From 132bf9fde23b745c3db29454efd93b5e79a6f1f4 Mon Sep 17 00:00:00 2001 From: Cooldude2606 Date: Sat, 10 Mar 2018 22:44:37 +0000 Subject: [PATCH] Fixed Again --- StandAlone/paths.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/StandAlone/paths.lua b/StandAlone/paths.lua index 1a18a7e6..2aed43a9 100644 --- a/StandAlone/paths.lua +++ b/StandAlone/paths.lua @@ -69,16 +69,16 @@ Event.register(defines.events.on_player_built_tile, function(event) local surface = game.surfaces[event.surface_index] local old_tiles = event.tiles for _,old_tile in pairs(old_tiles) do - if not paths[old_tile.old_tile.name] or not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,pos) return end if old_tile.old_tile.name ~= 'refined-concrete' and old_tile.old_tile.name ~= 'refined-hazard-concrete-right' and old_tile.old_tile.name ~= 'refined-hazard-concrete-left' and old_tile.old_tile.name ~= 'concrete' and old_tile.old_tile.name ~= 'hazard-concrete-right' and old_tile.old_tile.name ~= 'hazard-concrete-left' and old_tile.old_tile.name ~= 'stone-path' and old_tile.old_tile.name ~= 'water' and old_tile.old_tile.name ~= 'deep-water' then global_key(surface,old_tile.position)[1]=old_tile.old_tile.name end + if not paths[surface.get_tile(old_tile.position).name] then remove_key(surface,pos) return end global_key(surface,old_tile.position)[2]=paths[surface.get_tile(old_tile.position).name][1] + global_key(surface,old_tile.pos)[3] = event.tick end - global_key(surface,pos)[3] = event.tick end) Event.register(defines.events.on_player_mined_tile, function(event)