Fixed Existing Lua Check Errors

This commit is contained in:
Cooldude2606
2020-05-26 18:21:10 +01:00
parent 2aaeb06be3
commit 32507492b8
76 changed files with 1622 additions and 1617 deletions

View File

@@ -18,7 +18,7 @@ Gui.element{
@usage-- Making a factory function for a button which is contained within a flow
-- This method is for when you still want to register event handlers but cant use the table method
local example_flow_with_button =
Gui.element(function(event_trigger,parent,...)
Gui.element(function(event_trigger, parent, ...)
-- ... shows that all other arguments from the factory call are passed to this function
-- Here we are adding a flow which we will then later add a button to
local flow =
@@ -60,7 +60,7 @@ Gui.element{
caption = 'Example Button',
style = 'forward_button' -- factorio styles can be applied here
}
:style(function(style,element,...)
:style(function(style, element, ...)
-- style is the current style object for the elemenent
-- element is the element that is being changed
-- ... shows that all other arguments from the factory call are passed to this function
@@ -76,7 +76,7 @@ Gui.element{
type = 'button',
caption = 'Example Button'
}
:on_click(function(player,element,event)
:on_click(function(player, element, event)
-- player is the player who interacted with the element to cause the event
-- element is a refrence to the element which caused the event
-- event is a raw refrence to the event data if player and element are not enough
@@ -98,21 +98,21 @@ Gui.element{
width = 18,
height = 20
}
:on_click(function(player,_,_)
:on_click(function(player, _,_)
Gui.hide_left_flow(player)
end)
@usage-- Eample from defines, Gui.alignment, called like: Gui.alignment(parent, name, horizontal_align, vertical_align)
-- Notice how _ are used to blank arguments that are not needed in that context and how they line up with above
Gui.alignment =
Gui.element(function(_,parent,name,_,_)
Gui.element(function(_, parent, name, _,_)
return parent.add{
name = name or 'alignment',
type = 'flow',
}
end)
:style(function(style,_,_,horizontal_align,vertical_align)
style.padding = {1,2}
:style(function(style, _,_, horizontal_align, vertical_align)
style.padding = {1, 2}
style.vertical_align = vertical_align or 'center'
style.horizontal_align = horizontal_align or 'right'
style.vertically_stretchable = style.vertical_align ~= 'center'