Added Death logger

This commit is contained in:
Cooldude2606
2019-03-24 18:47:43 +00:00
parent 2f4f100b63
commit 498edfd58d
5 changed files with 115 additions and 59 deletions

View File

@@ -8,5 +8,5 @@ return {
auto_collect_bodies=false, -- enables items being returned to the spawn point in chests upon death auto_collect_bodies=false, -- enables items being returned to the spawn point in chests upon death
show_map_markers=true, -- shows markers on the map where bodies are show_map_markers=true, -- shows markers on the map where bodies are
include_time_of_death=true, -- weather to include the time of death on the map marker include_time_of_death=true, -- weather to include the time of death on the map marker
map_icon='' -- the icon that the map marker shows '' means no icon map_icon=nil -- the icon that the map marker shows; nil means no icon; format as a SingleID
} }

View File

@@ -17,6 +17,7 @@ return {
-- QoL Addons -- QoL Addons
'modules.addons.chat-popups', 'modules.addons.chat-popups',
'modules.addons.damage-popups', 'modules.addons.damage-popups',
'modules.addons.death-markers',
-- Config Files -- Config Files
'config.command_auth_admin', -- commands tagged with admin_only are blocked for non admins 'config.command_auth_admin', -- commands tagged with admin_only are blocked for non admins
'config.command_auth_runtime_disable', -- allows commands to be enabled and disabled during runtime 'config.command_auth_runtime_disable', -- allows commands to be enabled and disabled during runtime

View File

@@ -138,6 +138,7 @@ end
--- Formats tick into a clean format, denominations from highest to lowest --- Formats tick into a clean format, denominations from highest to lowest
-- long will use words rather than letters -- long will use words rather than letters
-- time will use : separates -- time will use : separates
-- string will return a string not a locale string
-- when a denomination is false it will overflow into the next one -- when a denomination is false it will overflow into the next one
-- @tparam ticks number the number of ticks that represents a time -- @tparam ticks number the number of ticks that represents a time
-- @tparam options table a table of options to use for the format -- @tparam options table a table of options to use for the format
@@ -150,7 +151,8 @@ function Public.format_time(ticks,options)
minutes=true, minutes=true,
seconds=false, seconds=false,
long=false, long=false,
time=false time=false,
string=false
} }
-- Basic numbers that are used in calculations -- Basic numbers that are used in calculations
local max_days, max_hours, max_minutes, max_seconds = ticks/5184000, ticks/216000, ticks/3600, ticks/60 local max_days, max_hours, max_minutes, max_seconds = ticks/5184000, ticks/216000, ticks/3600, ticks/60
@@ -174,18 +176,28 @@ function Public.format_time(ticks,options)
suffix = '' suffix = ''
suffix_2 = '' suffix_2 = ''
end end
local div = 'time-format.simple-format-tagged' local div = options.string and ' ' or 'time-format.simple-format-tagged'
if options.time then if options.time then
div = 'time-format.simple-format-div' div = options.string and ':' or 'time-format.simple-format-div'
suffix = false suffix = false
end end
-- Adds formatting -- Adds formatting
if suffix ~= false then if suffix ~= false then
rtn_days = {suffix..'days'..suffix_2,rtn_days} if options.string then
rtn_hours = {suffix..'hours'..suffix_2,rtn_hours} -- format it as a string
rtn_minutes = {suffix..'minutes'..suffix_2,rtn_minutes} local long = suffix == ''
rtn_seconds = {suffix..'seconds'..suffix_2,rtn_seconds} rtn_days = long and rtn_days..' days' or rtn_days..'d'
rtn_hours = long and rtn_hours..' hours' or rtn_hours..'h'
rtn_minutes = long and rtn_minutes..' minutes' or rtn_minutes..'m'
rtn_seconds = long and rtn_seconds..' seconds' or rtn_seconds..'s'
else
rtn_days = {suffix..'days'..suffix_2,rtn_days}
rtn_hours = {suffix..'hours'..suffix_2,rtn_hours}
rtn_minutes = {suffix..'minutes'..suffix_2,rtn_minutes}
rtn_seconds = {suffix..'seconds'..suffix_2,rtn_seconds}
end
else else
-- weather string or not it has same format
rtn_days = string.format('%02d',rtn_days) rtn_days = string.format('%02d',rtn_days)
rtn_hours = string.format('%02d',rtn_hours) rtn_hours = string.format('%02d',rtn_hours)
rtn_minutes = string.format('%02d',rtn_minutes) rtn_minutes = string.format('%02d',rtn_minutes)
@@ -193,18 +205,17 @@ function Public.format_time(ticks,options)
end end
-- The final return is construed -- The final return is construed
local rtn local rtn
if options.days then local append = function(dom,value)
rtn = rtn_days if dom and options.string then
end rtn = rtn and rtn..div..value or value
if options.hours then elseif dom then
rtn = rtn and {div,rtn,rtn_hours} or rtn_hours rtn = rtn and {div,rtn,value} or value
end end
if options.minutes then
rtn = rtn and {div,rtn,rtn_minutes} or rtn_minutes
end
if options.seconds then
rtn = rtn and {div,rtn,rtn_seconds} or rtn_seconds
end end
append(options.day,rtn_days)
append(options.hours,rtn_hours)
append(options.minutes,rtn_minutes)
append(options.seconds,rtn_seconds)
return rtn return rtn
end end

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@@ -0,0 +1,84 @@
local Event = require 'utils.event'
local Game = require 'utils.game'
local Global = require 'utils.global'
local config = require 'config.death_logger'
local format_time = ext_require('expcore.common','format_time')
local deaths = {
archive={} -- deaths moved here after body is gone
--{player_name='Cooldude2606',time_of_death='15H 15M',position={x=0,y=0},corpse=LuaEntity,tag=LuaCustomChartTag}
}
Global.register(deaths,function(tbl)
deaths = tbl
end)
--- Creates a new death marker and saves it to the given death
local function create_map_tag(death)
local player = Game.get_player_from_any(death.player_name)
local message = player.name..' died'
if config.include_time_of_death then
local time = format_time(death.time_of_death,{hours=true,minutes=true,string=true})
message = message..' at '..time
end
death.tag = player.force.add_chart_tag(player.surface,{
position=death.position,
icon=config.map_icon,
text=message
})
end
--- Checks that all map tags are present and valid
-- adds missing ones, deletes expired ones
local function check_map_tags()
for index,death in ipairs(deaths) do
local map_tag = death.tag
local corpse = death.corpse
-- Check the corpse is valid
if corpse and corpse.valid then
-- Corpse is valid check the map tag
if not map_tag or not map_tag.valid then
-- Map tag is not valid make a new one
create_map_tag(death)
end
else
-- Corpse is not valid so remove the map tag
if map_tag and map_tag.valid then
map_tag.destroy()
end
-- Move the death to the archive
death.corpse = nil
death.tag = nil
table.insert(deaths.archive,death)
table.remove(deaths,index)
end
end
end
-- when a player dies a new death is added to the records and a map marker is made
Event.add(defines.events.on_player_died,function(event)
local player = Game.get_player_by_index(event.player_index)
local corpse = player.surface.find_entity('character-corpse',player.position)
local death = {
player_name = player.name,
time_of_death = event.tick,
position = player.position,
corpse = corpse
}
if config.show_map_markers then
create_map_tag(death)
end
table.insert(deaths,death)
end)
-- every 5 min all bodies are checked for valid map tags
if config.show_map_markers then
local check_period = 60*60*5 -- five minutes
Event.on_nth_tick(check_period,function(event)
check_map_tags()
end)
end
-- this is so other modules can access the logs
return function()
return deaths
end

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@@ -1,40 +0,0 @@
local Event = require 'utils.event'
local Game = require 'utils.game'
local Global = require 'utils.global'
local Commands = require 'expcore.commands'
local config = require 'config.death_markers'
local opt_require, format_time = ext_require('expcore.common','opt_require','format_time_simple')
opt_require 'config.command_auth_runtime_disable' -- if the file is present then we can disable the commands rather than not load them
local bodies = {
--{player_name='Cooldude2606',time_of_death='15H 15M',body=LuaEntity,tag=LuaCustomChartTag}
}
Global.register(bodies,function(tbl)
bodies = tbl
end)
--- Checks that all map tags are present and valid
-- adds missing ones, deletes expired ones
local function check_map_tags()
end
--- Teleports the owner of a body to the body
local function teleport_player(body)
end
--- Teleports the items in a body to a certain position putting it in chests
-- if there are no chests close by them some are created
local function teleport_items(body,position)
end
Event.add(defines.events.on_player_died,function(event)
end)
local check_period = 60*60*5 -- five minutes
Event.on_nth_tick(check_period,function(event)
end)