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Few bug fixes
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@@ -29,7 +29,7 @@ short_hand is what can be used when short on space but the rank still need to be
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tag is the tag the player will gain when moved to the rank, it can be nil.
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time is used for auto-rank feature where you are moved to the rank after a certain play time in minutes.
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colour is the RGB value that can be used to emphasise GUI elements based on rank.
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power is asigned by the script based on their index in ranks, you can insert new ranks between current ones.
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power is asigned by the script based on their index in ranks, you can insert new ranks between current ones, lower is better
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group is asigned by the script to show the group this rank is in
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disallow is a list containing input actions that the user can not perform.
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allow is a list of custom commands and effects that that rank can use, all defined in the sctips.
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@@ -218,6 +218,7 @@ end
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function Ranking._meta()
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local meta = {time_ranks={}}
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for power,rank in pairs(ranks) do
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meta.rank_count = power
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if rank.is_default then
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meta.default = rank.name
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end
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@@ -226,8 +227,8 @@ function Ranking._meta()
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end
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if rank.time then
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table.insert(meta.time_ranks,rank.name)
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if not meta.time_highest or power > meta.time_highest then meta.time_highest = power end
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if not meta.time_lowest or power < meta.time_lowest then meta.time_lowest = power end
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if not meta.time_highest or power < meta.time_highest then meta.time_highest = power end
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if not meta.time_lowest or rank.time < meta.time_lowest then meta.time_lowest = power.time end
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end
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meta.time_highest = meta.time_highest or 0
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meta.time_lowest = meta.time_lowest or 0
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