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https://github.com/PHIDIAS0303/ExpCluster.git
synced 2025-12-30 20:41:41 +09:00
Fixed Existing Lua Check Errors
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@@ -6,12 +6,12 @@
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local Commands = require 'expcore.commands' --- @dep expcore.commands
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require 'config.expcore.command_general_parse'
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local function teleport(from_player,to_player)
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local function teleport(from_player, to_player)
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local surface = to_player.surface
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local position = surface.find_non_colliding_position('character',to_player.position,32,1)
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local position = surface.find_non_colliding_position('character', to_player.position, 32, 1)
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if not position then return false end -- return false if no new position
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if from_player.driving then from_player.driving = false end -- kicks a player out a vehicle if in one
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from_player.teleport(position,surface)
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from_player.teleport(position, surface)
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return true
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end
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@@ -19,17 +19,17 @@ end
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-- @command teleport
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-- @tparam LuaPlayer from_player the player that will be teleported, must be alive
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-- @tparam LuaPlayer to_player the player to teleport to, must be online (if dead goes to where they died)
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Commands.new_command('teleport','Teleports a player to another player.')
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:add_param('from_player',false,'player-alive')
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:add_param('to_player',false,'player-online')
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Commands.new_command('teleport', 'Teleports a player to another player.')
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:add_param('from_player', false, 'player-alive')
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:add_param('to_player', false, 'player-online')
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:add_alias('tp')
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:set_flag('admin_only')
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:register(function(player,from_player,to_player,raw)
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:register(function(_, from_player, to_player)
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if from_player.index == to_player.index then
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-- return if attempting to teleport to self
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return Commands.error{'expcom-tp.to-self'}
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end
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if not teleport(from_player,to_player) then
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if not teleport(from_player, to_player) then
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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@@ -38,15 +38,15 @@ end)
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--- Teleports a player to you.
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-- @command bring
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-- @tparam LuaPlayer player the player that will be teleported, must be alive
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Commands.new_command('bring','Teleports a player to you.')
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:add_param('player',false,'player-alive')
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Commands.new_command('bring', 'Teleports a player to you.')
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:add_param('player', false, 'player-alive')
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:set_flag('admin_only')
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:register(function(player,from_player,raw)
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:register(function(player, from_player)
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if from_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{'expcom-tp.to-self'}
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end
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if not teleport(from_player,player) then
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if not teleport(from_player, player) then
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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@@ -55,16 +55,16 @@ end)
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--- Teleports you to a player.
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-- @command goto
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-- @tparam LuaPlayer player the player to teleport to, must be online (if dead goes to where they died)
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Commands.new_command('goto','Teleports you to a player.')
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:add_param('player',false,'player-online')
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:add_alias('tp-me','tpme')
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Commands.new_command('goto', 'Teleports you to a player.')
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:add_param('player', false, 'player-online')
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:add_alias('tp-me', 'tpme')
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:set_flag('admin_only')
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:register(function(player,to_player,raw)
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:register(function(player, to_player)
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if to_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{'expcom-tp.to-self'}
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end
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if not teleport(player,to_player) then
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if not teleport(player, to_player) then
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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