Update all code styles

This commit is contained in:
Cooldude2606
2024-09-28 01:56:54 +01:00
parent 5e2a62ab27
commit 292c1a1b68
194 changed files with 9817 additions and 9703 deletions

View File

@@ -5,13 +5,13 @@ local ExpUtil = require("modules/exp_util")
local Async = require("modules/exp_util/async")
local send_message_async =
Async.register(function(player, message)
if player == true then
game.print(message)
else
player.print(message)
end
end)
Async.register(function(player, message)
if player == true then
game.print(message)
else
player.print(message)
end
end)
local afk_time_units = {
minutes = true,
@@ -22,107 +22,109 @@ local afk_time_units = {
return {
allow_command_prefix_for_messages = true, --- @setting allow_command_prefix_for_messages when true any message trigger will print to all player when prefixed
messages = { --- @setting messages will trigger when ever the word is said
['discord'] = {'info.discord'},
['expgaming'] = {'info.website'},
['website'] = {'info.website'},
['status'] = {'info.status'},
['github'] = {'info.github'},
['patreon'] = {'info.patreon'},
['donate'] = {'info.patreon'},
['command'] = {'info.custom-commands'},
['commands'] = {'info.custom-commands'},
['softmod'] = {'info.softmod'},
['script'] = {'info.softmod'},
['loop'] = {'chat-bot.loops'},
['rhd'] = {'info.lhd'},
['lhd'] = {'info.lhd'},
['roundabout'] = {'chat-bot.loops'},
['roundabouts'] = {'chat-bot.loops'},
['redmew'] = {'info.redmew'},
['afk'] = function(player, _is_command)
["discord"] = { "info.discord" },
["expgaming"] = { "info.website" },
["website"] = { "info.website" },
["status"] = { "info.status" },
["github"] = { "info.github" },
["patreon"] = { "info.patreon" },
["donate"] = { "info.patreon" },
["command"] = { "info.custom-commands" },
["commands"] = { "info.custom-commands" },
["softmod"] = { "info.softmod" },
["script"] = { "info.softmod" },
["loop"] = { "chat-bot.loops" },
["rhd"] = { "info.lhd" },
["lhd"] = { "info.lhd" },
["roundabout"] = { "chat-bot.loops" },
["roundabouts"] = { "chat-bot.loops" },
["redmew"] = { "info.redmew" },
["afk"] = function(player, _is_command)
local max = player
for _, next_player in pairs(game.connected_players) do
if max.afk_time < next_player.afk_time then
max = next_player
end
end
return {'chat-bot.afk', max.name, ExpUtil.format_locale_time(max.afk_time, "long", afk_time_units)}
return { "chat-bot.afk", max.name, ExpUtil.format_locale_time(max.afk_time, "long", afk_time_units) }
end,
['players'] = function(_player, _is_command)
return {'chat-bot.players', #game.players}
["players"] = function(_player, _is_command)
return { "chat-bot.players", #game.players }
end,
['online'] = function(_player, _is_command)
return {'chat-bot.players-online', #game.connected_players}
["online"] = function(_player, _is_command)
return { "chat-bot.players-online", #game.connected_players }
end,
['r!verify'] = function(player, _is_command)
return {'chat-bot.verify', player.name}
["r!verify"] = function(player, _is_command)
return { "chat-bot.verify", player.name }
end,
},
command_admin_only = false, --- @setting command_admin_only when true will only allow chat commands for admins
command_permission = 'command/chat-bot', --- @setting command_permission the permission used to allow command prefixes
command_prefix = '!', --- @setting command_prefix prefix used for commands below and to print to all players (if enabled above)
command_permission = "command/chat-bot", --- @setting command_permission the permission used to allow command prefixes
command_prefix = "!", --- @setting command_prefix prefix used for commands below and to print to all players (if enabled above)
commands = { --- @setting commands will trigger only when command prefix is given
['dev'] = {'chat-bot.not-real-dev'},
['blame'] = function(player, _is_command)
local names = {'Cooldude2606', 'arty714', 'badgamernl', 'mark9064', 'aldldl', 'Drahc_pro', player.name}
["dev"] = { "chat-bot.not-real-dev" },
["blame"] = function(player, _is_command)
local names = { "Cooldude2606", "arty714", "badgamernl", "mark9064", "aldldl", "Drahc_pro", player.name }
for _, next_player in pairs(game.connected_players) do
names[#names + 1] = next_player.name
end
return {'chat-bot.blame', table.get_random_dictionary_entry(names)}
return { "chat-bot.blame", table.get_random_dictionary_entry(names) }
end,
['magic'] = {'chat-bot.magic'},
['aids'] = {'chat-bot.aids'},
['riot'] = {'chat-bot.riot'},
['lenny'] = {'chat-bot.lenny'},
['hodor'] = function(_player, _is_command)
local options = {'?', '.', '!', '!!!'}
return {'chat-bot.hodor', table.get_random_dictionary_entry(options)}
["magic"] = { "chat-bot.magic" },
["aids"] = { "chat-bot.aids" },
["riot"] = { "chat-bot.riot" },
["lenny"] = { "chat-bot.lenny" },
["hodor"] = function(_player, _is_command)
local options = { "?", ".", "!", "!!!" }
return { "chat-bot.hodor", table.get_random_dictionary_entry(options) }
end,
['evolution'] = function(_player, _is_command)
return {'chat-bot.current-evolution', string.format('%.2f', game.forces['enemy'].evolution_factor)}
["evolution"] = function(_player, _is_command)
return { "chat-bot.current-evolution", string.format("%.2f", game.forces["enemy"].evolution_factor) }
end,
['makepopcorn'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.get-popcorn-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.get-popcorn-2', player.name}})
["makepopcorn"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.get-popcorn-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.get-popcorn-2", player.name } })
end,
['passsomesnaps'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(player, {'chat-bot.reply', {'chat-bot.get-snaps-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.get-snaps-2', player.name}})
send_message_async:start_after(timeout*(math.random()+0.5), true, {'chat-bot.reply', {'chat-bot.get-snaps-3', player.name}})
["passsomesnaps"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(player, { "chat-bot.reply", { "chat-bot.get-snaps-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.get-snaps-2", player.name } })
send_message_async:start_after(timeout * (math.random() + 0.5), true, { "chat-bot.reply", { "chat-bot.get-snaps-3", player.name } })
end,
['makecocktail'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.get-cocktail-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.get-cocktail-2', player.name}})
send_message_async:start_after(timeout*(math.random()+0.5), true, {'chat-bot.reply', {'chat-bot.get-cocktail-3', player.name}})
["makecocktail"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.get-cocktail-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.get-cocktail-2", player.name } })
send_message_async:start_after(timeout * (math.random() + 0.5), true, { "chat-bot.reply", { "chat-bot.get-cocktail-3", player.name } })
end,
['makecoffee'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.make-coffee-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.make-coffee-2', player.name}})
["makecoffee"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.make-coffee-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.make-coffee-2", player.name } })
end,
['orderpizza'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.order-pizza-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.order-pizza-2', player.name}})
send_message_async:start_after(timeout*(math.random()+0.5), true, {'chat-bot.reply', {'chat-bot.order-pizza-3', player.name}})
["orderpizza"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.order-pizza-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.order-pizza-2", player.name } })
send_message_async:start_after(timeout * (math.random() + 0.5), true, { "chat-bot.reply", { "chat-bot.order-pizza-3", player.name } })
end,
['maketea'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.make-tea-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.make-tea-2', player.name}})
["maketea"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.make-tea-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.make-tea-2", player.name } })
end,
['meadplease'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.get-mead-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.get-mead-2', player.name}})
["meadplease"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.get-mead-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.get-mead-2", player.name } })
end,
['passabeer'] = function(player, _is_command)
local timeout = math.floor(180*(math.random()+0.5))
send_message_async(true, {'chat-bot.reply', {'chat-bot.get-beer-1'}})
send_message_async:start_after(timeout, true, {'chat-bot.reply', {'chat-bot.get-beer-2', player.name}})
end
}
["passabeer"] = function(player, _is_command)
local timeout = math.floor(180 * (math.random() + 0.5))
send_message_async(true, { "chat-bot.reply", { "chat-bot.get-beer-1" } })
send_message_async:start_after(timeout, true, { "chat-bot.reply", { "chat-bot.get-beer-2", player.name } })
end,
},
}