From 241b0e0e767c6144d55467acfba544f1421f5fab Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Fri, 13 Apr 2018 21:34:03 +0100 Subject: [PATCH] No More White Player Color --- StandAlone/colours.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/StandAlone/colours.lua b/StandAlone/colours.lua index 3a9f853c..a353c59c 100644 --- a/StandAlone/colours.lua +++ b/StandAlone/colours.lua @@ -13,7 +13,8 @@ Event.register(defines.events.on_player_created, function(event) local player = game.players[event.player_index] local colours = table.keys(defines.color) player.color = defines.color.black - while player.color.r == defines.color.black.r and player.color.g == defines.color.black.g and player.color.b == defines.color.black.b do + while player.color.r == defines.color.black.r and player.color.g == defines.color.black.g and player.color.b == defines.color.black.b + or player.color.r == defines.color.white.r and player.color.g == defines.color.white.g and player.color.b == defines.color.white.b do player.color = defines.color[colours[math.random(#colours)]] if default_colours[player.name] then local c = default_colours[player.name]