This commit is contained in:
Cooldude2606
2019-07-22 17:53:13 +01:00
parent 0499ad35ab
commit 57b1c530bf
85 changed files with 4024 additions and 381 deletions

View File

@@ -1,4 +1,9 @@
--- Adds a rocket infomation gui which shows general stats, milestones and build progress of rockets
--[[-- Gui Module - Rocket Info
- Adds a rocket infomation gui which shows general stats, milestones and build progress of rockets
@gui Rocket-Info
@alias rocket_info
]]
local Gui = require 'expcore.gui' --- @dep expcore.gui
local Roles = require 'expcore.roles' --- @dep expcore.roles
local Event = require 'utils.event' --- @dep utils.event
@@ -25,6 +30,7 @@ local function player_allowed(player,action)
end
--- Used on the name label to allow zoom to map
-- @element zoom_to_map
local zoom_to_map_name = Gui.uid_name()
Gui.on_click(zoom_to_map_name,function(event)
local rocket_silo_name = event.element.parent.caption
@@ -33,6 +39,7 @@ Gui.on_click(zoom_to_map_name,function(event)
end)
--- Used to launch the rocket, when it is ready
-- @element launch_rocket
local launch_rocket =
Gui.new_button()
:set_sprites('utility/center')
@@ -60,6 +67,7 @@ end)
end)
--- Used to toggle the auto launch on a rocket
-- @element toggle_rocket
local toggle_rocket =
Gui.new_button()
:set_sprites('utility/play')
@@ -87,6 +95,7 @@ end)
end)
--- Used to toggle the visibility of the different sections
-- @element toggle_section
local toggle_section =
Gui.new_button()
:set_sprites('utility/expand_dark','utility/expand')
@@ -112,7 +121,7 @@ end)
--- Used to create the three different sections
local function create_section(container,section_name,table_size)
--- Header for the section
-- Header for the section
local header_area = Gui.create_header(
container,
{'rocket-info.section-caption-'..section_name},
@@ -121,11 +130,11 @@ local function create_section(container,section_name,table_size)
section_name..'-header'
)
--- Right aligned button to toggle the section
-- Right aligned button to toggle the section
header_area.caption = section_name
toggle_section(header_area)
--- Table used to store the data
-- Table used to store the data
local flow_table = Gui.create_scroll_table(container,table_size,215,section_name)
flow_table.parent.visible = false
@@ -437,7 +446,8 @@ local function generate_progress(player,frame)
end
end
--- Registers the new left gui
--- Registers the rocket info
-- @element rocket_info
local rocket_info =
Gui.new_left_frame('gui/rocket-info')
:set_sprites('entity/rocket-silo')