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Update all code styles
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@@ -8,7 +8,7 @@ require("modules.exp_legacy.config.expcore.command_general_parse")
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local function teleport(from_player, to_player)
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local surface = to_player.surface
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local position = surface.find_non_colliding_position('character', to_player.position, 32, 1)
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local position = surface.find_non_colliding_position("character", to_player.position, 32, 1)
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-- return false if no new position
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if not position then
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@@ -41,53 +41,53 @@ end
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-- @command teleport
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-- @tparam LuaPlayer from_player the player that will be teleported, must be alive
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-- @tparam LuaPlayer to_player the player to teleport to, must be online (if dead goes to where they died)
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Commands.new_command('teleport', {'expcom-tp.description-tp'}, 'Teleports a player to another player.')
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:add_param('from_player', false, 'player-alive')
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:add_param('to_player', false, 'player-online')
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:add_alias('tp')
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:set_flag('admin_only')
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:register(function(_, from_player, to_player)
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if from_player.index == to_player.index then
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-- return if attempting to teleport to self
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return Commands.error{'expcom-tp.to-self'}
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end
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if not teleport(from_player, to_player) then
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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end)
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Commands.new_command("teleport", { "expcom-tp.description-tp" }, "Teleports a player to another player.")
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:add_param("from_player", false, "player-alive")
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:add_param("to_player", false, "player-online")
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:add_alias("tp")
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:set_flag("admin_only")
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:register(function(_, from_player, to_player)
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if from_player.index == to_player.index then
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-- return if attempting to teleport to self
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return Commands.error{ "expcom-tp.to-self" }
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end
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if not teleport(from_player, to_player) then
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-- return if the teleport failed
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return Commands.error{ "expcom-tp.no-position-found" }
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end
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end)
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--- Teleports a player to you.
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-- @command bring
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-- @tparam LuaPlayer player the player that will be teleported, must be alive
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Commands.new_command('bring', {'expcom-tp.description-bring'}, 'Teleports a player to you.')
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:add_param('player', false, 'player-alive')
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:set_flag('admin_only')
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:register(function(player, from_player)
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if from_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{'expcom-tp.to-self'}
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end
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if not teleport(from_player, player) then
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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from_player.print('Come here my friend')
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end)
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Commands.new_command("bring", { "expcom-tp.description-bring" }, "Teleports a player to you.")
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:add_param("player", false, "player-alive")
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:set_flag("admin_only")
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:register(function(player, from_player)
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if from_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{ "expcom-tp.to-self" }
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end
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if not teleport(from_player, player) then
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-- return if the teleport failed
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return Commands.error{ "expcom-tp.no-position-found" }
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end
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from_player.print("Come here my friend")
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end)
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--- Teleports you to a player.
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-- @command goto
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-- @tparam LuaPlayer player the player to teleport to, must be online (if dead goes to where they died)
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Commands.new_command('goto', {'expcom-tp.description-goto'}, 'Teleports you to a player.')
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:add_param('player', false, 'player-online')
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:add_alias('tp-me', 'tpme')
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:register(function(player, to_player)
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if to_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{'expcom-tp.to-self'}
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end
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if not teleport(player, to_player) then
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-- return if the teleport failed
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return Commands.error{'expcom-tp.no-position-found'}
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end
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end)
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Commands.new_command("goto", { "expcom-tp.description-goto" }, "Teleports you to a player.")
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:add_param("player", false, "player-online")
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:add_alias("tp-me", "tpme")
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:register(function(player, to_player)
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if to_player.index == player.index then
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-- return if attempting to teleport to self
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return Commands.error{ "expcom-tp.to-self" }
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end
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if not teleport(player, to_player) then
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-- return if the teleport failed
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return Commands.error{ "expcom-tp.no-position-found" }
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end
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end)
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