Update all code styles
This commit is contained in:
@@ -8,15 +8,16 @@ local config = require("modules.exp_legacy.config.preset_player_quickbar") --- @
|
||||
|
||||
--- Stores the quickbar filters for a player
|
||||
local PlayerData = require("modules.exp_legacy.expcore.player_data") --- @dep expcore.player_data
|
||||
local PlayerFilters = PlayerData.Settings:combine('QuickbarFilters')
|
||||
local PlayerFilters = PlayerData.Settings:combine("QuickbarFilters")
|
||||
PlayerFilters:set_metadata{
|
||||
permission = 'command/save-quickbar',
|
||||
permission = "command/save-quickbar",
|
||||
stringify = function(value)
|
||||
if not value then return 'No filters set' end
|
||||
if not value then return "No filters set" end
|
||||
local count = 0
|
||||
for _ in pairs(value) do count = count + 1 end
|
||||
return count..' filters set'
|
||||
end
|
||||
|
||||
return count .. " filters set"
|
||||
end,
|
||||
}
|
||||
|
||||
--- Loads your quickbar preset
|
||||
@@ -25,7 +26,7 @@ PlayerFilters:on_load(function(player_name, filters)
|
||||
if not filters then return end
|
||||
local player = game.players[player_name]
|
||||
for i, item_name in pairs(filters) do
|
||||
if item_name ~= nil and item_name ~= '' then
|
||||
if item_name ~= nil and item_name ~= "" then
|
||||
player.set_quick_bar_slot(i, item_name)
|
||||
end
|
||||
end
|
||||
@@ -36,32 +37,32 @@ local ignoredItems = {
|
||||
["blueprint-book"] = true,
|
||||
["deconstruction-planner"] = true,
|
||||
["spidertron-remote"] = true,
|
||||
["upgrade-planner"] = true
|
||||
["upgrade-planner"] = true,
|
||||
}
|
||||
|
||||
--- Saves your quickbar preset to the script-output folder
|
||||
-- @command save-quickbar
|
||||
Commands.new_command('save-quickbar', 'Saves your Quickbar preset items to file')
|
||||
:add_alias('save-toolbar')
|
||||
:register(function(player)
|
||||
local filters = {}
|
||||
Commands.new_command("save-quickbar", "Saves your Quickbar preset items to file")
|
||||
:add_alias("save-toolbar")
|
||||
:register(function(player)
|
||||
local filters = {}
|
||||
|
||||
for i = 1, 100 do
|
||||
local slot = player.get_quick_bar_slot(i)
|
||||
-- Need to filter out blueprint and blueprint books because the slot is a LuaItemPrototype and does not contain a way to export blueprint data
|
||||
if slot ~= nil then
|
||||
local ignored = ignoredItems[slot.name]
|
||||
if ignored ~= true then
|
||||
filters[i] = slot.name
|
||||
for i = 1, 100 do
|
||||
local slot = player.get_quick_bar_slot(i)
|
||||
-- Need to filter out blueprint and blueprint books because the slot is a LuaItemPrototype and does not contain a way to export blueprint data
|
||||
if slot ~= nil then
|
||||
local ignored = ignoredItems[slot.name]
|
||||
if ignored ~= true then
|
||||
filters[i] = slot.name
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if next(filters) then
|
||||
PlayerFilters:set(player, filters)
|
||||
else
|
||||
PlayerFilters:remove(player)
|
||||
end
|
||||
if next(filters) then
|
||||
PlayerFilters:set(player, filters)
|
||||
else
|
||||
PlayerFilters:remove(player)
|
||||
end
|
||||
|
||||
return {'quickbar.saved'}
|
||||
end)
|
||||
return { "quickbar.saved" }
|
||||
end)
|
||||
|
||||
Reference in New Issue
Block a user