Covnerted Event and Global

This commit is contained in:
Cooldude2606
2019-02-24 21:28:33 +00:00
parent fc279c42f8
commit 1cb2a3c3a0
35 changed files with 97 additions and 78 deletions

View File

@@ -9,12 +9,13 @@ local module_verbose = false
local ThisModule = {}
-- Global Define
local global = global{
local global = {
corpses={}
}
Global.register(global,function(tbl) global = tbl end)
-- Event Handlers Define
script.on_event(defines.events.on_player_died, function(event)
Event.add(defines.events.on_player_died, function(event)
local player = game.players[event.player_index]
local tag = player.force.add_chart_tag(player.surface,{
position=player.position,
@@ -24,7 +25,7 @@ script.on_event(defines.events.on_player_died, function(event)
table.insert(global.corpses,tag)
end)
script.on_event(defines.events.on_tick, function(event)
Event.add(defines.events.on_tick, function(event)
if (game.tick%3600) ~= 0 then return end
if not global.corpses then global.corpses = {} end
local key = 1