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Added some structor concepts
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@@ -5,7 +5,7 @@
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local Gui = require 'expcore.gui.core'
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--[[-- The basic dropdown element
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--[[-- A button that lets the player pick one of an: item, entity, tile, or signal similar to the filter-select window.
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@element elem_button
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@param on_selection_changed fired when the selected value is changed
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@tparam ?string|Concepts.SignalID|function default the option which is selected by default, or a function which returns the default
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