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https://github.com/PHIDIAS0303/ExpCluster.git
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Guis
This commit is contained in:
@@ -1,4 +1,9 @@
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--- Gui left frame define for a player list
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--[[-- Gui Module - Player List
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- Adds a player list to show names and play time; also includes action buttons which can apply to players
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@gui Player-List
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@alias player_list
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Roles = require 'expcore.roles' --- @dep expcore.roles
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local Store = require 'expcore.store' --- @dep expcore.store
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@@ -33,6 +38,7 @@ Gui.on_click(zoom_to_map_name,function(event)
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end)
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--- Button used to open the action bar
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-- @element open_action_bar
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local open_action_bar =
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Gui.new_button()
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:set_sprites('utility/expand_dots_white')
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@@ -56,6 +62,7 @@ end)
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end)
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--- Button used to close the action bar
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-- @element close_action_bar
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local close_action_bar =
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Gui.new_button()
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:set_sprites('utility/close_black','utility/close_white')
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@@ -71,6 +78,7 @@ end)
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end)
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--- Button used to confirm a reason
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-- @element reason_confirm
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local reason_confirm =
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Gui.new_button()
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:set_sprites('utility/confirm_slot')
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@@ -267,6 +275,7 @@ local function add_fake_players(list_table,count)
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end
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--- Registers the player list
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-- @element player_list
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local player_list =
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Gui.new_left_frame('gui/player-list')
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:set_sprites('entity/character')
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@@ -1,4 +1,9 @@
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--- Adds a rocket infomation gui which shows general stats, milestones and build progress of rockets
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--[[-- Gui Module - Rocket Info
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- Adds a rocket infomation gui which shows general stats, milestones and build progress of rockets
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@gui Rocket-Info
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@alias rocket_info
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Roles = require 'expcore.roles' --- @dep expcore.roles
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local Event = require 'utils.event' --- @dep utils.event
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@@ -25,6 +30,7 @@ local function player_allowed(player,action)
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end
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--- Used on the name label to allow zoom to map
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-- @element zoom_to_map
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local zoom_to_map_name = Gui.uid_name()
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Gui.on_click(zoom_to_map_name,function(event)
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local rocket_silo_name = event.element.parent.caption
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@@ -33,6 +39,7 @@ Gui.on_click(zoom_to_map_name,function(event)
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end)
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--- Used to launch the rocket, when it is ready
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-- @element launch_rocket
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local launch_rocket =
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Gui.new_button()
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:set_sprites('utility/center')
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@@ -60,6 +67,7 @@ end)
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end)
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--- Used to toggle the auto launch on a rocket
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-- @element toggle_rocket
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local toggle_rocket =
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Gui.new_button()
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:set_sprites('utility/play')
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@@ -87,6 +95,7 @@ end)
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end)
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--- Used to toggle the visibility of the different sections
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-- @element toggle_section
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local toggle_section =
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Gui.new_button()
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:set_sprites('utility/expand_dark','utility/expand')
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@@ -112,7 +121,7 @@ end)
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--- Used to create the three different sections
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local function create_section(container,section_name,table_size)
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--- Header for the section
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-- Header for the section
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local header_area = Gui.create_header(
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container,
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{'rocket-info.section-caption-'..section_name},
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@@ -121,11 +130,11 @@ local function create_section(container,section_name,table_size)
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section_name..'-header'
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)
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--- Right aligned button to toggle the section
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-- Right aligned button to toggle the section
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header_area.caption = section_name
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toggle_section(header_area)
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--- Table used to store the data
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-- Table used to store the data
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local flow_table = Gui.create_scroll_table(container,table_size,215,section_name)
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flow_table.parent.visible = false
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@@ -437,7 +446,8 @@ local function generate_progress(player,frame)
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end
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end
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--- Registers the new left gui
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--- Registers the rocket info
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-- @element rocket_info
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local rocket_info =
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Gui.new_left_frame('gui/rocket-info')
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:set_sprites('entity/rocket-silo')
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@@ -1,4 +1,9 @@
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--- Adds a science info gui that shows production usage and net for the different science packs as well as an eta
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--[[-- Gui Module - Science Info
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- Adds a science info gui that shows production usage and net for the different science packs as well as an eta
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@gui Science-Info
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@alias science_info
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Event = require 'utils.event' --- @dep utils.event
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local format_time = ext_require('expcore.common','format_time') --- @dep expcore.common
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@@ -248,7 +253,8 @@ local function update_eta(player,element)
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end
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end
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--- Registerse the new science info gui
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--- Registers the science info
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-- @element science_info
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local science_info =
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Gui.new_left_frame('gui/science-info')
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:set_sprites('entity/lab')
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@@ -1,4 +1,9 @@
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--- Adds a task list to the game which players can add remove and edit items on
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--[[-- Gui Module - Task List
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- Adds a task list to the game which players can add remove and edit items on
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@gui Task-List
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@alias task_list
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Event = require 'utils.event' --- @dep utils.event
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local Roles = require 'expcore.roles' --- @dep expcore.roles
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@@ -31,6 +36,7 @@ local function player_allowed_edit(player,task_id)
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end
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--- Button in the header to add a new task
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-- @element add_new_task
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local update_all
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local add_new_task =
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Gui.new_button()
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@@ -46,6 +52,7 @@ end)
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end)
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--- Used to save changes to a task
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-- @element confirm_edit
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local confirm_edit =
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Gui.new_button()
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:set_sprites('utility/downloaded')
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@@ -63,6 +70,7 @@ end)
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end)
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--- Used to cancel any changes you made to a task
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-- @element cancel_edit
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local generate_task
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local cancel_edit =
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Gui.new_button()
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@@ -80,6 +88,7 @@ end)
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end)
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--- Removes the task from the list
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-- @element discard_task
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local discard_task =
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Gui.new_button()
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:set_sprites('utility/trash')
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@@ -96,6 +105,7 @@ end)
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end)
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--- Opens edit mode for the task
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-- @element edit_task
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local edit_task =
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Gui.new_button()
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:set_sprites('utility/rename_icon_normal')
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@@ -292,6 +302,7 @@ local function generate_container(player,element)
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end
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--- Registers the task list
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-- @element task_list
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local task_list =
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Gui.new_left_frame('gui/task-list')
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:set_sprites('utility/not_enough_repair_packs_icon')
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@@ -1,3 +1,9 @@
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--[[-- Gui Module - Warp List
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- Adds a warp list gui which allows players to add and remove warp points
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@gui Warps-List
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@alias warp_list
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]]
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local Gui = require 'expcore.gui' --- @dep expcore.gui
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local Store = require 'expcore.store' --- @dep expcore.store
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local Global = require 'utils.global' --- @dep utils.global
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@@ -10,7 +16,6 @@ local format_time,table_keys = ext_require('expcore.common','format_time','table
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local Warps = require 'modules.control.warps' --- @dep modules.control.warps
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local warp_player_in_range_store = 'gui.left.warps.in_range'
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local warp_list
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local keep_open = {}
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Global.register(keep_open,function(tbl)
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@@ -46,6 +51,7 @@ local function player_allowed_edit(player,warp_id)
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end
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--- Used on the name label to allow zoom to map
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-- @element zoom_to_map
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local zoom_to_map_name = Gui.uid_name()
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Gui.on_click(zoom_to_map_name,function(event)
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local warp_id = event.element.parent.name
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@@ -56,6 +62,7 @@ end)
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--- This timer controls when a player is able to warp, eg every 60 seconds
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-- @element warp_timer
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local warp_timer =
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Gui.new_progressbar()
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:set_tooltip{'warp-list.timer-tooltip',config.recharge_time}
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@@ -72,6 +79,7 @@ end)
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end)
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--- When the button is clicked it will teleport the player
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-- @element goto_warp
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local goto_warp =
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Gui.new_button()
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:set_sprites('item/'..config.default_icon)
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@@ -93,6 +101,7 @@ end)
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end)
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--- Will add a new warp to the list, checks if the player is too close to an existing one
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-- @element add_new_warp
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local add_new_warp =
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Gui.new_button()
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:set_sprites('utility/add')
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@@ -122,6 +131,7 @@ end)
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end)
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--- Confirms the edit to name or icon of the warp
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-- @element confirm_edit
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local confirm_edit =
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Gui.new_button()
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:set_sprites('utility/downloaded')
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@@ -140,6 +150,7 @@ end)
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end)
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--- Cancels the editing changes of the selected warp name or icon
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-- @element cancel_edit
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local generate_warp
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local cancel_edit =
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Gui.new_button()
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@@ -157,6 +168,7 @@ end)
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end)
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--- Removes a warp from the list, including the physical area and map tag
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-- @element discard_warp
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local discard_warp =
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Gui.new_button()
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:set_sprites('utility/trash')
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@@ -172,6 +184,7 @@ end)
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end)
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--- Opens edit mode for the warp
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-- @element edit_warp
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local edit_warp =
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Gui.new_button()
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:set_sprites('utility/rename_icon_normal')
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@@ -391,7 +404,8 @@ local function generate_container(player,element)
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end
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--- Registers the warp list
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warp_list =
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-- @element warp_list
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local warp_list =
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Gui.new_left_frame('gui/warp-list')
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:set_sprites('item/'..config.default_icon)
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:set_tooltip{'warp-list.main-tooltip',config.activation_range}
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