Add startable legacy code

This commit is contained in:
Cooldude2606
2024-09-22 23:38:58 +01:00
parent 65145b5d34
commit 2a1206c498
163 changed files with 756 additions and 2573 deletions

View File

@@ -5,7 +5,7 @@
@usage
-- import the module from the control modules
local Jail = require 'modules.control.jail' --- @dep modules.control.jail
local Jail = require("modules.exp_legacy.modules.control.jail") --- @dep modules.control.jail
-- This will move 'MrBiter' to the jail role and remove all other roles from them
-- the player name and reason are only so they can be included in the event for user feedback
@@ -16,8 +16,8 @@
Jail.unjail_player('MrBiter', 'Cooldude2606')
]]
local Roles = require 'expcore.roles' --- @dep expcore.roles
local Game = require 'utils.game' --- @dep utils.game
local Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
local Game = require("modules.exp_legacy.utils.game") --- @dep utils.game
local valid_player = Game.get_player_from_any
local assign_roles = Roles.assign_player

View File

@@ -5,7 +5,7 @@
@usage
-- import the module from the control modules
local Production = require 'modules.control.production' --- @dep modules.control.production
local Production = require("modules.exp_legacy.modules.control.production") --- @dep modules.control.production
-- This will return the less precise index from the one given
-- this means that one_second will return one_minute or ten_hours will return fifty_hours
@@ -32,8 +32,8 @@
]]
local Colors = require 'utils.color_presets' --- @dep utils.color_presets
local format_number = require('util').format_number --- @dep util
local Colors = require("modules/exp_util/include/color")
local format_number = require("util").format_number --- @dep util
local precision_index = defines.flow_precision_index
local Production = {}

View File

@@ -4,9 +4,9 @@
@alias Protection
]]
local Global = require 'utils.global' --- @dep utils.global
local Event = require 'utils.event' --- @dep utils.event
local config = require 'config.protection' --- @dep config.protection
local Storage = require("modules/exp_util/storage")
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local config = require("modules.exp_legacy.config.protection") --- @dep config.protection
local EntityProtection = {
protected_entity_names = table.deep_copy(config.always_protected_names),
protected_entity_types = table.deep_copy(config.always_protected_types),
@@ -36,17 +36,17 @@ end
-- Require roles if a permission is assigned in the config
local Roles
if config.ignore_permission then
Roles = require 'expcore.roles' --- @dep expcore.roles
Roles = require("modules.exp_legacy.expcore.roles") --- @dep expcore.roles
end
----- Global Variables -----
----- Storage Variables -----
--- Variables stored in the global table
local protected_entities = {} -- All entities which are protected
local protected_areas = {} -- All areas which are protected
local repeats = {} -- Stores repeat removals by players
Global.register({
Storage.register({
protected_entities = protected_entities,
protected_areas = protected_areas,
repeats = repeats

View File

@@ -5,7 +5,7 @@
@usage
-- import the module from the control modules
local Reports = require 'modules.control.reports' --- @dep modules.control.reports
local Reports = require("modules.exp_legacy.modules.control.reports") --- @dep modules.control.reports
-- This will place a report on "MrBiter" (must be a valid player) the report will have been made
-- by "Cooldude2606" (must be the player name) with the reason 'Liking biters too much' this can be
@@ -24,8 +24,8 @@
]]
local Game = require 'utils.game' --- @dep utils.game
local Global = require 'utils.global' --- @dep utils.global
local Game = require("modules.exp_legacy.utils.game") --- @dep utils.game
local Storage = require("modules/exp_util/storage")
local valid_player = Game.get_player_from_any
@@ -50,7 +50,7 @@ local Reports = {
}
local user_reports = Reports.user_reports
Global.register(user_reports, function(tbl)
Storage.register(user_reports, function(tbl)
Reports.user_reports = tbl
user_reports = Reports.user_reports
end)

View File

@@ -5,7 +5,7 @@
@usage
-- import the module from the control modules
local Rockets = require 'modules.control.rockets' --- @dep modules.control.rockets
local Rockets = require("modules.exp_legacy.modules.control.rockets") --- @dep modules.control.rockets
-- Some basic information is stored for each silo that has been built
-- the data includes: the tick it was built, the rockets launched from it and more
@@ -25,9 +25,9 @@
]]
local Event = require 'utils.event' --- @dep utils.event
local Global = require 'utils.global' --- @dep utils.global
local config = require 'config.gui.rockets' --- @dep config.rockets
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local Storage = require("modules/exp_util/storage")
local config = require("modules.exp_legacy.config.gui.rockets") --- @dep config.rockets
local largest_rolling_avg = 0
for _, avg_over in pairs(config.stats.rolling_avg) do
@@ -45,7 +45,7 @@ local Rockets = {
local rocket_times = Rockets.times
local rocket_stats = Rockets.stats
local rocket_silos = Rockets.silos
Global.register({
Storage.register({
rocket_times = rocket_times,
rocket_stats = rocket_stats,
rocket_silos = rocket_silos

View File

@@ -4,8 +4,8 @@
@alias Selection
]]
local Event = require 'utils.event' --- @dep utils.event
local Global = require 'utils.global' --- @dep utils.global
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local Storage = require("modules/exp_util/storage")
local Selection = {
events = {
--- When a player enters selection mode
@@ -24,7 +24,7 @@ local Selection = {
local selection_tool = { name='selection-tool' }
local selections = {}
Global.register({
Storage.register({
selections = selections
}, function(tbl)
selections = tbl.selections

View File

@@ -1,7 +1,7 @@
local Event = require 'utils.event' --- @dep utils.event
local Global = require 'utils.global' --- @dep utils.global
local Gui = require 'expcore.gui' --- @dep expcore.gui
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local Storage = require("modules/exp_util/storage")
local Gui = require("modules.exp_legacy.expcore.gui") --- @dep expcore.gui
----- Locals -----
local follow_label -- Gui constructor
@@ -9,8 +9,8 @@ local following = {}
local spectating = {}
local Public = {}
----- Global data -----
Global.register({
----- Storage data -----
Storage.register({
following = following,
spectating = spectating
}, function(tbl)

View File

@@ -10,8 +10,8 @@ Tasks.update_task(task_id, 'We need more iron!', game.player.name)
]]
local Datastore = require 'expcore.datastore' --- @dep expcore.datastore
local Global = require 'utils.global' --- @dep utils.global
local Datastore = require("modules.exp_legacy.expcore.datastore") --- @dep expcore.datastore
local Storage = require("modules/exp_util/storage")
--- Stores all data for the warp gui
local TaskData = Datastore.connect('TaskData')
@@ -19,9 +19,9 @@ TaskData:set_serializer(function(raw_key) return raw_key.task_id end)
local Tasks = {}
-- Global lookup table for force name to task ids
-- Storage lookup table for force name to task ids
local force_tasks = {_uid=1}
Global.register(force_tasks, function(tbl)
Storage.register(force_tasks, function(tbl)
force_tasks = tbl
end)

View File

@@ -4,9 +4,9 @@
@alias vlayer
]]
local Global = require 'utils.global' --- @dep utils.global
local Event = require 'utils.event' --- @dep utils.event
local config = require 'config.vlayer' --- @dep config.vlayer
local Storage = require("modules/exp_util/storage")
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local config = require("modules.exp_legacy.config.vlayer") --- @dep config.vlayer
local move_items_stack = _C.move_items_stack
local mega = 1000000
@@ -35,7 +35,7 @@ local vlayer_data = {
surface = table.deep_copy(config.surface)
}
Global.register(vlayer_data, function(tbl)
Storage.register(vlayer_data, function(tbl)
vlayer_data = tbl
end)

View File

@@ -5,7 +5,7 @@
@usage
-- import the module from the control modules
local Warnings = require 'modules.control.warnings' --- @dep modules.control.warnings
local Warnings = require("modules.exp_legacy.modules.control.warnings") --- @dep modules.control.warnings
-- This will add a warning to the player
Warnings.add_warning('MrBiter', 'Cooldude2606', 'Killed too many biters')
@@ -21,15 +21,15 @@
Warnings.clear_warnings('MrBiter', 'Cooldude2606')
]]
local Event = require 'utils.event' --- @dep utils.event
local Game = require 'utils.game' --- @dep utils.game
local Global = require 'utils.global' --- @dep utils.global
local config = require 'config.warnings' --- @dep config.warnings
local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local Game = require("modules.exp_legacy.utils.game") --- @dep utils.game
local Storage = require("modules/exp_util/storage")
local config = require("modules.exp_legacy.config.warnings") --- @dep config.warnings
local valid_player = Game.get_player_from_any
--- Stores the quickbar filters for a player
local PlayerData = require 'expcore.player_data' --- @dep expcore.player_data
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
local PlayerWarnings = PlayerData.Required:combine('Warnings')
PlayerWarnings:set_metadata{
stringify = function(value)
@@ -75,7 +75,7 @@ local Warnings = {
}
local user_script_warnings = Warnings.user_script_warnings
Global.register(user_script_warnings, function(tbl)
Storage.register(user_script_warnings, function(tbl)
Warnings.user_script_warnings = tbl
user_script_warnings = tbl
end)

View File

@@ -21,9 +21,9 @@ Warps.make_warp_tag(warp_id)
]]
local Datastore = require 'expcore.datastore' --- @dep expcore.datastore
local Global = require 'utils.global' --- @dep utils.global
local config = require 'config.gui.warps' --- @dep config.warps
local Datastore = require("modules.exp_legacy.expcore.datastore") --- @dep expcore.datastore
local Storage = require("modules/exp_util/storage")
local config = require("modules.exp_legacy.config.gui.warps") --- @dep config.warps
--- Stores all data for the warp system
local WrapData = Datastore.connect('WrapData')
@@ -31,10 +31,10 @@ WrapData:set_serializer(function(raw_key) return raw_key.warp_id end)
local Warps = {}
-- Global lookup table for force name to task ids
-- Storage lookup table for force name to task ids
local force_warps = {_uid=1}
---@cast force_warps table<string, { spawn: string, [number]: string }>
Global.register(force_warps, function(tbl)
Storage.register(force_warps, function(tbl)
force_warps = tbl
end)