Update all code styles

This commit is contained in:
Cooldude2606
2024-09-28 01:56:54 +01:00
parent 5e2a62ab27
commit 292c1a1b68
194 changed files with 9817 additions and 9703 deletions

View File

@@ -8,52 +8,52 @@ local Event = require("modules/exp_legacy/utils/event") --- @dep utils.event
local config = require("modules.exp_legacy.config.lawnmower") --- @dep config.lawnmower
require("modules.exp_legacy.config.expcore.command_general_parse")
Commands.new_command('lawnmower', {'expcom-lawnmower.description'}, 'Clean up biter corpse, decoratives and nuclear hole')
:add_param('range', false, 'integer-range', 1, 200)
:register(function(player, range)
local tile_to_do = {}
Commands.new_command("lawnmower", "Clean up biter corpse, decoratives and nuclear hole")
:add_param("range", false, "integer-range", 1, 200)
:register(function(player, range)
local tile_to_do = {}
player.surface.destroy_decoratives({position=player.position, radius=range})
player.surface.destroy_decoratives{ position = player.position, radius = range }
local entities = player.surface.find_entities_filtered{position=player.position, radius=range, type='corpse'}
local entities = player.surface.find_entities_filtered{ position = player.position, radius = range, type = "corpse" }
for _, entity in pairs(entities) do
if (entity.name ~= 'transport-caution-corpse' and entity.name ~= 'invisible-transport-caution-corpse') then
entity.destroy()
end
end
for _, entity in pairs(entities) do
if (entity.name ~= "transport-caution-corpse" and entity.name ~= "invisible-transport-caution-corpse") then
entity.destroy()
end
end
local tiles = player.surface.find_tiles_filtered{position=player.position, radius=range, name={'nuclear-ground'}}
local tiles = player.surface.find_tiles_filtered{ position = player.position, radius = range, name = { "nuclear-ground" } }
for _, tile in pairs(tiles) do
table.insert(tile_to_do, {name='grass-1', position=tile.position})
end
for _, tile in pairs(tiles) do
table.insert(tile_to_do, { name = "grass-1", position = tile.position })
end
player.surface.set_tiles(tile_to_do)
player.surface.set_tiles(tile_to_do)
return Commands.success
end)
return Commands.success
end)
local function destroy_decoratives(entity)
if entity.type ~= 'entity-ghost' and entity.type ~= 'tile-ghost' and entity.prototype.selectable_in_game then
entity.surface.destroy_decoratives{area=entity.selection_box}
if entity.type ~= "entity-ghost" and entity.type ~= "tile-ghost" and entity.prototype.selectable_in_game then
entity.surface.destroy_decoratives{ area = entity.selection_box }
end
end
if config.destroy_decoratives then
Event.add(defines.events.on_built_entity, function(event)
destroy_decoratives(event.created_entity)
end)
Event.add(defines.events.on_built_entity, function(event)
destroy_decoratives(event.created_entity)
end)
Event.add(defines.events.on_robot_built_entity, function(event)
destroy_decoratives(event.created_entity)
end)
Event.add(defines.events.on_robot_built_entity, function(event)
destroy_decoratives(event.created_entity)
end)
Event.add(defines.events.script_raised_built, function(event)
destroy_decoratives(event.entity)
end)
Event.add(defines.events.script_raised_built, function(event)
destroy_decoratives(event.entity)
end)
Event.add(defines.events.script_raised_revive, function(event)
destroy_decoratives(event.entity)
end)
Event.add(defines.events.script_raised_revive, function(event)
destroy_decoratives(event.entity)
end)
end