Add startable legacy code

This commit is contained in:
Cooldude2606
2024-09-22 23:38:58 +01:00
parent 65145b5d34
commit 2a1206c498
163 changed files with 756 additions and 2573 deletions

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@@ -1,164 +0,0 @@
-- localised functions
local format = string.format
local match = string.match
local gsub = string.gsub
local serialize = serpent.line
local debug_getupvalue = debug.getupvalue
-- this
local Debug = {}
global.debug_message_count = 0
---@return number next index
local function increment()
local next = global.debug_message_count + 1
global.debug_message_count = next
return next
end
--- Takes the table output from debug.getinfo and pretties it
local function cleanup_debug(debug_table)
local short_src = match(debug_table.source, '/[^/]*/[^/]*$')
-- require will not return a valid string so short_src may be nil here
if short_src then
short_src = gsub(short_src, '%.lua', '')
end
return format('[function: %s file: %s line number: %s]', debug_table.name, short_src, debug_table.currentline)
end
---Shows the given message if debug is enabled. Uses serpent to print non scalars.
-- @param message <table|string|number|boolean>
-- @param trace_levels <number|nil> levels of stack trace to give, defaults to 1 level if nil
function Debug.print(message, trace_levels)
if not _DEBUG then
return
end
if not trace_levels then
trace_levels = 2
else
trace_levels = trace_levels + 1
end
local traceback_string = ''
if type(message) ~= 'string' and type(message) ~= 'number' and type(message) ~= 'boolean' then
message = serialize(message)
end
message = format('[%d] %s', increment(), tostring(message))
if trace_levels >= 2 then
for i = 2, trace_levels do
local debug_table = debug.getinfo(i)
if debug_table then
traceback_string = format('%s -> %s', traceback_string, cleanup_debug(debug_table))
else
break
end
end
message = format('%s - Traceback%s', message, traceback_string)
end
if _LIFECYCLE == _STAGE.runtime then
game.print(message)
end
log(message)
end
local function get(obj, prop)
return obj[prop]
end
local function get_lua_object_type_safe(obj)
local s, r = pcall(get, obj, 'help')
if not s then
return
end
return r():match('Lua%a+')
end
--- Returns the value of the key inside the object
-- or 'InvalidLuaObject' if the LuaObject is invalid.
-- or 'InvalidLuaObjectKey' if the LuaObject does not have an entry at that key
-- @param object <table> LuaObject or metatable
-- @param key <string>
-- @return <any>
function Debug.get_meta_value(object, key)
if Debug.object_type(object) == 'InvalidLuaObject' then
return 'InvalidLuaObject'
end
local suc, value = pcall(get, object, key)
if not suc then
return 'InvalidLuaObjectKey'
end
return value
end
--- Returns the Lua data type or the factorio LuaObject type
-- or 'NoHelpLuaObject' if the LuaObject does not have a help function
-- or 'InvalidLuaObject' if the LuaObject is invalid.
-- @param object <any>
-- @return string
function Debug.object_type(object)
local obj_type = type(object)
if obj_type ~= 'table' or type(object.__self) ~= 'userdata' then
return obj_type
end
local suc, valid = pcall(get, object, 'valid')
if not suc then
-- no 'valid' property
return get_lua_object_type_safe(object) or 'NoHelpLuaObject'
end
if not valid then
return 'InvalidLuaObject'
else
return get_lua_object_type_safe(object) or 'NoHelpLuaObject'
end
end
---Shows the given message if debug is on.
---@param position MapPosition
---@param message string
function Debug.print_position(position, message)
Debug.print(format('%s %s', serialize(position), message))
end
---Executes the given callback if cheating is enabled.
---@param callback function
function Debug.cheat(callback)
if _CHEATS then
callback()
end
end
--- Returns true if the function is a closure, false otherwise.
-- A closure is a function that contains 'upvalues' or in other words
-- has a reference to a local variable defined outside the function's scope.
-- @param func<function>
-- @return boolean
function Debug.is_closure(func)
local i = 1
while true do
local n = debug_getupvalue(func, i)
if n == nil then
return false
elseif n ~= '_ENV' then
return true
end
i = i + 1
end
end
return Debug

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@@ -1,341 +0,0 @@
local inspect ={
_VERSION = 'inspect.lua 3.1.0',
_URL = 'http://github.com/kikito/inspect.lua',
_DESCRIPTION = 'human-readable representations of tables',
_LICENSE = [[
MIT LICENSE
Copyright (c) 2013 Enrique García Cota
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the
"Software"), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish,
distribute, sublicense, and/or sell copies of the Software, and to
permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included
in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
]]
}
local tostring = tostring
inspect.KEY = setmetatable({}, {__tostring = function() return 'inspect.KEY' end})
inspect.METATABLE = setmetatable({}, {__tostring = function() return 'inspect.METATABLE' end})
-- Apostrophizes the string if it has quotes, but not aphostrophes
-- Otherwise, it returns a regular quoted string
local function smartQuote(str)
if str:match('"') and not str:match("'") then
return "'" .. str .. "'"
end
return '"' .. str:gsub('"', '\\"') .. '"'
end
-- \a => '\\a', \0 => '\\0', 31 => '\31'
local shortControlCharEscapes = {
["\a"] = "\\a", ["\b"] = "\\b", ["\f"] = "\\f", ["\n"] = "\\n",
["\r"] = "\\r", ["\t"] = "\\t", ["\v"] = "\\v"
}
local longControlCharEscapes = {} -- \a => nil, \0 => \000, 31 => \031
for i=0, 31 do
local ch = string.char(i)
if not shortControlCharEscapes[ch] then
shortControlCharEscapes[ch] = "\\"..i
longControlCharEscapes[ch] = string.format("\\%03d", i)
end
end
local function escape(str)
return (str:gsub("\\", "\\\\")
:gsub("(%c)%f[0-9]", longControlCharEscapes)
:gsub("%c", shortControlCharEscapes))
end
local function isIdentifier(str)
return type(str) == 'string' and str:match( "^[_%a][_%a%d]*$" )
end
local function isSequenceKey(k, sequenceLength)
return type(k) == 'number'
and 1 <= k
and k <= sequenceLength
and math.floor(k) == k
end
local defaultTypeOrders = {
['number'] = 1, ['boolean'] = 2, ['string'] = 3, ['table'] = 4,
['function'] = 5, ['userdata'] = 6, ['thread'] = 7
}
local function sortKeys(a, b)
local ta, tb = type(a), type(b)
-- strings and numbers are sorted numerically/alphabetically
if ta == tb and (ta == 'string' or ta == 'number') then return a < b end
local dta, dtb = defaultTypeOrders[ta], defaultTypeOrders[tb]
-- Two default types are compared according to the defaultTypeOrders table
if dta and dtb then return defaultTypeOrders[ta] < defaultTypeOrders[tb]
elseif dta then return true -- default types before custom ones
elseif dtb then return false -- custom types after default ones
end
-- custom types are sorted out alphabetically
return ta < tb
end
-- For implementation reasons, the behavior of rawlen & # is "undefined" when
-- tables aren't pure sequences. So we implement our own # operator.
local function getSequenceLength(t)
local len = 1
local v = rawget(t, len)
while v ~= nil do
len = len + 1
v = rawget(t, len)
end
return len - 1
end
local function getNonSequentialKeys(t)
local keys = {}
local sequenceLength = getSequenceLength(t)
for k, _ in pairs(t) do
if not isSequenceKey(k, sequenceLength) then table.insert(keys, k) end
end
table.sort(keys, sortKeys)
return keys, sequenceLength
end
local function getToStringResultSafely(t, mt)
local __tostring = type(mt) == 'table' and rawget(mt, '__tostring')
local str, ok
if type(__tostring) == 'function' then
ok, str = pcall(__tostring, t)
str = ok and str or 'error: ' .. tostring(str)
end
if type(str) == 'string' and #str > 0 then return str end
end
local function countTableAppearances(t, tableAppearances)
tableAppearances = tableAppearances or {}
if type(t) == 'table' then
if not tableAppearances[t] then
tableAppearances[t] = 1
for k, v in pairs(t) do
countTableAppearances(k, tableAppearances)
countTableAppearances(v, tableAppearances)
end
countTableAppearances(getmetatable(t), tableAppearances)
else
tableAppearances[t] = tableAppearances[t] + 1
end
end
return tableAppearances
end
local copySequence = function(s)
local copy, len = {}, #s
for i=1, len do copy[i] = s[i] end
return copy, len
end
local function makePath(path, ...)
local keys = {...}
local newPath, len = copySequence(path)
for i=1, #keys do
newPath[len + i] = keys[i]
end
return newPath
end
local function processRecursive(process, item, path, visited)
if item == nil then return nil end
if visited[item] then return visited[item] end
local processed = process(item, path)
if type(processed) == 'table' then
local processedCopy = {}
visited[item] = processedCopy
local processedKey
for k, v in pairs(processed) do
processedKey = processRecursive(process, k, makePath(path, k, inspect.KEY), visited)
if processedKey ~= nil then
processedCopy[processedKey] = processRecursive(process, v, makePath(path, processedKey), visited)
end
end
local mt = processRecursive(process, getmetatable(processed), makePath(path, inspect.METATABLE), visited)
setmetatable(processedCopy, mt)
processed = processedCopy
end
return processed
end
-------------------------------------------------------------------
local Inspector = {}
local Inspector_mt = {__index = Inspector}
function Inspector:puts(...)
local args = {...}
local buffer = self.buffer
local len = #buffer
for i=1, #args do
len = len + 1
buffer[len] = args[i]
end
end
function Inspector:down(f)
self.level = self.level + 1
f()
self.level = self.level - 1
end
function Inspector:tabify()
self:puts(self.newline, string.rep(self.indent, self.level))
end
function Inspector:alreadyVisited(v)
return self.ids[v] ~= nil
end
function Inspector:getId(v)
local id = self.ids[v]
if not id then
local tv = type(v)
id = (self.maxIds[tv] or 0) + 1
self.maxIds[tv] = id
self.ids[v] = id
end
return tostring(id)
end
function Inspector:putKey(k)
if isIdentifier(k) then return self:puts(k) end
self:puts("[")
self:putValue(k)
self:puts("]")
end
function Inspector:putTable(t)
if t == inspect.KEY or t == inspect.METATABLE then
self:puts(tostring(t))
elseif self:alreadyVisited(t) then
self:puts('<table ', self:getId(t), '>')
elseif self.level >= self.depth then
self:puts('{...}')
else
if self.tableAppearances[t] > 1 then self:puts('<', self:getId(t), '>') end
local nonSequentialKeys, sequenceLength = getNonSequentialKeys(t)
local mt = getmetatable(t)
local toStringResult = getToStringResultSafely(t, mt)
self:puts('{')
self:down(function()
if toStringResult then
self:puts(' -- ', escape(toStringResult))
if sequenceLength >= 1 then self:tabify() end
end
local count = 0
for i=1, sequenceLength do
if count > 0 then self:puts(', ') end
self:puts(' ')
self:putValue(t[i])
count = count + 1
end
for _, k in ipairs(nonSequentialKeys) do
if count > 0 then self:puts(', ') end
self:tabify()
self:putKey(k)
self:puts(' = ')
self:putValue(t[k])
count = count + 1
end
if mt then
if count > 0 then self:puts(', ') end
self:tabify()
self:puts('<metatable> = ')
self:putValue(mt)
end
end)
if #nonSequentialKeys > 0 or mt then -- result is multi-lined. Justify closing }
self:tabify()
elseif sequenceLength > 0 then -- array tables have one extra space before closing }
self:puts(' ')
end
self:puts('}')
end
end
function Inspector:putValue(v)
local tv = type(v)
if tv == 'string' then
self:puts(smartQuote(escape(v)))
elseif tv == 'number' or tv == 'boolean' or tv == 'nil' or
tv == 'cdata' or tv == 'ctype' then
self:puts(tostring(v))
elseif tv == 'table' then
self:putTable(v)
else
self:puts('<', tv, ' ', self:getId(v), '>')
end
end
-------------------------------------------------------------------
function inspect.inspect(root, options)
options = options or {}
local depth = options.depth or math.huge
local newline = options.newline or '\n'
local indent = options.indent or ' '
local process = options.process
if process then
root = processRecursive(process, root, {}, {})
end
local inspector = setmetatable({
depth = depth,
level = 0,
buffer = {},
ids = {},
maxIds = {},
newline = newline,
indent = indent,
tableAppearances = countTableAppearances(root)
}, Inspector_mt)
inspector:putValue(root)
return table.concat(inspector.buffer)
end
setmetatable(inspect, { __call = function(_, ...) return inspect.inspect(...) end })
return inspect

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@@ -1,55 +0,0 @@
--luacheck:ignore global math
local _sin = math.sin
local _cos = math.cos
math.sqrt2 = math.sqrt(2)
math.inv_sqrt2 = 1 / math.sqrt2
math.tau = 2 * math.pi
math.sin = function(x)
return math.floor(_sin(x) * 10000000 + 0.5) / 10000000
end
math.cos = function(x)
return math.floor(_cos(x) * 10000000 + 0.5) / 10000000
end
-- rounds number (num) to certain number of decimal places (idp)
math.round = function(num, idp)
local mult = 10 ^ (idp or 0)
return math.floor(num * mult + 0.5) / mult
end
math.clamp = function(num, min, max)
if num < min then
return min
elseif num > max then
return max
else
return num
end
end
--- Takes two points and calculates the slope of a line
-- @param x1, y1 numbers - coordinates of a point on a line
-- @param x2, y2 numbers - coordinates of a point on a line
-- @return number - the slope of the line
math.calculate_slope = function(x1, y1, x2, y2)
return math.abs((y2 - y1) / (x2 - x1))
end
--- Calculates the y-intercept of a line
-- @param x number - coordinates of point on line
-- @param y number - coordinates of point on line
-- @param slope number - the slope of a line
-- @return number - the y-intercept of a line
math.calculate_y_intercept = function(x, y, slope)
return y - (slope * x)
end
local deg_to_rad = math.tau / 360
math.degrees = function(angle)
return angle * deg_to_rad
end
return math

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@@ -1,10 +0,0 @@
--luacheck:ignore global print
local locale_string = {'', '[PRINT] ', nil}
local raw_print = print
function print(str)
locale_string[3] = str
log(locale_string)
end
return raw_print

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@@ -1,8 +0,0 @@
local loaded = package.loaded
local raw_require = require
function require(path)
return loaded[path] or error('Can only require files at runtime that have been required in the control stage.', 2)
end
return raw_require

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@@ -1,14 +0,0 @@
-- Info on the data lifecycle and how we use it: https://github.com/Refactorio/RedMew/wiki/The-data-lifecycle
-- Non-applicable stages are commented out.
_STAGE = {
--settings = 1,
--data = 2,
--migration = 3,
control = 4,
init = 5,
load = 6,
--config_change = 7,
runtime = 8
}
_LIFECYCLE = _STAGE.control

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@@ -400,7 +400,7 @@ function table.binary_search(t, target)
end
-- add table-related functions that exist in base factorio/util to the 'table' table
require 'util'
require("util")
--- Similar to serpent.block, returns a string with a pretty representation of a table.
-- Notice: This method is not appropriate for saving/restoring tables. It is meant to be used by the programmer mainly while debugging a program.
@@ -410,7 +410,7 @@ require 'util'
-- process is a function which allow altering the passed object before transforming it into a string.
-- A typical way to use it would be to remove certain values so that they don't appear at all.
-- return <string> the prettied table
table.inspect = require 'overrides.inspect' --- @dep overrides.inspect
table.inspect = require("modules/exp_util/include/inspect") --- @dep overrides.inspect
--- Takes a table and returns the number of entries in the table. (Slower than #table, faster than iterating via pairs)
table.size = table_size