Update all code styles
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@@ -40,9 +40,9 @@ FloatingText.color = require("modules/exp_util/include/color")
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function FloatingText.print(surface, position, text, color)
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return surface.create_entity{
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text = text,
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name = 'tutorial-flying-text',
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name = "tutorial-flying-text",
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color = color or FloatingText.color.white,
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position = position
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position = position,
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}
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end
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@@ -55,12 +55,12 @@ function FloatingText.print_above_entity(entity, text, color)
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local size_y = entity.bounding_box.left_top.y - entity.bounding_box.right_bottom.y
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return entity.surface.create_entity{
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text = text,
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name = 'tutorial-flying-text',
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name = "tutorial-flying-text",
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color = color or FloatingText.color.white,
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position = {
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x = entity.position.x,
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y = entity.position.y - size_y * 0.25
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}
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y = entity.position.y - size_y * 0.25,
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},
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}
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end
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@@ -72,12 +72,12 @@ end
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function FloatingText.print_above_player(player, text, color)
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return player.surface.create_entity{
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text = text,
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name = 'tutorial-flying-text',
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name = "tutorial-flying-text",
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color = color or FloatingText.color.white,
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position = {
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x = player.position.x,
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y = player.position.y - 1.5
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}
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y = player.position.y - 1.5,
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},
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}
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end
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@@ -88,12 +88,12 @@ end
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function FloatingText.print_as_player(player, text)
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return player.surface.create_entity{
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text = text,
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name = 'tutorial-flying-text',
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name = "tutorial-flying-text",
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color = player.chat_color,
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position = {
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x = player.position.x,
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y = player.position.y - 1.5
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}
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y = player.position.y - 1.5,
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},
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}
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end
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@@ -114,7 +114,7 @@ function FloatingText.create_tag(surface, position, text, color, alt_mode)
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surface = surface,
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color = color or FloatingText.color.white,
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only_in_alt_mode = alt_mode,
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target = position
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target = position,
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}
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end
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@@ -133,8 +133,8 @@ function FloatingText.create_tag_above_entity(entity, text, color, alt_mode)
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target = entity,
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target_offset = {
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x = 0,
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y = (entity.bounding_box.left_top.y - entity.bounding_box.right_bottom.y) * -0.25
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}
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y = (entity.bounding_box.left_top.y - entity.bounding_box.right_bottom.y) * -0.25,
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},
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}
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end
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@@ -153,8 +153,8 @@ function FloatingText.create_tag_above_player(player, text, color, alt_mode)
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target = player.character,
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target_offset = {
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x = 0,
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y = -1.5
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}
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y = -1.5,
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},
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}
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end
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@@ -172,8 +172,8 @@ function FloatingText.create_tag_as_player(player, text, alt_mode)
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target = player.character,
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target_offset = {
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x = 0,
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y = -1.5
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}
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y = -1.5,
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},
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}
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end
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