diff --git a/exp_legacy/module/modules/gui/bonus.lua b/exp_legacy/module/modules/gui/bonus.lua index e69ee0b8..1f89048f 100644 --- a/exp_legacy/module/modules/gui/bonus.lua +++ b/exp_legacy/module/modules/gui/bonus.lua @@ -75,6 +75,7 @@ local function apply_periodic_bonus(player) local disp = frame.container["bonus_st_2"].disp.table if vlayer.get_statistics()["energy_sustained"] > 0 then + --[[ local armor = player.get_inventory(defines.inventory.character_armor)[1].grid if armor then @@ -90,6 +91,7 @@ local function apply_periodic_bonus(player) end end end + ]] end end