Fixed debug

This commit is contained in:
Cooldude2606
2017-09-22 16:39:53 +01:00
parent bb2009b7f7
commit 185e9b529d

View File

@@ -32,11 +32,12 @@ define_command('server-interface','For use of the highest staff only',{'command'
end)
--runs a server interface command with debug on and does not return any values to the user
define_command('debug','For use of the highest staff only, this will lag A LOT',{'command',true},function(player,event,args)
local before_debug = false; if global.debug then before_debug = true end
global.debug = true
debug_write({'START'},game.tick..' '..event.parameter)
pcall(loadstring(event.parameter))
debug_write({'END'},game.tick)
global.debug = false
global.debug = before_debug
end)
--this is used when changing permission groups when the person does not have permsion to, can also be used to split a large event accross multiple ticks
local commands_per_iteration = 50 --number of sudo commands ran every sudo iteration