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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-30 20:41:41 +09:00
Moved more stuff to done
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105
old/modules/DONE/Guis/Rockets/control.lua
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105
old/modules/DONE/Guis/Rockets/control.lua
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--- Adds a rocket count gui to the game that shows milestones and average rocket time
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-- @module ExpGamingInfo.Rockets
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alias ThisModule
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-- Module Require
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local Gui = require('ExpGamingCore.Gui')
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local Game = require('FactorioStdLib.Game')
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-- Module Define
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local module_verbose = false
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local ThisModule = {
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on_init=function()
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if loaded_modules['ExpGamingCore.Sync^4.0.0'] then require(module_path..'/src/sync') end
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end
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}
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-- Global Define
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local global = {
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update=0,
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first=0,
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_last=0,
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last=0,
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fastest=0,
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milestones={m1=0,m2=0,m5=0,m10=0,m20=0,m50=0,m100=0,m200=0,m500=0,m1000=0,m2000=0,m5000=0}
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}
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Global.register(global,function(tbl) global = tbl end)
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-- Function Define
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ThisModule.Gui = Gui.left{
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name='rockets',
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caption='item/rocket-silo',
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tooltip={'ExpGamingInfo-Rockets.tooltip'},
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draw=function(self,frame)
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frame.caption = {'ExpGamingInfo-Rockets.name'}
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local player = Game.get_player(frame.player_index)
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local satellites = player.force.get_item_launched('satellite')
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local time = {'ExpGamingInfo-Rockets.nan'}
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if satellites == 1 then time = tick_to_display_format(game.tick)
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elseif satellites > 1 then time = tick_to_display_format((game.tick-global.first)/satellites) end
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if satellites ~= global.update then
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global.update = satellites
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if global.first == 0 then global.first = game.tick end
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global._last = global.last
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global.last = game.tick
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if global.last-global._last < global.fastest or global.fastest == 0 then global.fastest = global.last-global._last end
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end
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.sent',satellites}
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}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.first',tick_to_display_format(global.first)}
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}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.last',tick_to_display_format(global.last-global._last)}
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}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.time',time}
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}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.fastest',tick_to_display_format(global.fastest)}
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}
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frame.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.milestones'},
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style='caption_label'
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}
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local milestones = frame.add{
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type='flow',
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direction='vertical'
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}
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for milestone,next_time in pairs(global.milestones) do
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milestone = tonumber(milestone:match('%d+'))
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if next_time == 0 and satellites == milestone then
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global.milestones['m'..milestone] = global.last
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next_time = global.last
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Gui.left.open('rockets')
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end
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local _time = {'ExpGamingInfo-Rockets.nan'}
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if next_time > 0 then _time = tick_to_display_format(next_time) end
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milestones.add{
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type='label',
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caption={'ExpGamingInfo-Rockets.format',tostring(milestone),_time}
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}
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if next_time == 0 then break end
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end
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end,
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can_open=function(player)
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if player.force.get_item_launched('satellite') > 0 then return true
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else return {'ExpGamingInfo-Rockets.none'} end
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end
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}
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-- Event Define
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Event.add(defines.events.on_rocket_launched,function(event) Gui.left.update('rockets') end)
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-- Module Return
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-- when called will toggle the gui for that player, updates gui if no player given
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return setmetatable(ThisModule,{__call=function(self,...) self.Gui(...) end})
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12
old/modules/DONE/Guis/Rockets/locale/de.cfg
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12
old/modules/DONE/Guis/Rockets/locale/de.cfg
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[ExpGamingInfo-Rockets]
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name=Raketeninfo
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tooltip=Detailliste über gestartete Raketen.
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none=Es wurden noch keine Rakten gestartet.
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nan=NaN
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sent=Gestartete Raketen: __1__
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first=Erster Start: __1__
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last=Dauer bis zum letzten Start: __1__
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time=Durchschnittliche Starzeit: __1__
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fastest=Schnellster Start: __1__
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milestones=Meilensteine:
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format=__1__: __2__
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12
old/modules/DONE/Guis/Rockets/locale/en.cfg
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12
old/modules/DONE/Guis/Rockets/locale/en.cfg
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[ExpGamingInfo-Rockets]
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name=Rocket Info
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tooltip=List of details about the rockets sent.
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none=No rockets have been sent yet.
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nan=Not available
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sent=Rockets Sent: __1__
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first=First Lanuched At: __1__
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last=Last Launch Took: __1__
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time=Average Launch Time: __1__
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fastest=Fastest Launch: __1__
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milestones=Milestones:
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format=__1__: __2__
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12
old/modules/DONE/Guis/Rockets/locale/fr.cfg
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12
old/modules/DONE/Guis/Rockets/locale/fr.cfg
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[ExpGamingInfo-Rockets]
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name=Rocket Info
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tooltip=List of details about the rockets sent.
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none=No rockets have been sent yet.
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nan=NaN
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sent=Rockets Sent: __1__
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first=First Lanuched At: __1__
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last=Last Launch Took: __1__
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time=Average Launch Time: __1__
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fastest=Fastest Launch: __1__
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milestones=Milestones:
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format=__1__: __2__
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12
old/modules/DONE/Guis/Rockets/locale/nl.cfg
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12
old/modules/DONE/Guis/Rockets/locale/nl.cfg
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[ExpGamingInfo-Rockets]
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name=Raket Info
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tooltip=Lijst met details over de verstuurde raketten.
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none=Er zijn nog geen raketten verstuurd.
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nan=Niet beschikbaar
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sent=Raketten verstuurd: __1__
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first=Eerste raket gelanceerd op: __1__
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last=Meest recente lancering: __1__
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time=Gemiddelde lanceertijd: __1__
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fastest=Snelste lancering: __1__
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milestones=Mijlpalen:
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format=__1__: __2__
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13
old/modules/DONE/Guis/Rockets/locale/sv-SE.cfg
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13
old/modules/DONE/Guis/Rockets/locale/sv-SE.cfg
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[ExpGamingInfo-Rockets]
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name=Raketinformation
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tooltip=Lista över detaljerna kring skickade raketer.
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none=Inga raketer har blivit skickade ännu.
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nan=Inte tillgängligt
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sent=Skickade raketer: __1__
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first=Första uppskjutningen skedde: __1__
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last=Senaste uppskjutningen tog: __1__
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time=Genomsnittlig uppskjutningstid: __1__
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fastest=Snabbaste uppskjutning: __1__
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milestones=Milstolpar:
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format=__1__: __2__
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23
old/modules/DONE/Guis/Rockets/softmod.json
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23
old/modules/DONE/Guis/Rockets/softmod.json
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{
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"name": "ExpGamingInfo.Rockets",
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"version": "4.0.0",
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"description": "Adds a rocket count gui to the game that shows milestones and average rocket time",
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"location": "FSM_ARCHIVE",
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"keywords": [
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"Gui",
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"Info",
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"ExpGaming",
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"Rockets"
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],
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"author": "<blank>",
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"contact": "<blank>",
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"license": "<blank>",
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"dependencies": {
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"ExpGamingCore.Gui": "^4.0.0",
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"FactorioStdLib.Game": "^0.8.0",
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"ExpGamingCore.Sync": "?^4.0.0",
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"ExpGamingCore.Sync^4.0.0": "?*"
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},
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"submodules": {},
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"collection": "ExpGamingInfo@4.0.0"
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}
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20
old/modules/DONE/Guis/Rockets/src/sync.lua
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20
old/modules/DONE/Guis/Rockets/src/sync.lua
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local Sync = require('ExpGamingCore.Sync')
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local global = global['ExpGamingInfo.Rockets']
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Sync.add_update('rockets',function()
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local _return = {}
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local satellites = game.forces.player.get_item_launched('satellite')
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local time = {'rockets.nan'}
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if satellites == 1 then time = tick_to_display_format(game.tick)
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elseif satellites > 1 then time = tick_to_display_format((game.tick-global.first)/satellites) end
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_return.total = satellites
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_return.first = Sync.tick_format(global.first)
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_return.last = Sync.tick_format(global.last-global._last)
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_return.time = Sync.tick_format(time)
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_return.fastest = Sync.tick_format(global.fastest)
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_return.milestones = {}
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for milestone,next_time in pairs(global.milestones) do
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_return.milestones[milestone] = Sync.tick_format(next_time)
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end
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return _return
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end)
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