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Declare permissions on the plugin declaration
Clusterio #988 added a permissions array to PluginDeclaration and a type level Permissions registry, and made checkPermission and the web UI hasPermission helpers take PermissionName. Move the definePermission calls of exp_groups and exp_scenario into the declaration and add the names to the registry so the web pages type check. The browser tsconfigs include index.ts so the augmentation is visible to the web bundle, matching the in-repo plugins. The exp_scenario table keeps its tuple form and derives the name union from it, so a new row is still one line. Seed role permissions are typed as PermissionName, so a typo in seed.ts is now a compile error rather than a warning at seed time. The tests register the declared permissions through registerPluginPermissions instead of importing permissions.ts for its side effect. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
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co-authored by
Claude Fable 5.1
parent
24d2f76a35
commit
30f1b5ea75
@@ -1,3 +1,4 @@
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import type * as lib from "@clusterio/lib";
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import { RoleColor } from "@expcluster/roles";
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/**
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@@ -19,7 +20,7 @@ export interface SeedRole {
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isAdmin?: boolean;
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/** Name of the role whose permissions are also granted, applied recursively. */
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parent?: string;
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permissions: string[];
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permissions: lib.PermissionName[];
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/**
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* Name of the seed group holders are placed in by their highest role.
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* Without one the holders stay in Factorio's Default group.
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@@ -329,7 +330,7 @@ export const seedGroups: SeedGroup[] = [
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/** The permissions a seed role grants, including those of its parents. */
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export function flattenSeedPermissions(role: SeedRole, roles = seedRoles) {
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const permissions = new Set<string>();
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const permissions = new Set<lib.PermissionName>();
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const seen = new Set<string>();
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let current: SeedRole | undefined = role;
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while (current && !seen.has(current.name)) {
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