Update all code styles

This commit is contained in:
Cooldude2606
2024-09-28 01:56:54 +01:00
parent 5e2a62ab27
commit 292c1a1b68
194 changed files with 9817 additions and 9703 deletions

View File

@@ -1,23 +1,23 @@
local Event = require("modules/exp_legacy/utils/event")
local controllers_with_inventory = {
[defines.controllers.character] = true,
[defines.controllers.god] = true,
[defines.controllers.editor] = true,
[defines.controllers.character] = true,
[defines.controllers.god] = true,
[defines.controllers.editor] = true,
}
Event.add(defines.events.on_player_mined_entity, function(event)
if (not event.entity.valid) or (event.entity.type ~= 'inserter') or event.entity.drop_target then
if (not event.entity.valid) or (event.entity.type ~= "inserter") or event.entity.drop_target then
return
end
local item_entity = event.entity.surface.find_entity('item-on-ground', event.entity.drop_position)
local item_entity = event.entity.surface.find_entity("item-on-ground", event.entity.drop_position)
if item_entity then
local player = game.get_player(event.player_index)
if item_entity then
local player = game.get_player(event.player_index)
if controllers_with_inventory[player.controller_type] then
player.mine_entity(item_entity)
end
end
if controllers_with_inventory[player.controller_type] then
player.mine_entity(item_entity)
end
end
end)