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Moved more stuff to done
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106
old/modules/DONE/Guis/Science/control.lua
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106
old/modules/DONE/Guis/Science/control.lua
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--- Adds a science count gui to the game that shows total made and per minute
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-- @module ExpGamingInfo.Science
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alias ThisModule
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-- Module Require
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local Gui = require('ExpGamingCore.Gui')
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local Game = require('FactorioStdLib.Game')
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-- Local Variables
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local science_packs = {
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'science-pack-1',
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'science-pack-2',
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'science-pack-3',
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'military-science-pack',
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'production-science-pack',
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'high-tech-science-pack',
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'space-science-pack'
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}
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-- Module Define
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local module_verbose = false
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local ThisModule = {
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on_init=function()
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if loaded_modules['ExpGamingCore.Sync^4.0.0'] then require(module_path..'/src/sync',{science_packs=science_packs}) end
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end
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}
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-- Global Define
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local global = {
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_base={
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update=0,
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_update=0,
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made={0,0,0,0,0,0,0},
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_made={0,0,0,0,0,0,0}
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}
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}
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Global.register(global,function(tbl) global = tbl end)
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-- Function Define
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ThisModule.Gui = Gui.left{
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name='science',
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caption='item/lab',
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tooltip={'ExpGamingInfo-Science.tooltip'},
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draw=function(self,frame)
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local player = Game.get_player(frame.player_index)
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if not global[player.force.name] then
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verbose('Added Science Global for: '..player.force.name)
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global[player.force.name] = table.deepcopy(global._base)
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end
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local force_data = global[player.force.name]
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frame.caption = {'ExpGamingInfo-Science.name'}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Science.total'},
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style='caption_label'
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}
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local totals = frame.add{
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type='flow',
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direction='vertical'
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}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Science.time'},
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style='caption_label'
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}
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local times = frame.add{
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type='flow',
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direction='vertical'
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}
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if force_data.update < game.tick-100 then
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force_data._update = force_data.update
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force_data._made = table.deepcopy(force_data.made)
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for i,name in pairs(science_packs) do
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force_data.made[i] = player.force.item_production_statistics.get_input_count(name)
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end
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force_data.update = game.tick
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end
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for i,name in pairs(science_packs) do
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local made = force_data.made[i]
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if made > 0 then
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totals.add{
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type='label',
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caption={'ExpGamingInfo-Science.format',{'ExpGamingInfo-Science.'..name},made}
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}
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local _made = string.format('%.2f',(made-force_data._made[i])/((force_data.update-force_data._update)/(3600*game.speed)))
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times.add{
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type='label',
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caption={'ExpGamingInfo-Science.format',{'ExpGamingInfo-Science.'..name},_made}
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}
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end
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end
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end,
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can_open=function(player)
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if player.force.item_production_statistics.get_input_count('science-pack-1') > 0 then return true
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else return {'ExpGamingInfo-Science.none'} end
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end
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}
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-- Event Define
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Event.add(defines.events.on_research_finished,function(event) Gui.left.update('science') end)
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-- Module Return
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-- when called will toggle the gui for that player, if no player it will update the gui
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return setmetatable(ThisModule,{_call=function(self,...) self.Gui(...) end})
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14
old/modules/DONE/Guis/Science/locale/de.cfg
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14
old/modules/DONE/Guis/Science/locale/de.cfg
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[ExpGamingInfo-Science]
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name=Wissenschaftsinfo
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tooltip=Detailliste über Wissenschaftspakete
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total=Gemachte Pakete:
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time=Pakete pro Minute:
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format=__1__: __2__
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science-pack-1=Rot
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science-pack-2=Grün
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science-pack-3=Blau
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military-science-pack=Militär
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production-science-pack=Produktion
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high-tech-science-pack=Hochtechnologie
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space-science-pack=Weltraum
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none=Es wurden noch keine Wissenschaftspakete gemacht.
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14
old/modules/DONE/Guis/Science/locale/en.cfg
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14
old/modules/DONE/Guis/Science/locale/en.cfg
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[ExpGamingInfo-Science]
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name=Science Info
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tooltip=List of details about science packs.
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total=Packs Made:
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time=Packs Per Minute:
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format=__1__: __2__
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science-pack-1=Red
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science-pack-2=Green
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science-pack-3=Blue
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military-science-pack=Military
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production-science-pack=Production
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high-tech-science-pack=High Tech
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space-science-pack=Space
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none=No science packs have been made yet.
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14
old/modules/DONE/Guis/Science/locale/fr.cfg
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14
old/modules/DONE/Guis/Science/locale/fr.cfg
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[ExpGamingInfo-Science]
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name=Science Info
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tooltip=List of details about science packs.
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total=Packs Made:
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time=Packs Per Minute:
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format=__1__: __2__
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science-pack-1=Red
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science-pack-2=Green
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science-pack-3=Blue
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military-science-pack=Military
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production-science-pack=Production
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high-tech-science-pack=High Tech
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space-science-pack=Space
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none=No science packs have been made yet.
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14
old/modules/DONE/Guis/Science/locale/nl.cfg
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14
old/modules/DONE/Guis/Science/locale/nl.cfg
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[ExpGamingInfo-Science]
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name=Wetenschap info
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tooltip=Lijst met details over de wetenschaps pakketten.
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total=Pakketten gemaakt:
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time=Pakketten per minuut:
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format=__1__: __2__
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science-pack-1=Rood
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science-pack-2=Groen
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science-pack-3=Blauw
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military-science-pack=Militair
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production-science-pack=Productie
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high-tech-science-pack=High Tech
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space-science-pack=Ruimte
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none=Er zijn nog geen wetenschaps pakketten gemaakt.
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14
old/modules/DONE/Guis/Science/locale/sv-Se.cfg
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14
old/modules/DONE/Guis/Science/locale/sv-Se.cfg
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[ExpGamingInfo-Science]
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name=Vetenskapsinformation
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tooltip=Detaljerad lista över vetenskapspaket.
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total=Paket gjorda:
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time=Paket per minut:
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format=__1__: __2__
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science-pack-1=Röda
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science-pack-2=Gröna
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science-pack-3=Blåa
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military-science-pack=Militära
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production-science-pack=Produktion
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high-tech-science-pack=Högteknologiska
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space-science-pack=Rymd
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none=Inga vetenskapspaket har blivit gjorda ännu.
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24
old/modules/DONE/Guis/Science/softmod.json
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24
old/modules/DONE/Guis/Science/softmod.json
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{
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"name": "ExpGamingInfo.Science",
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"version": "4.0.0",
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"description": "Adds a science count gui to the game that shows toatal made and per minute",
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"location": "FSM_ARCHIVE",
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"keywords": [
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"Gui",
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"Info",
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"ExpGaming",
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"Science",
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"Production"
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],
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"author": "<blank>",
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"contact": "<blank>",
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"license": "<blank>",
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"dependencies": {
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"ExpGamingCore.Gui": "^4.0.0",
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"FactorioStdLib.Game": "^0.8.0",
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"ExpGamingCore.Sync": "?^4.0.0",
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"ExpGamingCore.Sync^4.0.0": "?*"
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},
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"submodules": {},
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"collection": "ExpGamingInfo@4.0.0"
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}
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19
old/modules/DONE/Guis/Science/src/sync.lua
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19
old/modules/DONE/Guis/Science/src/sync.lua
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@@ -0,0 +1,19 @@
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local Sync = require('ExpGamingCore.Sync')
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local data = global['ExpGamingInfo.Science']
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local science_packs = science_packs
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Sync.add_update('science',function()
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local _return = {}
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for force_name,global in pairs(data) do
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if force_name ~= '_base' then
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_return[force_name] = {totals={},times={}}
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for i,name in pairs(science_packs) do
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local made = global.made[i]
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_return[force_name].totals[name] = made
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local _made = string.format('%.2f',(made-global._made[i])/((global.update-global._update)/(3600*game.speed)))
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_return[force_name].times[name] = _made
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end
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end
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end
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return _return
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end)
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