diff --git a/exp_legacy/module/modules/gui/bonus.lua b/exp_legacy/module/modules/gui/bonus.lua index 696fd2ac..e49c0748 100644 --- a/exp_legacy/module/modules/gui/bonus.lua +++ b/exp_legacy/module/modules/gui/bonus.lua @@ -104,10 +104,7 @@ local function apply_periodic_bonus(player) end local function bonus_score_limit_calc(player) - game.print(Roles.get_player_highest_role(player).index) - game.print(Roles.get_role_by_name(config.pts.role_name).index) - - return math.floor(config.pts.base * (1 + config.pts.increase_percentage_per_role_level * (Roles.get_player_highest_role(player).index - Roles.get_role_by_name(config.pts.role_name).index))) + return math.floor(config.pts.base * (1 + config.pts.increase_percentage_per_role_level * (Roles.get_role_by_name(config.pts.role_name).index - Roles.get_player_highest_role(player).index))) end --- Control label for the bonus points available