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Show the cursor as a slot in the surveillance header
The cursor was a line of text under the camera, which read as an afterthought next to the framed header. It is now a slot button in the header after the zoom buttons: the item sprite with its count, greyed out for a ghost, an empty slot for an empty cursor, and the item name in the tooltip. The window keeps its shape whatever the item is called.
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@@ -489,9 +489,9 @@ caption-set-location=Set
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type-player=Player
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type-static=Static
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type-loop=Loop
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caption-cursor=Cursor: __1__ x__2__
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caption-cursor-ghost=Cursor: __1__ (ghost)
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caption-cursor-empty=Cursor: empty
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tooltip-cursor=__1__ x__2__
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tooltip-cursor-ghost=__1__ (ghost)
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tooltip-cursor-empty=Empty cursor
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[exp-gui_task-list]
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caption-main=Task List [img=info]
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