From 30e38b96838ebb8296bf2078d32d217443c8b2e9 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Sat, 21 Oct 2017 23:38:15 +0100 Subject: [PATCH] Fixed left gui --- locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua b/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua index 2f3bad2a..95dd0f8a 100644 --- a/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua +++ b/locale/ExpGaming-Core/GUI/ExpGaming - Left Gui.lua @@ -33,6 +33,7 @@ function draw_frame.left(player,element,update) frame_data = frames.left[element.name] if left[frame_data.name] then ExpGui.toggle_visible(left[frame_data.name]) return end frame = left.add{name=frame_data.name,type='frame',caption=frame_data.display,direction='vertical',style=mod_gui.frame_style} + frame.style.visible = frame_data.vis else -- only clears the gui frame_data = frames.left[element] @@ -52,7 +53,6 @@ Event.register(defines.events.on_player_joined_game,function(event) else -- makes the gui if its not made ExpGui.draw_frame.left(player,{name=frame_data.name}) - frame.style.visible = frame_data.vis end end end)