Added /tp /bring and /goto and some comments

This commit is contained in:
Cooldude2606
2019-03-05 20:34:17 +00:00
parent 08038272b6
commit 402548dded
12 changed files with 73 additions and 11 deletions

View File

@@ -20,6 +20,7 @@ local files = {
'modules.commands.kill',
'modules.commands.admin-chat',
'modules.commands.tag',
'modules.commands.teleport',
}
-- Loads all files in array above and logs progress

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@@ -464,14 +464,14 @@ function Commands._prototype:register(callback)
end
self.description = description
-- registers the command under its own name
commands.add_command(self.name,description..' '..self.help,function(command_event)
commands.add_command(self.name,{'expcore-commands.command-help',description,self.help},function(command_event)
local success, err = pcall(Commands.run_command,command_event)
if not success then log('[ERROR] command/'..self.name..' :: '..err) end
end)
-- adds any aliases that it has
for _,alias in pairs(self.aliases) do
if not commands.commands[alias] and not commands.game_commands[alias] then
commands.add_command(alias,description..' '..self.help,function(command_event)
commands.add_command(alias,{'expcore-commands.command-help',description,self.help},function(command_event)
command_event.name = self.name
local success, err = pcall(Commands.run_command,command_event)
Commands.internal_error(success,self.name,err)

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@@ -114,7 +114,7 @@ end)
Commands.add_parse('player-alive',function(input,player,reject)
local input_player = Commands.parse('player-online',input,player,reject)
if not input_player then return end -- nil check
if not input_player.character or not input_player.character.health > 0 then
if not input_player.character or not input_player.character.health or input_player.character.health <= 0 then
return reject{'expcore-commands.reject-player-alive'}
else
return input_player

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@@ -11,6 +11,7 @@ reject-force=Invaild Force Name
reject-surface=Invaild surface Name
invalid-inputs=Invalid Input, /__1__ __2__
invalid-param=Invalid Param "__1__"; __2__
command-help=__1__ - __2__
command-ran=Command Complete
command-fail=Command failed to run: __1__
command-error-log-format=[ERROR] command/__1__ :: __2__

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@@ -1,3 +1,5 @@
[exp-commands]
kill-already-dead=You are already dead.
admin-chat-format=[Admin Chat] [color=__3__]__1__: __2__
tp-no-position-found=No position to teleport to was found, please try again later.
tp-to-self=Player can not be teleported to them selfs.

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@@ -11,6 +11,7 @@ reject-force=Invaild Force Name
reject-surface=Invaild surface Name
invalid-inputs=Invalid Input, /__1__ __2__
invalid-param=Invalid Param "__1__"; __2__
command-help=__1__ - __2__
command-ran=Command Complete
command-fail=Command failed to run: __1__
command-error-log-format=[ERROR] command/__1__ :: __2__

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@@ -2,7 +2,7 @@ local Commands = require 'expcore.commands'
require 'expcore.common_parse'
Commands.new_command('admin-chat','Sends a message in chat that only admins can see.')
:add_param('message',false)
:add_param('message',false) -- the message to send in the admin chat
:enable_auto_concat()
:add_tag('admin_only',true)
:add_alias('ac')

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@@ -1,3 +1,5 @@
[exp-commands]
kill-already-dead=You are already dead.
admin-chat-format=[Admin Chat] [color=__3__]__1__: __2__
tp-no-position-found=No position to teleport to was found, please try again later.
tp-to-self=Player can not be teleported to them selfs.

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@@ -2,7 +2,7 @@ local Commands = require 'expcore.commands'
require 'expcore.common_parse'
Commands.new_command('kill','Kills yourself or another player.')
:add_param('player',true,'player-alive')
:add_param('player',true,'player-alive') -- the player to kill, must be alive to be valid
:add_defaults{player=function(player)
-- default is the player unless they are dead
if player.character and player.character.health > 0 then

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@@ -1,7 +1,7 @@
local Commands = require 'expcore.commands'
Commands.new_command('me','Sends an action message in the chat')
:add_param('action',false)
:add_param('action',false) -- action that is done by the player, just text its meaningless
:enable_auto_concat()
:register(function(player,action,raw)
game.print(string.format('* %s %s *',player.name,action),player.chat_color)

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@@ -2,16 +2,16 @@ local Commands = require 'expcore.commands'
require 'expcore.common_parse'
Commands.new_command('tag','Sets your player tag.')
:add_param('tag',false,'string-max-length',20)
:add_param('tag',false,'string-max-length',20) -- new tag for your player max 20 char
:enable_auto_concat()
:register(function(player,tag,raw)
player.tag = ' - '..tag
end)
Commands.new_command('tag-clear','Clears your tag. Or another player if you are admin.')
:add_param('player',true,'player')
:add_param('player',true,'player') -- player to remove the tag of, nil to apply to self
:add_defaults{player=function(player)
return player
return player -- default is the user using the command
end}
:register(function(player,action_player,raw)
if action_player.index == player.index then

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@@ -0,0 +1,55 @@
local Commands = require 'expcore.commands'
require 'expcore.common_parse'
local function teleport(from_player,to_player)
local surface = to_player.surface
local position = surface.find_non_colliding_position('player',to_player.position,32,1)
if not position then return false end -- return false if no new position
from_player.teleport(position,surface)
return true
end
Commands.new_command('teleport','Teleports a player to another player.')
:add_param('from_player',false,'player-alive') -- player that will be teleported, must be alive
:add_param('to_player',false,'player-online') -- player to teleport to, must be online (if dead goes to where they died)
:add_alias('tp')
:add_tag('admin_only',true)
:register(function(player,from_player,to_player,raw)
if from_player.index == to_player.index then
-- return if attempting to teleport to self
return Commands.error{'exp-commands.tp-to-self'}
end
if not teleport(from_player,to_player) then
-- return if the teleport failed
return Commands.error{'exp-commands.tp-no-position-found'}
end
end)
Commands.new_command('bring','Teleports a player to you.')
:add_param('player',false,'player-alive') -- player that will be teleported, must be alive
:add_tag('admin_only',true)
:register(function(player,from_player,raw)
if from_player.index == player.index then
-- return if attempting to teleport to self
return Commands.error{'exp-commands.tp-to-self'}
end
if not teleport(from_player,player) then
-- return if the teleport failed
return Commands.error{'exp-commands.tp-no-position-found'}
end
end)
Commands.new_command('goto','Teleports you to a player.')
:add_param('player',false,'player-online') -- player to teleport to, must be online (if dead goes to where they died)
:add_alias('tp-me','tpme')
:add_tag('admin_only',true)
:register(function(player,to_player,raw)
if to_player.index == player.index then
-- return if attempting to teleport to self
return Commands.error{'exp-commands.tp-to-self'}
end
if not teleport(player,to_player) then
-- return if the teleport failed
return Commands.error{'exp-commands.tp-no-position-found'}
end
end)