Style and locale fixes

This commit is contained in:
Cooldude2606
2026-06-26 12:41:49 +01:00
parent df129b5e9a
commit 31c18c7851
3 changed files with 9 additions and 9 deletions
@@ -67,7 +67,7 @@ local goto_player = new_button("utility/export", { "exp-gui_player-list.goto-pla
:on_click(function(def, player, element) :on_click(function(def, player, element)
local selected_player = get_action_player(player) local selected_player = get_action_player(player)
if not player.character or not selected_player.character then if not player.character or not selected_player.character then
player.print({ "expcore-commands.reject-player-alive" }, Colors.orange_red) player.print({ "exp-commands-parse.player-alive" }, Colors.orange_red)
else else
teleport(player, selected_player) teleport(player, selected_player)
end end
@@ -79,7 +79,7 @@ local bring_player = new_button("utility/import", { "exp-gui_player-list.bring-p
:on_click(function(def, player, element) :on_click(function(def, player, element)
local selected_player = get_action_player(player) local selected_player = get_action_player(player)
if not player.character or not selected_player.character then if not player.character or not selected_player.character then
player.print({ "expcore-commands.reject-player-alive" }, Colors.orange_red) player.print({ "exp-commands-parse.player-alive" }, Colors.orange_red)
else else
teleport(selected_player, player) teleport(selected_player, player)
end end
@@ -14,7 +14,7 @@ Commands.new("clear-inventory", { "exp-commands_clear-inventory.description" })
:register(function(player, other_player) :register(function(player, other_player)
local inventory = other_player.get_main_inventory() local inventory = other_player.get_main_inventory()
if not inventory then if not inventory then
return Commands.status.error{ "expcore-commands.reject-player-alive" } return Commands.status.error{ "exp-commands-parse.player-alive" }
end end
transfer_inventory{ transfer_inventory{
+6 -6
View File
@@ -71,12 +71,12 @@ Elements.close_action_bar = Gui.define("player_list/close_action_bar")
tooltip = { "exp-gui_player-list.close-action-bar" }, tooltip = { "exp-gui_player-list.close-action-bar" },
style = "slot_sized_button_red", style = "slot_sized_button_red",
} }
:style(Gui.styles.sprite{ :style{
size = 20, size = 30,
padding = -1, padding = -1,
top_margin = -1, top_margin = -1,
right_margin = -1, right_margin = -1,
}) }
:on_click(function(_, player) :on_click(function(_, player)
Elements.container.set_selected_player(player, nil) Elements.container.set_selected_player(player, nil)
Elements.player_table.refresh_player(player) Elements.player_table.refresh_player(player)
@@ -92,12 +92,12 @@ Elements.reason_confirm = Gui.define("player_list/reason_confirm")
tooltip = { "exp-gui_player-list.reason-confirm" }, tooltip = { "exp-gui_player-list.reason-confirm" },
style = "slot_sized_button_green", style = "slot_sized_button_green",
} }
:style(Gui.styles.sprite{ :style{
size = 30, size = 30,
padding = -1, padding = -1,
left_margin = -2, left_margin = -2,
right_margin = -1, right_margin = -1,
}) }
:on_click(function(_, player, element) :on_click(function(_, player, element)
local action_name = Elements.container.get_selected_action(player) local action_name = Elements.container.get_selected_action(player)
local button_data = action_name and config.buttons[action_name] local button_data = action_name and config.buttons[action_name]
@@ -382,7 +382,7 @@ Elements.reason_bar = Gui.define("player_list/reason_bar")
local entry_style = reason_field.style local entry_style = reason_field.style
entry_style.padding = 0 entry_style.padding = 0
entry_style.height = 28 entry_style.height = 28
entry_style.minimal_width = 160 entry_style.minimal_width = 158
Elements.reason_confirm(reason_bar) Elements.reason_confirm(reason_bar)
return reason_bar return reason_bar