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Added Module: ExpGamingCore.Gui
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@@ -41,7 +41,7 @@ script.on_event('rank_change',function(event)
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local rank = Ranking.get_rank(event.new_rank)
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local player = Game.get_player(event)
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local by_player_name = Game.get_player(event.by_player_index) or '<server>'
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local global = global('Ranking')
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local global = global.Ranking
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if rank.group.name == 'Jail' and global.last_change ~= player.name then
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Sync.emit_embeded{
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title='Player Jail',
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