Update all code styles
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@@ -4,18 +4,18 @@
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return {
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actions = { --- @setting actions what actions are taking at number of warnings
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-- if a localized string is used then __1__ will by_player_name and __2__ will be the current warning count (auto inserted)
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{'warnings.received',''},
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{'warnings.received',''},
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{'warnings.received',{'warnings.pre-kick'}},
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function(player,by_player_name,number_of_warnings)
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game.kick_player(player,{'warnings.received',by_player_name,number_of_warnings,{'warnings.kick'}})
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{ "warnings.received", "" },
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{ "warnings.received", "" },
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{ "warnings.received", { "warnings.pre-kick" } },
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function(player, by_player_name, number_of_warnings)
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game.kick_player(player, { "warnings.received", by_player_name, number_of_warnings, { "warnings.kick" } })
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end,
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{ "warnings.received", { "warnings.pre-pre-ban" } },
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{ "warnings.received", { "warnings.pre-ban" } },
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function(player, by_player_name, number_of_warnings)
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game.ban_player(player, { "warnings.received", by_player_name, number_of_warnings, { "warnings.ban", { "links.website" } } })
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end,
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{'warnings.received',{'warnings.pre-pre-ban'}},
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{'warnings.received',{'warnings.pre-ban'}},
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function(player,by_player_name,number_of_warnings)
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game.ban_player(player,{'warnings.received',by_player_name,number_of_warnings,{'warnings.ban',{'links.website'}}})
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end
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},
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script_warning_cool_down=30, --- @setting script_warning_cool_down time for a script warning (given by script) to be removed (in minutes)
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script_warning_limit=5 --- @setting script_warning_limit the number of script warnings (given by script) that are allowed before full warnings are given
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}
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script_warning_cool_down = 30, --- @setting script_warning_cool_down time for a script warning (given by script) to be removed (in minutes)
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script_warning_limit = 5, --- @setting script_warning_limit the number of script warnings (given by script) that are allowed before full warnings are given
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}
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