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https://github.com/PHIDIAS0303/ExpCluster.git
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Added warn to player list
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202
old/modules/DONE/Guis/ExpGamingAdmin/Gui/control.lua
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202
old/modules/DONE/Guis/ExpGamingAdmin/Gui/control.lua
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--- Adds a gui that can be used to access all the admin commands.
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-- @module ExpGamingAdmin.Gui@4.0.0
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-- @author Cooldude2606
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-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
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-- @alias AdminGui
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-- Module Require
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local Admin = require('ExpGamingAdmin')
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local Gui = require('ExpGamingCore.Gui')
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local Role = require('ExpGamingCore.Role')
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local Game = require('FactorioStdLib.Game')
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local playerInfo -- ExpGamingPlayer.playerInfo@^4.0.0
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-- Module Define
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local module_verbose = false
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local AdminGui = {
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on_init=function()
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if loaded_modules['ExpGamingPlayer.playerInfo'] then playerInfo = require('ExpGamingPlayer.playerInfo')
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else playerInfo = function(player,frame)
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frame.add{
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type='label',
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caption={'ExpGamingAdmin.no-info-file'}
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}
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end end
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--code
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end,
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buttons={}
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}
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function Admin.open(player,pre_select_player,pre_select_action)
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Gui.center.clear(player)
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Admin.center(player,pre_select_player,pre_select_action)
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end
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-- Function Define
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function AdminGui.add_button(name,caption,tooltip,callback)
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AdminGui.buttons[name] = Gui.inputs.add{
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type='button',
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name='admin-gui-'..name,
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caption=caption,
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tooltip=tooltip
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}:on_event('click',function(event)
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local parent = event.element.parent
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local pre_select_player = parent.player and parent.player.caption or nil
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callback(pre_select_player,event.player_index)
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end)
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end
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function AdminGui.draw(frame,filter_buttons)
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local frame = frame.add{
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type='flow',
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name='admin'
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}
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frame.add{
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type='label',
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caption='',
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name='player'
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}.style.visible = false
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local function format(btn)
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btn.style.height = 30
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btn.style.width = 30
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end
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for name,button in pairs(AdminGui.buttons) do
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if not filter_buttons or filter_buttons[name] then format(button(frame)) end
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end
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return frame.player
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end
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-- Gui Define
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local function get_players(_player,root_frame,state)
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local players = {'Select Player'}
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local _players = state and game.players or game.connected_players
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for _,player in pairs(_players) do
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if player.name ~= _player.name then
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if not Admin.is_banned or not Admin.is_banned(player) then
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table.insert(players,player.name)
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end
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end
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end
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return players
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end
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local online_check = Gui.inputs.add_checkbox('online-check-admin-commands',false,'Show Offline',false,function(player,element)
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element.parent['player-drop-down-admin-commands'].items = get_players(player,element.parent,true)
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element.parent['player-drop-down-admin-commands'].selected_index = 1
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end,function(player,element)
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element.parent['player-drop-down-admin-commands'].items = get_players(player,element.parent,false)
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element.parent['player-drop-down-admin-commands'].selected_index = 1
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end)
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local player_drop_down = Gui.inputs.add_drop_down('player-drop-down-admin-commands',get_players,1,function(player,selected,items,element)
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element.parent.parent.player.caption = selected
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local player_info_flow = element.parent.parent.info_flow
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player_info_flow.clear()
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if selected == 'Select Player' then return
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else playerInfo(selected,player_info_flow,true) end
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local role = Role.get_highest(player)
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local _role = Role.get_highest(selected)
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if role.index >= _role.index then element.parent.warning.caption = {'ExpGamingAdmin.warning'}
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else element.parent.warning.caption = '' end
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end)
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local reason_input = Gui.inputs.add_text('reason-input-admin-commands',false,'Enter Reason',function(player,text,element)
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if string.len(text) < 20 or text == 'Enter Reason' then
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element.parent.warning.caption = {'ExpGamingAdmin.short-reason'}
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else
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element.parent.warning.caption = ''
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end
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end)
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local action_drop_down = Gui.inputs.add_drop_down('action-drop-down-rank-change',function() return {'Select Action',unpack(Admin.action_names)} end,1,function(player,selected,items,element)
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element.parent.parent.action.caption = selected
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if selected == 'Jail' or selected == 'Kick' or selected == 'Ban' or selected == 'Temp Ban' then
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element.parent['reason-input-admin-commands'].style.visible = true
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else
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element.parent['reason-input-admin-commands'].style.visible = false
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end
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end)
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local take_action = Gui.inputs{
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type='button',
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name='admin-commands-take',
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caption={'ExpGamingAdmin.take-action'}
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}:on_event('click',function(event)
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local dropdowns = event.element.parent
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local role = Role.get_highest(event.player_index)
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local _action= dropdowns.parent.action.caption ~= 'Select Action' and dropdowns.parent.action.caption or nil
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local _player = Game.get_player(dropdowns.parent.player.caption)
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if not _player or not _action then dropdowns.warning.caption = {'ExpGamingAdmin.invalid'} return end
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local _role = Role.get_highest(_player)
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if role.index >= _role.index then dropdowns.warning.caption = {'ExpGamingAdmin.rank-high'} return end
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local _reason = dropdowns['reason-input-admin-commands'] and dropdowns['reason-input-admin-commands'].text
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if (_action == 'Jail' or _action == 'Kick' or _action == 'Ban' or _action == 'Temp Ban') and (_reason == 'Enter Reason' or string.len(_reason) < 10) then return end
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Admin.take_action(_action,_player,event.player_index,_reason)
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Gui.center.clear(event)
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end)
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Admin.center = Gui.center{
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name='admin-commands',
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caption='utility/danger_icon',
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tooltip={'ExpGamingAdmin.tooltip'},
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draw=function(self,frame,pre_select_player,pre_select_action)
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frame.caption={'ExpGamingAdmin.name'}
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frame = frame.add{
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type='flow',
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direction='horizontal'
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}
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local dropdowns = frame.add{
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type='flow',
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direction='vertical'
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}
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local player_info_flow = frame.add{
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name='info_flow',
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type='flow',
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direction='vertical'
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}
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player_info_flow.style.height = 280
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player_info_flow.style.width = 200
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local label = dropdowns.add{
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type='label',
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caption={'ExpGamingAdmin.message'}
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}
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label.style.single_line = false
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label.style.width = 200
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online_check:draw(dropdowns)
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local _drop = player_drop_down:draw(dropdowns)
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if pre_select_player then Gui.set_dropdown_index(_drop,pre_select_player.name) end
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_drop = action_drop_down:draw(dropdowns)
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Gui.set_dropdown_index(_drop,pre_select_action)
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local _text = reason_input:draw(dropdowns)
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if pre_select_action == 'Jail' or pre_select_action == 'Kick' or pre_select_action == 'Ban' then
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_text.style.visible = true else _text.style.visible = false
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end
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if pre_select_player then playerInfo(pre_select_player,player_info_flow,true) end
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_text.style.width = 200
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label = dropdowns.add{
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name='warning',
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type='label',
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caption='',
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style='bold_red_label'
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}
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label.style.single_line = false
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label.style.width = 200
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take_action:draw(dropdowns)
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local caption = pre_select_player and pre_select_player.name or ''
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frame.add{
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name='player',
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type='label',
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caption=caption
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}.style.visible = false
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caption = pre_select_action or ''
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frame.add{
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name='action',
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type='label',
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caption=caption
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}.style.visible = false
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end
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}
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-- Module Return
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-- calling will draw the admin buttons to that frame
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return setmetatable(AdminGui,{__call=function(self,...) return self.draw(...) end})
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