Feature: Toolbar Menu (#268)

* Fix left flow not using uids

* Mock Toolbar menu

* Fix task list after core gui change

* Allow show/hide override

* Fix autofill permissions

* Copy style from toolbar on change

* Open and close automatically

* Removed hacky prevent default

* Fixed more core issues

* Add reset button

* Allow for custom draw order on join

* Add methods to reorder ui flows

* Impliment move buttons

* Add locale

* Add toolbar to player data

* Better player data layout

* Picked a suitable datastore id

* Update locale for readme

* Fix swaping left flow order

* Fix datastore updates

* Code cleanup

* Fix incorrect top flow hashing on load

* Fix loading of malformed data

* Fixed loading state of left flows

* Dont save default data

* Dont open menu on join

* Lint

* Remove incorrect new index metamethod

* Revert method used for move_toolbar_button

* Fixed missing toolbar button

* Fixed desync between visibilty and toggle state

* Fix bad gui element path

* Fixed enable state of toggle button

* Change order of operations

* Fix reset not showing top flow
This commit is contained in:
Cooldude2606
2024-01-16 00:01:00 +00:00
committed by GitHub
parent 96813816b9
commit 1c8a97a339
19 changed files with 912 additions and 168 deletions

View File

@@ -467,11 +467,11 @@ Gui.element(function(definition, parent, section_name, table_size)
scroll_table.parent.visible = false
-- Return the flow table
return scroll_table
return definition:no_events(scroll_table)
end)
:on_click(function(_, element, event)
event.element = element.parent.alignment[toggle_section.name]
toggle_section:raise_custom_event(event)
toggle_section:raise_event(event)
end)
--- Main gui container for the left flow