floor(60/config.update_smoothing), function()
local add_warp_element = frame.container.header.alignment[add_new_warp.name]
local old_closest_warp_name = add_warp_element.tooltip[2] or closest_warp and closest_warp.name
local was_able_to_make_warp = add_warp_element.enabled
local can_make_warp = closest_distance and closest_distance > mr2 or true
log(tostring(can_make_warp) .. " " .. tostring(closest_distance) .. " " .. tostring(mr2) .. " " .. tostring(was_able_to_make_warp))
local can_make_warp = closest_distance and closest_distance > mr2
if not closest_distance then can_make_warp = true end
if can_make_warp and not was_able_to_make_warp then
add_warp_element.enabled = true
add_warp_element.tooltip = {'warp-list.add-tooltip'}
elseif not can_make_warp and was_able_to_make_warp or closest_warp and old_closest_warp_name ~= closest_warp.name then
elseif not can_make_warp and was_able_to_make_warp or closest_warp and (old_closest_warp_name ~= closest_warp.name) then
add_warp_element.enabled = false
add_warp_element.tooltip = {'warp-list.too-close', closest_warp.name}
end