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Type forward declared handlers and assert element parents
The player list action setter runs during control setup, before any of the callbacks that use it. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -335,9 +335,10 @@ Below here is the toolbar settings GUI and its associated functions
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--- @param dst LuaGuiElement
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local function copy_style(src, dst)
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dst.style = src.style.name
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dst.style.height = toolbar_button_small
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dst.style.width = toolbar_button_small
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dst.style.padding = -2
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local style = dst.style --[[@as LuaStyle]]
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style.height = toolbar_button_small
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style.width = toolbar_button_small
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style.padding = -2
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end
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--- Reorder the buttons relative to each other, this will update the datastore
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@@ -365,7 +366,7 @@ local function move_toolbar_button(player, item, offset)
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local other_element = Gui.get_left_element(other_left_element, player)
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local left_index = element.get_index_in_parent()
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local other_index = other_element.get_index_in_parent()
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element.parent.swap_children(left_index, other_index)
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assert(element.parent).swap_children(left_index, other_index)
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end
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-- If we are moving in/out of first/last place we need to update the move buttons
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@@ -620,7 +621,7 @@ elements.move_item_up = Gui.define("move_item_up")
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size = toolbar_button_small,
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})
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:on_click(function(def, player, element)
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local item = assert(element.parent.parent)
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local item = assert(assert(element.parent).parent)
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move_toolbar_button(player, item, -1)
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end)
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@@ -635,7 +636,7 @@ elements.move_item_down = Gui.define("move_item_down")
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size = toolbar_button_small,
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})
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:on_click(function(def, player, element)
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local item = assert(element.parent.parent)
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local item = assert(assert(element.parent).parent)
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move_toolbar_button(player, item, 1)
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end)
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