diff --git a/exp_scenario/module/gui/player_bonus.lua b/exp_scenario/module/gui/player_bonus.lua index 79c9eac6..7c5fd84b 100644 --- a/exp_scenario/module/gui/player_bonus.lua +++ b/exp_scenario/module/gui/player_bonus.lua @@ -228,7 +228,7 @@ Elements.bonus_slider = Gui.define("player_bonus/bonus_slider") local player = Gui.get_player(parent) local value = Elements.container.get_player_bonus(player, bonus_data.name) if not value then - value = math.floor(bonus_data.initial_value / 2) + value = math.floor(bonus_data.max_value / 2) elements.apply_button.enabled = true end @@ -289,7 +289,7 @@ function Elements.bonus_slider.reset_value(slider) local player = Gui.get_player(slider) local element_data = Elements.bonus_slider.data[slider] local bonus_data = element_data.bonus_data - local value = Elements.container.get_player_bonus(player, bonus_data.name) or math.floor(bonus_data.initial_value / 2) + local value = Elements.container.get_player_bonus(player, bonus_data.name) or math.floor(bonus_data.max_value / 2) slider.slider_value = value element_data.label.caption = Elements.bonus_slider.calculate_slider_caption(bonus_data, value) element_data.previous_value = value