No Errors on startup of modules

This commit is contained in:
Cooldude2606
2018-09-03 19:28:18 +01:00
parent e825dfe326
commit 480b548f5f
78 changed files with 631 additions and 138 deletions

View File

@@ -41,9 +41,9 @@ local inventorys = {
local _root_tree = {low_items=low_items,med_items=med_items,high_items=high_items}
local function take_action(player,item_name,category)
if category == 'low_items' then player_return({'inventory-search.low',item_name},defines.text_color.med,player)
elseif category == 'med_items' then player_return({'inventory-search.med',item_name},defines.text_color.high,player) Admin.give_warning(player,'<server>','Found A Banned Item',5)
elseif category == 'high_items' then player_return({'inventory-search.high',item_name},defines.text_color.crit,player) Admin.temp_ban(player,'<server>','Found A Banned Item')
if category == 'low_items' then player_return({'inventory-search.low',item_name},defines.textcolor.med,player)
elseif category == 'med_items' then player_return({'inventory-search.med',item_name},defines.textcolor.high,player) Admin.give_warning(player,'<server>','Found A Banned Item',5)
elseif category == 'high_items' then player_return({'inventory-search.high',item_name},defines.textcolor.crit,player) Admin.temp_ban(player,'<server>','Found A Banned Item')
else return end
end