mirror of
https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-27 11:35:22 +09:00
Added /tp /bring and /goto and some comments
This commit is contained in:
@@ -20,6 +20,7 @@ local files = {
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'modules.commands.kill',
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'modules.commands.admin-chat',
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'modules.commands.tag',
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'modules.commands.teleport',
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}
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-- Loads all files in array above and logs progress
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@@ -464,14 +464,14 @@ function Commands._prototype:register(callback)
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end
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self.description = description
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-- registers the command under its own name
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commands.add_command(self.name,description..' '..self.help,function(command_event)
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commands.add_command(self.name,{'expcore-commands.command-help',description,self.help},function(command_event)
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local success, err = pcall(Commands.run_command,command_event)
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if not success then log('[ERROR] command/'..self.name..' :: '..err) end
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end)
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-- adds any aliases that it has
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for _,alias in pairs(self.aliases) do
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if not commands.commands[alias] and not commands.game_commands[alias] then
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commands.add_command(alias,description..' '..self.help,function(command_event)
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commands.add_command(alias,{'expcore-commands.command-help',description,self.help},function(command_event)
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command_event.name = self.name
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local success, err = pcall(Commands.run_command,command_event)
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Commands.internal_error(success,self.name,err)
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@@ -114,7 +114,7 @@ end)
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Commands.add_parse('player-alive',function(input,player,reject)
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local input_player = Commands.parse('player-online',input,player,reject)
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if not input_player then return end -- nil check
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if not input_player.character or not input_player.character.health > 0 then
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if not input_player.character or not input_player.character.health or input_player.character.health <= 0 then
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return reject{'expcore-commands.reject-player-alive'}
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else
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return input_player
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@@ -11,6 +11,7 @@ reject-force=Invaild Force Name
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reject-surface=Invaild surface Name
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invalid-inputs=Invalid Input, /__1__ __2__
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invalid-param=Invalid Param "__1__"; __2__
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command-help=__1__ - __2__
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command-ran=Command Complete
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command-fail=Command failed to run: __1__
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command-error-log-format=[ERROR] command/__1__ :: __2__
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@@ -1,3 +1,5 @@
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[exp-commands]
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kill-already-dead=You are already dead.
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admin-chat-format=[Admin Chat] [color=__3__]__1__: __2__
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tp-no-position-found=No position to teleport to was found, please try again later.
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tp-to-self=Player can not be teleported to them selfs.
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@@ -11,6 +11,7 @@ reject-force=Invaild Force Name
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reject-surface=Invaild surface Name
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invalid-inputs=Invalid Input, /__1__ __2__
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invalid-param=Invalid Param "__1__"; __2__
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command-help=__1__ - __2__
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command-ran=Command Complete
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command-fail=Command failed to run: __1__
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command-error-log-format=[ERROR] command/__1__ :: __2__
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@@ -2,7 +2,7 @@ local Commands = require 'expcore.commands'
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require 'expcore.common_parse'
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Commands.new_command('admin-chat','Sends a message in chat that only admins can see.')
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:add_param('message',false)
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:add_param('message',false) -- the message to send in the admin chat
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:enable_auto_concat()
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:add_tag('admin_only',true)
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:add_alias('ac')
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@@ -1,3 +1,5 @@
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[exp-commands]
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kill-already-dead=You are already dead.
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admin-chat-format=[Admin Chat] [color=__3__]__1__: __2__
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tp-no-position-found=No position to teleport to was found, please try again later.
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tp-to-self=Player can not be teleported to them selfs.
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@@ -2,7 +2,7 @@ local Commands = require 'expcore.commands'
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require 'expcore.common_parse'
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Commands.new_command('kill','Kills yourself or another player.')
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:add_param('player',true,'player-alive')
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:add_param('player',true,'player-alive') -- the player to kill, must be alive to be valid
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:add_defaults{player=function(player)
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-- default is the player unless they are dead
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if player.character and player.character.health > 0 then
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@@ -1,7 +1,7 @@
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local Commands = require 'expcore.commands'
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Commands.new_command('me','Sends an action message in the chat')
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:add_param('action',false)
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:add_param('action',false) -- action that is done by the player, just text its meaningless
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:enable_auto_concat()
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:register(function(player,action,raw)
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game.print(string.format('* %s %s *',player.name,action),player.chat_color)
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@@ -2,16 +2,16 @@ local Commands = require 'expcore.commands'
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require 'expcore.common_parse'
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Commands.new_command('tag','Sets your player tag.')
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:add_param('tag',false,'string-max-length',20)
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:add_param('tag',false,'string-max-length',20) -- new tag for your player max 20 char
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:enable_auto_concat()
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:register(function(player,tag,raw)
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player.tag = ' - '..tag
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end)
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Commands.new_command('tag-clear','Clears your tag. Or another player if you are admin.')
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:add_param('player',true,'player')
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:add_param('player',true,'player') -- player to remove the tag of, nil to apply to self
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:add_defaults{player=function(player)
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return player
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return player -- default is the user using the command
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end}
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:register(function(player,action_player,raw)
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if action_player.index == player.index then
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55
modules/commands/teleport.lua
Normal file
55
modules/commands/teleport.lua
Normal file
@@ -0,0 +1,55 @@
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local Commands = require 'expcore.commands'
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require 'expcore.common_parse'
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local function teleport(from_player,to_player)
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local surface = to_player.surface
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local position = surface.find_non_colliding_position('player',to_player.position,32,1)
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if not position then return false end -- return false if no new position
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from_player.teleport(position,surface)
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return true
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end
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Commands.new_command('teleport','Teleports a player to another player.')
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:add_param('from_player',false,'player-alive') -- player that will be teleported, must be alive
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:add_param('to_player',false,'player-online') -- player to teleport to, must be online (if dead goes to where they died)
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:add_alias('tp')
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:add_tag('admin_only',true)
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:register(function(player,from_player,to_player,raw)
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if from_player.index == to_player.index then
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-- return if attempting to teleport to self
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return Commands.error{'exp-commands.tp-to-self'}
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end
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if not teleport(from_player,to_player) then
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-- return if the teleport failed
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return Commands.error{'exp-commands.tp-no-position-found'}
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end
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end)
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Commands.new_command('bring','Teleports a player to you.')
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:add_param('player',false,'player-alive') -- player that will be teleported, must be alive
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:add_tag('admin_only',true)
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:register(function(player,from_player,raw)
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if from_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{'exp-commands.tp-to-self'}
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end
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if not teleport(from_player,player) then
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-- return if the teleport failed
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return Commands.error{'exp-commands.tp-no-position-found'}
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end
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end)
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Commands.new_command('goto','Teleports you to a player.')
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:add_param('player',false,'player-online') -- player to teleport to, must be online (if dead goes to where they died)
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:add_alias('tp-me','tpme')
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:add_tag('admin_only',true)
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:register(function(player,to_player,raw)
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if to_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{'exp-commands.tp-to-self'}
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end
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if not teleport(player,to_player) then
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-- return if the teleport failed
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return Commands.error{'exp-commands.tp-no-position-found'}
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end
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end)
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