From 306603a8604b94aed7da8fa3786518fe1b2fd07b Mon Sep 17 00:00:00 2001 From: oof2win2 Date: Fri, 8 Oct 2021 22:38:12 +0000 Subject: [PATCH] :bug: fix fix --- modules/gui/warp-list.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/modules/gui/warp-list.lua b/modules/gui/warp-list.lua index b3dd045a..84d8d781 100644 --- a/modules/gui/warp-list.lua +++ b/modules/gui/warp-list.lua @@ -795,7 +795,7 @@ Event.on_nth_tick(math.floor(60/config.update_smoothing), function() -- Check the dist to the closest warp - local in_range = closest_warp ~= nil and (closest_warp.warp_id == warp_ids.spawn and closest_distance < rs2 or closest_distance < r2) or false + local in_range = closest_warp ~= nil and (closest_warp.warp_id == warp_ids.spawn and closest_distance < rs2 or closest_distance < r2) if was_in_range and not in_range then PlayerInRange:set(player, nil) elseif not was_in_range and in_range then @@ -808,7 +808,7 @@ Event.on_nth_tick(math.floor(60/config.update_smoothing), function() local old_closest_warp_name = add_warp_element.tooltip[2] or closest_warp and closest_warp.name local was_able_to_make_warp = add_warp_element.enabled local can_make_warp = closest_distance ~= nil and closest_distance > mr2 - if not closest_distance then can_make_warp = true end + if closest_distance == nil then can_make_warp = true end if can_make_warp and not was_able_to_make_warp then add_warp_element.enabled = true add_warp_element.tooltip = {'warp-list.add-tooltip'}