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https://github.com/PHIDIAS0303/ExpCluster.git
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Final manual fixups
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@@ -42,7 +42,7 @@ local function format_position(pos)
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end
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--- Convert an area to a string
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--- @param area ExpUtil_AABB.Box
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--- @param area BoundingBox.struct
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--- @return string
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local function format_area(area)
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return format_string("%.1f,%.1f,%.1f,%.1f", area.left_top.x, area.left_top.y, area.right_bottom.x, area.right_bottom.y)
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@@ -137,8 +137,7 @@ local function on_player_ammo_inventory_changed(event)
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if not player or not player.character then return end
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local character_ammo = assert(player.get_inventory(defines.inventory.character_ammo))
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local gun_index = player.character.selected_gun_index
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--- @cast gun_index uint
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local gun_index = player.character.selected_gun_index --[[@as uint]]
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local item = character_ammo[gun_index]
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if not item or not item.valid or not item.valid_for_read then
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return
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@@ -32,7 +32,7 @@ local function degrade_entity(entity)
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local tiles = {}
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local surface = entity.surface
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local bounding_box = entity.bounding_box --[[@as ExpUtil_AABB.Box]]
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local bounding_box = entity.bounding_box
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local left_top = bounding_box.left_top
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local right_bottom = bounding_box.right_bottom
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for x = left_top.x, right_bottom.x do
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@@ -167,7 +167,7 @@ local function try_deconstruct_miner(entity)
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create_entity(create_entity_param)
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-- Find all the entities to connect to
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local bounding_box = entity.bounding_box --[[@as ExpUtil_AABB.Box]]
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local bounding_box = entity.bounding_box
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local search_area = {
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{ bounding_box.left_top.x - 1, bounding_box.left_top.y - 1 },
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{ bounding_box.right_bottom.x + 1, bounding_box.right_bottom.y + 1 },
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@@ -57,7 +57,7 @@ local function rename_station(event)
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-- Find the closest resource
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local icon = ""
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local item_name = ""
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local bounding_box = entity.bounding_box --[[@as ExpUtil_AABB.Box]]
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local bounding_box = entity.bounding_box
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local resources = entity.surface.find_entities_filtered{ position = entity.position, radius = 250, type = "resource" }
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if #resources > 0 then
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local closest_recourse --- @type LuaEntity?
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@@ -66,7 +66,7 @@ local function rename_station(event)
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-- Check which recourse is closest
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for _, resource in ipairs(resources) do
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local resource_box = resource.bounding_box --[[@as ExpUtil_AABB.Box]]
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local resource_box = resource.bounding_box
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local dx = px - resource_box.left_top.x
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local dy = py - resource_box.left_top.y
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local distance = (dx * dx) + (dy * dy)
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