Added ExpGamingCommands.home

This commit is contained in:
Cooldude2606
2018-06-24 21:26:50 +01:00
parent 4becf6a414
commit 36be279748
3 changed files with 57 additions and 37 deletions

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--- A full ranking system for factorio.
-- @module ExpGamingCommands.kill
-- @author Cooldude2606
-- @license https://github.com/explosivegaming/scenario/blob/master/LICENSE
local Game = require('FactorioStdLib.Game')
local global = global{}
--- Sets the home for a player
-- @command set-home
commands.add_command('set-home', 'Set your home position', {}, function(event,args)
local player = Game.get_player(event)
if not global[player.index] then global[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end
global[player.index][1] = {math.floor(player.position.x),math.floor(player.position.y)}
player_return('Home set at: ('..math.floor(player.position.x)..','..math.floor(player.position.y)..')')
end)
--- Teleports a player back to their home
-- @command home
commands.add_command('home', 'Go to you home position', {}, function(event,args)
local player = Game.get_player(event)
if not global[player.index] then global[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end
global[player.index][2] = {math.floor(player.position.x),math.floor(player.position.y)}
player.teleport(player.surface.find_non_colliding_position('player',global[player.index][1],32,1),player.surface)
end)
--- Returns a player back to the place before using /home
-- @command return
commands.add_command('return', 'Return to your previous position after using /home', {}, function(event,args)
local player = Game.get_player(event)
if not global[player.index] then global[player.index] = {player.force.get_spawn_position(player.surface),player.force.get_spawn_position(player.surface)} end
local _temp = {math.floor(player.position.x),math.floor(player.position.y)}
player.teleport(player.surface.find_non_colliding_position('player',global[player.index][2],32,1),player.surface)
global[player.index][2] = _temp
end)

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{
"name": "home",
"version": "4.0.0",
"type": "Module",
"description": "Allows players to set homes and then return to them later.",
"location": "<blank>",
"keywords": [
"Teleport",
"ExpGaming",
"Home",
"Return",
"Set Home",
"Commands"
],
"author": "<blank>",
"contact": "<blank>",
"license": "<blank>",
"dependencies": {
"FactorioStdLib.Game": "^0.8.0",
"ExpGamingCore.Commands": "^4.0.0"
}
}