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Quick fix for player physical position
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@@ -13,6 +13,7 @@ Commands.new_command("lawnmower", "Clean up biter corpse, decoratives and nuclea
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:register(function(player, range)
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local tile_to_do = {}
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-- Intentionally left as player.position to allow use in remote view
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player.surface.destroy_decoratives{ position = player.position, radius = range }
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local entities = player.surface.find_entities_filtered{ position = player.position, radius = range, type = "corpse" }
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