From 1cfcdddfa5da815d71727a88aa29e376bc411baf Mon Sep 17 00:00:00 2001 From: PHIDIAS Date: Mon, 24 Feb 2025 18:52:59 +0900 Subject: [PATCH] . --- exp_legacy/module/modules/control/vlayer.lua | 1 - 1 file changed, 1 deletion(-) diff --git a/exp_legacy/module/modules/control/vlayer.lua b/exp_legacy/module/modules/control/vlayer.lua index 9d1db5b9..06bb68d8 100644 --- a/exp_legacy/module/modules/control/vlayer.lua +++ b/exp_legacy/module/modules/control/vlayer.lua @@ -509,7 +509,6 @@ local function handle_circuit_power_load() local processed = {} local pi = 0 local po = 0 - for _, v in pairs(spawn_pole) do local e = game.surfaces[1].find_entity(v.n, v.p) if e and e.valid and e.is_connected_to_electric_network() and e.electric_network_id and (not processed[e.electric_network_id]) then