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Added some get commands
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@@ -78,7 +78,19 @@ See code for more details.
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* name = value retured by sudo
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* returens a list if the data returend by thefunction if any
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* get_sudo_info(string)
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* return either a list or string based on the string boliean
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* return either a list or string based on the string boliean
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* get_ranks(part)
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* returns a list of all the ranks
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* part (opt) = part of the rank you want to return ie name
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* function get_rank_presets(rank)
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* returns the current rank presets
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* rank (opt) = rank name if only one rank is needed
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* get_ranked_players(rank)
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* returns the ranks and online time of every player
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* rank (opt) = limits it to only this rank
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* get_commands(rank)
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* returns all commands that are useable
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* rank (opt) = rank name to limt it to what that rank can use
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## Other
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* define_command(name,help,inputs,restriction,event)
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* Add game commands in a way it does not cause crashes
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@@ -76,7 +76,15 @@ function load_command(command)
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end
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end)
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end
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-- returns all the commands in a certain rank restriction
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function get_commands(rank)
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local rank = rank or 'Owner'
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local to_return = {}
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for _,command in pairs(global.commands) do
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if command.restriction <= string_to_rank(restriction).power then table.insert(to_return,command) end
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end
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return to_return
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end
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Event.register(-1,function() global.commands = Exp_commands end)
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Event.register(defines.events.on_player_joined_game,function() for _,command in pairs(Exp_commands) do load_command(command) end end)
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--Please Only Edit Above This Line-----------------------------------------------------------
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@@ -120,6 +120,16 @@ function find_new_rank(player)
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if get_rank(player).power <= string_to_rank('mod').power and not player.admin then rank_print(player.name..' needs to be promoted.') end
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if old_rank.name ~= get_rank(player).name then global.old_ranks[player.index]=old_rank.name end
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end
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-- returns a list with every players current rank, or just the players of the rank given, includes online time
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function get_ranked_players(rank)
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local to_return = {}
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for _,player in paris(game.players) do
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if not rank or rank == get_rank(player).name then
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table.insert(to_return,{player.name,tick_to_display_format(player.online_time),get_rank(player).name}) set_ending_screen_data
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end
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end
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return to_return
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end
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--Event handlers
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Event.rank_change = script.generate_event_name()
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Event.register(-1,function()
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@@ -73,7 +73,10 @@ local preset_ranks = {
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Jail={}
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}
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-- returns this list, or just one rank if given
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function get_rank_presets(rank)
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if rank then return global.preset_ranks[rank] else return global.preset_ranks end
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end
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Event.register(-1,function() global.preset_ranks = preset_ranks end)
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--Please Only Edit Above This Line-----------------------------------------------------------
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return credits
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@@ -140,6 +140,14 @@ for n,rank in pairs(ranks) do
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end
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end
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end
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-- returns a list off all the ranks, return only one part if given
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function get_ranks(part)
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local to_return = {}
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if part then
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for _,rank in pairs(global.ranks) do table.insert(to_return,rank[part]) end
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else to_return = global.ranks end
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return to_return
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end
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-- Move the ranks to the global array
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Event.register(-1,function() global.ranks = ranks end)
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--Please Only Edit Above This Line-----------------------------------------------------------
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