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Add startable legacy code
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@@ -8,20 +8,13 @@ log('[START] -----| Explosive Gaming Scenario Loader |-----')
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log('[INFO] Setting up lua environment')
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-- Require the global overrides
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require 'overrides.stages' -- Data stages used in factorio, often used to test for runtime
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require 'overrides.print' -- Overrides the _G.print function
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require 'overrides.math' -- Omitting the math library is a very bad idea
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require 'overrides.table' -- Adds alot more functions to the table module
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global.version = require 'overrides.version' -- The current version for exp gaming scenario
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inspect = require 'overrides.inspect' -- Used to covert any value into human readable string
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Debug = require 'overrides.debug' -- Global Debug module
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_C = require 'expcore.common' -- _C is used to store lots of common functions expected to be used
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_CHEATS = false
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_DEBUG = false
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require("modules.exp_legacy.overrides.table") -- Adds alot more functions to the table module
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storage.version = require("modules.exp_legacy.overrides.version") -- The current version for exp gaming scenario
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_C = require("modules.exp_legacy.expcore.common") -- _C is used to store lots of common functions expected to be used
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-- Please go to config/file_loader.lua to edit the files that are loaded
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log('[INFO] Reading loader config')
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local files = require 'config._file_loader'
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local files = require("modules.exp_legacy.config._file_loader")
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-- Error handler for loading files
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local errors = {}
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@@ -44,14 +37,14 @@ local total_file_count = string.format('%3d', #files)
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for index, path in pairs(files) do
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currently_loading = path
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log(string.format('[INFO] Loading file %3d/%s (%s)', index, total_file_count, path))
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xpcall(require, error_handler, path)
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xpcall(require, error_handler, "modules.exp_legacy." .. path)
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end
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-- Override the default require; require can no longer load new scripts
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log('[INFO] Require Overwrite! No more requires can be made!')
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require 'overrides.require'
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-- Logs all errors again to make it make it easy to find
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log('[INFO] All files loaded with '..error_count..' errors:')
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for _, error in ipairs(errors) do log(error) end
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log('[END] -----| Explosive Gaming Scenario Loader |-----')
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log('[END] -----| Explosive Gaming Scenario Loader |-----')
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--- Register all event handlers via clusterio
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local Event = require("modules/exp_legacy/utils/event")
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return Event.real_handlers
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