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Added Statistics
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29
config/statistics.lua
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29
config/statistics.lua
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--- A list of all tracked statistics and the events which trigger them
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-- @config Statistics
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local e = defines.events -- order as per lua api as it was easier just to go down the list
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return {
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Playtime = true, --- @setting Playtime If playtime is tracked for a player, play time measured in minutes
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AfkTime = true, --- @setting AfkTime If afk time is tracked for a player, play time measured in minutes, afk is once a player does nothing for 5 minutes
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DistanceTraveled = true, --- @settings DistanceTraveled If distance traveled is checked, only counts if not afk
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MachinesRemoved = true, --- @setting MachinesRemoved If removed machines are tracked, includes marked for decon and player mined entity
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OreMined = true, --- @settings OreMined If ore mined is tracked for a player, includes player mined entity but only ore,
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DamageDealt = true, --- @settings DamageDealt If damage dealt is tracked for a player, includes any damage to entities not on the same force or neutral
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Kills = true, --- @settings Kills If kills are tracked for a player, includes all kills not on same force or neutral
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counters = { --- @setting counters Simple statistics that just go up by one each time an event happens
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MachinesBuilt = e.on_built_entity,
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MapTagsMade = e.on_chart_tag_added,
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ChatMessages = e.on_console_chat,
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CommandsUsed = e.on_console_command,
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ItemsPickedUp = e.on_picked_up_item,
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TilesBuilt = e.on_player_built_tile,
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ItemsCrafted = e.on_player_crafted_item,
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MapsPlayed = e.on_player_created,
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DeconstructionPlanerUsed = e.on_player_deconstructed_area,
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Deaths = e.on_player_died,
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JoinCount = e.on_player_joined_game,
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TilesRemoved = e.on_player_mined_tile,
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CapsulesUsed = e.on_player_used_capsule,
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RocketsLaunched = e.on_rocket_launched
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}
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}
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