Added New Format To Sync

This commit is contained in:
Cooldude2606
2018-04-04 17:55:42 +01:00
parent d5c983cddd
commit 0dba391595

View File

@@ -123,11 +123,27 @@ function Sync.count_ranks()
return _ranks
end
function Sync.count_players()
--- used to get the number of players either online or all
-- @usage Sync.count_players()
-- @tparam bolean online if true only get online players
-- @treturn table contains player names
function Sync.count_players(online)
if not game then return {'Offline'} end
local _players = {}
if online then _players = game.connected_players else _players = game.players end
for k,player in pairs(_players) do _players[k] = player.name end
_players._n = #_players
return _players
end
--- used to get the number of players resulting in there play times
-- @usage Sync.count_player_times()
-- @treturn table contains players and each player is given a tick amount and a formated string
function Sync.count_player_times()
if not game then return {'Offline'} end
local _players = {}
for index,player in pairs(game.players) do
_players[player.name] = {player.connected,player.online_time,tick_to_display_format(player.online_time)}
_players[player.name] = {player.online_time,tick_to_display_format(player.online_time)}
end
return _players
end
@@ -145,12 +161,14 @@ function Sync.info(set)
time_set={0,tick_to_display_format(0)},
last_update={0,tick_to_display_format(0)},
time_period={18000,tick_to_display_format(18000)},
online=#game.connected_players,
players=#game.players,
admins=Sync.count_admins(),
afk=Sync.count_afk(),
players={
online=Sync.count_players(true),
all=Sync.count_players(),
admins_online=Sync.count_admins(),
afk_players=Sync.count_afk(),
times=Sync.count_player_times()
},
ranks=Sync.count_ranks(),
player_times=Sync.count_players(),
rockets=game.forces['player'].get_item_launched('satellite'),
mods={'base'}
} end
@@ -188,12 +206,14 @@ function Sync.update()
info.time_period[2] = tick_to_display_format(info.time_period[1])
info.last_update[1] = game.tick
info.last_update[2] = tick_to_display_format(game.tick)
info.online = #game.connected_players
info.players = #game.players
info.admins = Sync.count_admins()
info.afk = Sync.count_afk()
info.players={
online=Sync.count_players(true),
all=Sync.count_players(),
admins_online=Sync.count_admins(),
afk_players=Sync.count_afk(),
times=Sync.count_player_times()
}
info.ranks = Sync.count_ranks()
info.player_times = Sync.count_players()
info.rockets = game.forces['player'].get_item_launched('satellite')
return info
end