Covnerted Event and Global

This commit is contained in:
Cooldude2606
2019-02-24 21:28:33 +00:00
parent fc279c42f8
commit 1cb2a3c3a0
35 changed files with 97 additions and 78 deletions

View File

@@ -27,7 +27,8 @@ left.hide = Gui.inputs{
end
end)
local global = global()
local global = {}
Global.register(global,function(tbl) global = tbl end)
-- used for debugging
function left.override_open(state)
@@ -212,7 +213,7 @@ function left._prototype:toggle(player)
return left_frame.style.visible
end
script.on_event(defines.events.on_player_joined_game,function(event)
Event.add(defines.events.on_player_joined_game,function(event)
-- draws the left guis when a player first joins, fake_event is just because i am lazy
local player = Game.get_player(event)
local frames = Gui.data.left or {}
@@ -231,7 +232,7 @@ script.on_event(defines.events.on_player_joined_game,function(event)
end
end)
script.on_event(defines.events.on_tick,function(event)
Event.add(defines.events.on_tick,function(event)
if ((event.tick+10)/(3600*game.speed)) % 15 == 0 then
left.update()
end